Alchemist
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The Alchemist has two powerful single-use potions. One potion can change the role of any living Coven player to another Coven role. The other potion purges a non-Coven player, making them lose their role.
Possible roles a coven player can be transmuted into:
Possible roles a non-coven player can be purged into:
- Village: Villager, Insomniac, Sleepwalker, Lycan, Stalker
- Wolfpack: Werewolf, Shapeshifter
- The Bloodmoon Cult: Cult Follower, Cultist
- Undead: Wight, Ghoul
- Demons: Fanatic
- Vampires (and Familiars): Unpurgeable
Their Win Condition is the same as: | Coven |
Alignment checks will show this role as: | Coven |
Their Parity Contribution is towards: | Coven |
Is their Witchcraft status reported as a witchcraft user: | Yes |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | Yes |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | Yes |
Is this role included in wlf games: | No |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Magician |
Their killer card is: | Dove |
Their witchcraft card is: | Magician |
Role Text
- You are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.
- Objectives
- Kill all other evil factions
- Gain control of lynch voting by having at least 50% of living players be Coven members
- Special Abilities
- You have two potions that can change the role of a player, one targets Coven, the other targets your enemies.
- The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc).
- The potion that targets enemies will assign a randomised weak role to that player.
- Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker
- Werewolf-aligned players will become either a Werewolf or a Shapeshifter
Ability Message
When the Alchemist selects their targets they receive the following message:
- Tonight you will purge <AvatarName>
And
- Tonight you will transmute <AvatarName>
Useful Notes
- The Alchemist is often paired with the Philosopher's Stone as this item refreshes the Alchemist's ability potions every three nights that the stone is held consecutively, in addition to giving a random Potion every two nights. These potions stack when the Alchemist holds the stone for 3 nights (unlike the Potion of Restoration). They can be "saved" and don't need to be spent before they get refreshed.
- The Alchemist can transmute and purge on the same night.
- Transmuting happens at the end of the night, so the targeted player will still be able to use their ability on the night it takes place.
- If the transmute ability is redirected to a non-coven player, nothing happens and the Alchemist is able to transmute again the following night.
- The transmute ability is able to re-roll a Coven player into any Coven role, except a Puppetmaster. In addition, you can re-roll into the same role. Any limited use abilities are refreshed.
- The Alchemist's potions cannot be stolen, as they are not items.
- In addition to night immune roles, Familiars are also immune to the purge action.