Alchemist: Difference between revisions

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*'''Village:''' [[Villager]], [[Insomniac]], [[Sleepwalker]], [[Lycan]], [[Stalker]]
*'''Village:''' [[Villager]], [[Insomniac]], [[Sleepwalker]], [[Lycan]], [[Stalker]]
*'''Wolfpack:''' [[Werewolf]], [[Shapeshifter]]
*'''Wolfpack:''' [[Werewolf]], [[Shapeshifter]]
*'''the Bloodmoon Cult:''' [[Cult Follower]], [[Cultist]]
*'''The Bloodmoon Cult:''' [[Cult Follower]], [[Cultist]]
*'''Undead:''' [[Wight]], [[Ghoul]]
*'''Undead:''' [[Wight]], [[Ghoul]]
*'''Demons:''' [[Fanatic]]
*'''Demons:''' [[Fanatic]]
*'''Vampires (and Familiars):''' ''Unpurgeable''





Latest revision as of 02:24, 6 November 2023

The Alchemist

The Alchemist has two powerful single-use potions. One potion can change the role of any living Coven player to another Coven role. The other potion purges a non-Coven player, making them lose their role.

Possible roles a coven player can be transmuted into:

Possible roles a non-coven player can be purged into:


Role Attributes
Their Win Condition is the same as: Coven
Alignment checks will show this role as: Coven
Their Parity Contribution is towards: Coven
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: Yes
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available to private hosts: Yes
Is this role included in wlf games: No


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Magician
Their killer card is: Dove
Their witchcraft card is: Magician


Role Text

You are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.
Objectives
Kill all other evil factions
Gain control of lynch voting by having at least 50% of living players be Coven members
Special Abilities
You have two potions that can change the role of a player, one targets Coven, the other targets your enemies.
The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc).
The potion that targets enemies will assign a randomised weak role to that player.
Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker
Werewolf-aligned players will become either a Werewolf or a Shapeshifter

Ability Message

When the Alchemist selects their targets they receive the following message:

Tonight you will purge <AvatarName>

And

Tonight you will transmute <AvatarName>

Useful Notes

  • The Alchemist is often paired with the Philosopher's Stone as this item refreshes the Alchemist's ability potions every three nights that the stone is held consecutively, in addition to giving a random Potion every two nights. These potions stack when the Alchemist holds the stone for 3 nights (unlike the Potion of Restoration). They can be "saved" and don't need to be spent before they get refreshed.
  • The Alchemist can transmute and purge on the same night.
  • Transmuting happens at the end of the night, so the targeted player will still be able to use their ability on the night it takes place.
  • If the transmute ability is redirected to a non-coven player, nothing happens and the Alchemist is able to transmute again the following night.
  • The transmute ability is able to re-roll a Coven player into any Coven role, except a Puppetmaster. In addition, you can re-roll into the same role. Any limited use abilities are refreshed.
  • The Alchemist's potions cannot be stolen, as they are not items.
  • In addition to night immune roles, Familiars are also immune to the purge action.