Auras
Auras are modifiers that are applied to a player's role. They can represent either an item they are holding, or a game effect that has been applied to them.
Auras can only be seen by an Aura Seer, Aura Diviner or a player holding a Vibra Rune - but some auras have an effect which affect other roles.
Many of the negative auras can be removed by a Priestess.
Starting Auras
Some auras can be applied by the moderator at the start of the game and impact how a role works or the things that player can do. The current list of known starting auras is:
Aura Name | Visible to Aura Seer | Visible to Player | Known to Night Immune | Affects Night Immune | Cleansable | Permanent | Effect |
---|---|---|---|---|---|---|---|
Blessed | Yes | No | No | Yes | No | No | Blocks undead visitors |
Clumsy | Yes | Yes | Yes | Yes | Yes | Yes | Player is unable to activate items |
Concussed | Yes | Yes | Yes | No | Yes | Yes | Player has a chance to visit a neighbour of their target instead |
Crippled | Yes | Yes | Yes | No | Yes | Yes | Player is unable to visit more than 3 players away from them |
CursedByFenrir | Yes | Yes | Yes | Yes | Yes | Yes | Appears as a wolf to Alignment checks and can be recruited by the Bloodmoon Cult |
Damned | Yes | Yes | Yes | Yes | No | Yes | Changes a players Win Condition to align with any evil faction |
Doomed | Yes | No | No | Unknown | Yes | Yes | Kills the player |
Enduring | Yes | Yes | Yes | No | Yes | Yes | Prevents any type of death or execution from occurring. Expires when used |
Greedy | Yes | Yes | Yes | Yes | Yes | Yes | Player is unable to Pass items |
HasAncestralLycanthropy | Yes | No | No | Yes | Yes | Yes | Appears as a wolf to Alignment checks and can be recruited by the Children of Acer |
Incriminated | Yes | No | No | Yes | Yes | Yes | Will appear as a killer and a wc user to relevant checks. In addition, will appear as the evil faction with the most remaining living players to Alignment checks |
Inebriated | Yes | Yes | Yes | No | Yes | Yes | Makes a player Drunk |
Isolated | Yes | Yes | Yes | Yes | Yes | Yes | Removes a player from any night chats |
Maimed | Yes | Yes | Yes | No | Yes | Yes | Has a chance to kill the player when they visit others |
Merry | Yes | Yes* | Yes* | Partially | Yes | Yes | Makes a player behave the same as Drunk, and also have their speech altered. Players do not get told about this aura, but should notice their text change. |
Persistent | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day |
Poisoned | Yes | Yes | Yes | No | Yes | Yes | Last 3 nights. Each night, they have a chance of being Role-Blocked or dying |
Righteous | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned |
Spellbound | Yes | Yes | Yes | No | Yes | Yes | Makes the player do an additional visit to a random player each night |
Tenacious | Yes | No | No | Yes | Yes | Yes | The player is immune to Role-Block |
Tough | Yes | Yes | Yes | No | Yes | Yes | Prevents any type of death from occurring. Expires when used |
Vigilant | Yes | Yes | Yes | No | Yes | Yes | Items the player is holding are unable to be stolen |
Vindictive | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day |
Wavering | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day |
Weakened | Yes | Yes | No | No | Yes | Yes | Role-Blocks the player |
Unknowing
Some auras have a variant called Unknowing. This version makes an aura that was normally visible to the player, completely invisible to them. The aura is still visible to any role or item that checks for auras, such as the Aura Seer and Vibra Rune.
Current auras known to have Unknowing variants are:
List of Potential Auras
Below is a list of auras that can be seen by the Aura Seer, Aura Diviner or Vibra Rune:
Order | Name | Cause |
---|---|---|
1 | Bloodmark | Targeted by a Bloodletter |
2 | UnholyEavesdropper | Targeted by a Hell Helm |
3 | ThreatOfRetribution | Holding an Ankh of Retribution |
4 | AvatarOfRetribution | Activated an Ankh of Retribution |
5 | EnduringSpirit | Holding an Ankh of Possession |
6 | PossessingSpirit | Activated an Ankh of Possession |
8 | Isolated | Isolated by an ElfIsolator |
11 | RiteOfFenrir | Targeted by a Blood Priest |
12 | FenrirsPledge | Holding a Warg's Bracer |
13 | BloodSoaked | Holding a Bloody Wreath |
14 | WolfSkin | Holding a Wolf Pelt |
15 | DemonicEssence | Holding an Abyssal Armour |
17 | HoldingWeapon | Holding any weapon (Crossbow, War Spear etc.) |
22 | CurseOfFenrir | Affected by a Sanguine Horn |
23 | SecondChance | Holding an Ankh of Reincarnation |
24 | ReincarnationSpell | Activated an Ankh of Reincarnation |
33 | RunicAura | Holding a Rune |
34 | Spellbound | Targeted by a Temptress or a Staff of Bedazzlement. It can also be applied by a Moderator |
35 | Whispers | Targeted by a Hvísla Rune |
40 | Clumsy | Applied by Moderator |
41 | Greedy | Applied by Moderator |
42 | Vigilant | Applied by Moderator |
55 | Poisoned | Targeted by items such as Poisoned Darts, Potion of Poison, Serpentine Talisman, or roles sucg as the Cult Assassin or Wulfkin Assassin |
56 | PsychicCommuning | Targeted by a Psychic |
64 | Blessed | Targeted by a Priestess |
65 | Decay | Targeted by a Lich |
66 | DemonicDarkness | Targeted by a Shadowcaster or a Sceptre of Darkness |
67 | ContagiousBlight | Carried by a Fanatic |
68 | Blighted | Targeted by a Demon Lord |
69 | Inebriated | Targeted by a Temptress or Potion of Inebriation |
70 | Damned | Are a Damned role or a member of Bretheren of Blight |
71 | Merry | Applied by Moderator or Elvish |
72 | Pollymorphed | Forced avatar swap by a Potion of Pollymorph |
73 | SpittingFeathers | Forced speech change by a Potion of Pollymorph |
74 | ImImmortl | Forced speech change by an EssenceOfTheAncientOne |
75 | Crippled | Caught by a Bear Trap or a Desperate Shiv |
76 | PrimedBearTrap | Is protected by a Bear Trap |
77 | Concussion | Targeted by a War Hammer |
78 | Maimed | Targeted by a War Axe |
83 | Cursed | Result of a Midnight Council Decision |
88 | Weakness | Targeted by a Potion of Weakness |
90 | StrongNeck | Holding an Iron Collar |
91 | PaxDemocracia | Holding an Amulet of Peace |
96 | Shadow | Targeted by a Shadowcaster |
97 | StrengthOfFenrir | Holding a Heart of Fenrir |
98 | Tenacious | Holding a Ring of Tenacity or Potion of Tenacity used on player |
99 | Shadow | Holding a Veil of Shadows |
100 | MartyrsProtection | Guarded by a Martyr's Crown (POSSIBLE BUG NOTICE: as seen in lky-006, the aura didn't appear on the AD's check) |
113 | CouncilMember | Member of the Midnight Council |
200 | OverrunByRats | Targeted by a Vermin Talisman |
201 | PlaguedBySnakes | Targeted by a Vermin Talisman |
400 | Ancestral Lycanthropy | Applied by Moderator, able to be recruited into by a Child of Acer |
420 | AbysmalProtection | Holding an Abysmal Armour |
440 | Whispering | Holding a Whispering Orb |
666 | Doomed | Applied by Moderator |
999 | Vulnerability | Targeted by a Potion of Vulnerability |
??? | Resilience | Targeted by a Potion of Resilience (Tenacity used to be called Resilience) |
??? | Enduring | Applied by Moderator |
??? | Incriminated | Targeted by a Potion of Incrimination |
??? | Tough | Applied by Moderator |
??? | Persistent | Applied by Moderator |
??? | Righteous | Applied by Moderator |
??? | Vindictive | Applied by Moderator |
??? | Wavering | Applied by Moderator |
??? | Frozen | Targeted by a Jackal Frost |