Protector
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During the night, the Protector can protect themself or another player from dying to normal kill attempts. The Protector can not protect the same person twice in a row. The Protector does not protect from Militia, Necromancer and Witch kills.
Their Win Condition is the same as: | Village |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | Yes |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | Yes |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Dove |
Their killer card is: | Dove |
Their witchcraft card is: | Magician |
Role Text
- You are a Protector. Once per night you may protect a player from harm.
- Objectives
- Lynch all evil doers
- Special Abilities
- Once per night you protect a player from harm
- You cannot protect the same player twice in a row (even if you skip a night of protection)
Ability Message
When you select your target, you will receive the following message:
- Tonight you will protect <AvatarName> from harm
Useful Notes
- The Protector can be used to spot shifts by protection a person they suspect of shifting, if the person under protection dies this can be a strong indication of a shift.
- The Protector can protect the same target twice in a row if they are blocked or redirected the first time, only successful protections count.