Mechanics: Difference between revisions
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* [[Kill Type]] | * [[Kill Type]] | ||
* [[Neighbours]] | * [[Neighbours]] | ||
* [[Night Chat]] | |||
* [[Parity]] | * [[Parity]] | ||
* [[Visiting]] | * [[Visiting]] | ||
* [[Win Condition]] | * [[Win Condition]] | ||
* [[Bag]] | |||
===In-game effects=== | ===In-game effects=== | ||
* [[Blight]] | * [[Blight]] | ||
* [[Concussion]] | |||
* [[Crippled]] | * [[Crippled]] | ||
* [[Inebriation]] | * [[Inebriation]] | ||
* [[Item-Block]] | * [[Item-Block]] | ||
* [[Lycanthropy]] | * [[Lycanthropy]] | ||
* [[Maimed]] | |||
* [[Midnight Council]] | * [[Midnight Council]] | ||
* [[Poisoned]] | * [[Poisoned]] | ||
* [[Purge]] | * [[Purge]] | ||
* [[Quests]] | |||
* [[Recruitment]] | * [[Recruitment]] | ||
* [[Redirection]] | * [[Redirection]] | ||
* [[Role-Block]] | * [[Role-Block]] | ||
* [[Silence]] | |||
* [[Spellbound]] | * [[Spellbound]] | ||
* [[Transmutation]] | * [[Transmutation]] |
Latest revision as of 14:22, 28 November 2023
Game Mechanics
- Auras
- Empty Avatars
- Execution
- Graveyard
- Initiative
- Item Passing
- Item Stealing
- Kill Type
- Neighbours
- Night Chat
- Parity
- Visiting
- Win Condition
- Bag
In-game effects
- Blight
- Concussion
- Crippled
- Inebriation
- Item-Block
- Lycanthropy
- Maimed
- Midnight Council
- Poisoned
- Purge
- Quests
- Recruitment
- Redirection
- Role-Block
- Silence
- Spellbound
- Transmutation