Mechanics: Difference between revisions
Jump to navigation
Jump to search
No edit summary |
SavvySteve (talk | contribs) |
||
Line 16: | Line 16: | ||
===In-game effects=== | ===In-game effects=== | ||
* [[Blight]] | |||
* [[Crippled]] | * [[Crippled]] | ||
* [[Inebriation]] | * [[Inebriation]] |
Revision as of 22:08, 24 November 2020
Game Mechanics
- Auras
- Empty Avatars
- Execution
- Graveyard
- Initiative
- Item Passing
- Item Stealing
- Kill Type
- Neighbours
- Parity
- Visiting
- Win Condition
In-game effects
- Blight
- Crippled
- Inebriation
- Item-Block
- Midnight Council
- Poisoned
- Purge
- Recruitment
- Redirection
- Role-Block
- Spellbound