Militia

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The Militia

The Militia can, once per game, kill someone at night. This kill is Penetrating.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: No
Is their Killer Status reported as killer: Yes
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available in the shop for all private hosts: Yes
Is this role included in wlf games: Yes


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Death
Their witchcraft card is: Labourer


Role Text

You are a Militia. Once per game you can kill someone at night who you think is evil.
Objectives
Lynch all evil doers
Special Abilities
Once per game you can kill a player you think is evil. If you target a villager, they will still die, so be careful with your choice.
Your attack cannot be blocked by the Protector or Huntsman.

Ability message

When you select your target, you will receive the following message:

Tonight you will shoot <AvatarName>

Useful Notes

  • The Militia shot goes through protection roles like Protector, Furie and Shaman. It however does not go through night immunity.
  • If your ability is restored, at the end of Night you will receive the following message: "You have found new weapons, you can shoot again."