Mechanics: Difference between revisions
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* [[Blight]] | * [[Blight]] | ||
* [[Concussion]] | |||
* [[Crippled]] | * [[Crippled]] | ||
* [[Inebriation]] | * [[Inebriation]] | ||
* [[Item-Block]] | * [[Item-Block]] | ||
* [[Lycanthropy]] | * [[Lycanthropy]] | ||
* [[Maimed]] | |||
* [[Midnight Council]] | * [[Midnight Council]] | ||
* [[Poisoned]] | * [[Poisoned]] |
Revision as of 11:21, 19 January 2021
Game Mechanics
- Auras
- Empty Avatars
- Execution
- Graveyard
- Initiative
- Item Passing
- Item Stealing
- Kill Type
- Neighbours
- Parity
- Visiting
- Win Condition
In-game effects
- Blight
- Concussion
- Crippled
- Inebriation
- Item-Block
- Lycanthropy
- Maimed
- Midnight Council
- Poisoned
- Purge
- Recruitment
- Redirection
- Role-Block
- Spellbound
- Transmutation