Huntsman
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The Huntsman can guard a target each night to protect them from harm. If their target is attacked, the Huntsman will die in their place and kill most attackers.
Their Win Condition is the same as: | Village |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | Yes |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Dove |
Their killer card is: | Death |
Their witchcraft card is: | Labourer |
Role Text
- -missing-
- Objectives
- Lynch all evil doers
- Special Abilities
- Each night you can choose to guard one player, protecting them from many forms of lethal attacks. If successful the huntsman and the attacker both die.
- You must choose a different target each night.
- Night immune attackers such as the Vampire do not die when the Huntsman successfully defends their target, but the huntsman still dies.
- If multiple attackers try to kill the Huntsman's target, such as a Werewolf and a Maple Wolf they will both die to the Huntsman.
Ability message
When you select your target, you will receive the following message:
- Tonight you will guard <Avatar Name>
Useful Notes
- Many roles attacks bypass the Huntsman. This includes the roles such as Militia, Zealot, Witch, Necromancer, Witch Hunter and Warlock.
- You can also guard against some items, including the Crossbow and the Warspear.