Grand Vizier
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The Grand Vizier is a village role that each night has a chance to be given one of four abilities - a revive, an alignment check, a beholder check or a protection. The first night they don't receive any ability. The Grand Vizier is told in the morning what ability they have that night.
Their Win Condition is the same as: | Village |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | Yes |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | Yes |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Dove |
Their killer card is: | Dove |
Their witchcraft card is: | Magician |
Role Text
You are the Grand Vizier. You tried casting a spell on yourself to give you powers to help the village. It backfired.
- Objectives
- Eliminate all evil doers
- Special Abilities
- Each day you will turn into a random village-aligned Witchcraft role.
Ability Message
This information is missing, if you are able to add it please do so
Useful Notes
- The Grand Vizier can roll the same ability multiple times in a row
- The Grand Vizier, unlike the protector is able to self-protect multiple times in a row as each time they get a new ability, it is as if they have it for the first time.