Grand Vizier

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The Grand Vizier is a village role that each night has a chance to be given one of four abilities - a revive, an alignment check, a beholder check or a protection. The first night they don't receive any ability. The Grand Vizier is told in the morning what ability they have that night.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: Yes
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available to private hosts: {{{hoststatus}}}
Is this role included in wlf games: {{{wlfstatus}}}


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Magician


Role Text

You are the Grand Vizier. You tried casting a spell on yourself to give you powers to help the village. It backfired.

Objectives
Eliminate all evil doers
Special Abilities
Each day you will turn into a random village-aligned Witchcraft role.

Ability Message

This information is missing, if you are able to add it please do so

Useful Notes

  • The Grand Vizier can roll the same ability multiple times in a row
  • The Grand Vizier, unlike the protector is able to self-protect multiple times in a row as each time they get a new ability, it is as if they have it for the first time.