Djinn

From Unofficial werewolv.es How To Play
Jump to navigation Jump to search
The Djinn

The Djinn can swap the identity of two players at night.


Role Attributes
Their Win Condition is the same as: Coven
Alignment checks will show this role as: Coven
Their Parity Contribution is towards: Coven
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: No
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: No
Can the ability of this role be Redirected: No
Is this role Night Immune: No
Is this role available to private hosts: Yes
Is this role included in wlf games: No


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Magician
Their killer card is: Dove
Their witchcraft card is: Magician

Role Text

You are a Djinn. You can swap the identities of two living or two dead players once each night.
Objectives
Kill all other evil factions
Gain control of lynch voting by having at least 50% of living players be Coven members
Special Abilities
Your swap targets must both be living or both be dead - you cannot swap the identities of one living and one dead player
You swap the identities of your targets only - the players' roles remain the same

Ability Message

When the Djinn selects their targets they receive the following message:

Select another player to swap identities with <AvatarName1>

And

Tonight you will swap the identities of <AvatarName1> and <AvatarName2>

Useful Notes

  • The Djinn can only swap two living players OR two dead players. It cannot swap a living avatar with one from the GY.
  • The Djinn is not seen visiting.
  • The Djinn is Block Immune and so cannot be role blocked, however they do see a role block message.
  • The Djinn cannot be redirected.
  • Djinn swaps are the last thing to happen in the order list before morning.