There are three categories of kills within the game. These are:
Some abilities and items are able to kill and each can be categorised into one of these types.
- 1 Preventable Kills
- 2 Penetrating Kills
- 3 Unstoppable Kills
- 4 Other types of death
These kills are preventable with armour or protection of some kind. If a player is targeted by a preventable kill ability or item and they have suitable protection, the kill will not be successful. The attempt still happens, recording a visit, and any consumable/one-use effects will be exhausted.
List of roles that perform preventable kills
- Huntsman - Kill on the evil player
- Maple Wolf
- Vampire Master
- Voodoo Doctor
- Wolfpack - Faction kill
List of items that perform preventable kills
These kills are not preventable by normal protection. The only thing that will prevent a target dying from penetrating kills is Night Immunity.
List of roles that perform penetrating kills
List of items that perform penetrating kills
List of roles that perform unstoppable kills
- Demon Lord
- Demon Prince
- Huntsman - Self kill
- Messiah - Self kill
- Any Village recruiter role (such as Mason Leader) - Can die from a failed recruit
List of items that perform unstoppable kills
Other types of death
Smite occurs when a player breaks the rules in some way and is not performed by any player but instead the target is killed by the game itself. A smite will also occur if a player fails to vote for two consecutive days.
Execution occurs at the end of the day phase where the player with the most valid votes will die, unless prevented by certain role abilities or items.
See Execution for more details.