Kill Type: Difference between revisions
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* [[Furie]] | * [[Furie]] | ||
* [[Ghoul]] | * [[Ghoul]] | ||
* [[Huntsman]] - Kill on the evil player | |||
* [[Lich]]? | * [[Lich]]? | ||
* [[Maple Wolf]] | * [[Maple Wolf]] |
Revision as of 08:37, 9 September 2020
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There are three categories of kills within the game. These are:
- Preventable
- Penetrating
- Unstoppable
Some abilities and items are able to kill and each can be categorised into one of these types.
Preventable Kills
These kills are preventable with armour or protection of some kind. If a player is targeted by a preventable kill ability or item and they have suitable protection, the kill will not be successful. The attempt still happens, recording a visit, and any consumable/one-use effects will be exhausted.
List of roles that perform preventable kills
- Alphawolf
- Furie
- Ghoul
- Huntsman - Kill on the evil player
- Lich?
- Maple Wolf
- Omegawolf
- Skinchanger
- Vampire
- Vampire Master
- Voodoo Doctor
- Warlock?
- Wolfpack - Faction kill
List of items that perform preventable kills
Penetrating Kills
These kills are not preventable by normal protection. The only thing that will prevent a target dying from penetrating kills is Night Immunity.
List of roles that perform penetrating kills
List of items that perform penetrating kills
Unstoppable Kills
There are some kills which are unstoppable by any means and will even go through night immunity.
List of roles that perform unstoppable kills
- Demon Lord
- Huntsman - Self kill
- Any Village recruiter role (such as Mason Leader) - Can die from a failed recruit
List of items that perform unstoppable kills
Other types of death
Smite
Smite occurs when a player breaks the rules in some way and is not performed by any player but instead the target is killed by the game itself.
Execution
Execution occurs at the end of the day phase where the player with the most valid votes will die, unless prevented by certain role abilities or items.
See Execution for more details.