Aura Seer

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The Aura Seer

The Aura Seer is able to check one player each night to determine what auras that player has, if any. Some items give off an aura when held, and many abilities can cause an aura to appear.

Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: No
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available to private hosts: Yes
Is this role included in wlf games: Yes

The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Magician

Role Text

You are an Aura Seer. Once per night you can check a player to see if anything clouds their true nature.
Lynch all evil doers
Special Abilities
Your check will reveal whether a player has any effects applied to them - for example the Mark of a Bloodletter

Ability Message

When you target a player with your ability, you will receive the following message:

Tonight you will check <AvatarName>

If the player does have any number of auras, you will receive the following message in the morning:

<AvatarName> has the following aura(s): <Aura(s)>

If the player does not have any auras, you will receive the following message in the morning:

<AvatarName> does not have an aura


List of Auras visible to the Aura Seer
Order Name Cause
1 Bloodmark Targeted by a Bloodletter
2 UnholyEavesdropper Targeted by a Hell Helm
3 ThreatOfRetribution Holding an Ankh of Retribution
4 AvatarOfRetribution Activated an Ankh of Retribution
5 EnduringSpirit Holding an Ankh of Possession
6 PossessingSpirit Activated an Ankh of Possession
8 Isolated Isolated by an ElfIsolator
11 RiteOfFenrir Targeted by a Blood Priest
12 FenrirsPledge Holding a Warg's Bracer
13 BloodSoaked Holding a Bloody Wreath
14 WolfSkin Holding a Wolf Pelt
15 DemonicEssence Holding an Abyssal Armour
17 HoldingWeapon Holding any weapon (Crossbow, War Spear etc.)
22 CurseOfFenrir Affected by a Sanguine Horn
23 SecondChance Holding an Ankh of Reincarnation
24 ReincarnationSpell Activated an Ankh of Reincarnation
33 RunicAura Holding a Rune
34 Spellbound Targeted by a Temptress or a Staff of Bedazzlement
35 Whispers Targeted by a Hvísla Rune
40 Clumsy Applied by Moderator
41 Greedy Applied by Moderator
42 Vigilant Applied by Moderator
55 Poisoned Targeted by a Poisoned Darts or Wulfkin Assassin
56 PsychicCommuning Targeted by a Psychic
64 Blessed Targeted by a Priestess
65 Decay Targeted by a Lich
66 DemonicDarkness Targeted by a Shadowcaster or a Sceptre of Darkness
67 ContagiousBlight Carried by a Fanatic
68 Blighted Targeted by a Demon Lord
69 Inebriated Targeted by a Temptress or Potion of Inebriation
70 Damned Are a Damned role or a member of Bretheren of Blight
71 Merry Applied by Moderator or Elvish
72 Pollymorphed Forced avatar swap by a Potion of Pollymorph
73 SpittingFeathers Forced speech change by a Potion of Pollymorph
74 ImImmortl Forced speech change by an EssenceOfTheAncientOne
75 Crippled Caught by a Bear Trap
76 PrimedBearTrap Is protected by a Bear Trap
77 Concussion Targeted by a War Hammer
78 Maimed Targeted by a War Axe
83 Cursed Result of a Midnight Council Decision
88 Weakness Targeted by a Potion of Weakness
90 StrongNeck Holding an Iron Collar
91 PaxDemocracia Holding an Amulet of Peace
96 Shadow Targeted by a Shadowcaster
97 StrengthOfFenrir Holding a Heart of Fenrir
98 Tenacious Holding a Ring of Tenacity or Potion of Tenacity used on player
99 Shadow Holding a Veil of Shadows
100 MartyrsProtection Guarded by a Martyr's Crown
113 CouncilMember Member of the Midnight Council
200 OverrunByRats Targeted by a Vermin Talisman
201 PlaguedBySnakes Targeted by a Vermin Talisman
400 Ancestral Lycanthropy Applied by Moderator, able to be recruited into by a Child of Acer
420 AbysmalProtection Holding an Abysmal Armour
440 Whispering Holding a Whispering Orb
666 Doomed Applied by Moderator
999 Vulnerability Targeted by a Potion of Vulnerability
??? Resilience Targeted by a Potion of Resilience
??? Enduring Applied by Moderator
??? Incriminated Targeted by a Potion of Incrimination
??? Tough Applied by Moderator

Useful Notes

  • An Aura Seer cannot determine a player's alignment, but can be used to verify claims regarding items or effects a player claims to be under.