Grand Vizier: Difference between revisions

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The Grand Vizier is a village role that each night has a chance to be given one of four abilities - a [[Reviver|revive]], an [[Seer|alignment check]], a [[beholder]] check or a [[Protector|protection]]. The first night they don't receive any ability. The Grand Vizier is told in the morning what ability they have that night.
[[File:Grand Vizier.png|thumb|The Grand Vizier]]
 
The Grand Vizier is a village role that each night has a chance to be given one of four abilities - a [[Reviver|revive]], an [[Seer|alignment check]], a [[Beholder]] check or a [[Protector|protection]]. The first night they don't receive any ability. The Grand Vizier is told in the morning what ability they have that night.
 
When a role is randomly selected, it cannot be selected again until only one role can be selected. When only one role remains which could be chosen, all the options become available instead. For example, you can roll a revive, followed by an alignment check, followed by a protect. Then, on the following night, all four options could be chosen as only one option (a Beholder check) was available so everything is refreshed.


{{Roleinfo
{{Roleinfo
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|ntrkiller=Dove
|ntrkiller=Dove
|ntrwitchcraft=Magician
|ntrwitchcraft=Magician
|hoststatus=Yes
|wlfstatus=No
}}
}}


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If you receive the [[Beholder]] role, you receive the following message:
If you receive the [[Beholder]] role, you receive the following message:


''You are a Beholder. You have the gift of second sight. You can view the night through another player's eyes.''
:''You are a Beholder. You have the gift of second sight. You can view the night through another player's eyes.''


If you receive the [[Protector]] role, you receive the following message:
If you receive the [[Protector]] role, you receive the following message:


''You are a Protector. Once per night you may protect a player from harm.''
:''You are a Protector. Once per night you may protect a player from harm.''


If you receive the [[Reviver]] role, you receive the following message:
If you receive the [[Reviver]] role, you receive the following message:


{{missing info}}
:''You are a Reviver. Once per game you can bring a player back from the dead''


If you receive the [[Seer]] role, yuo receive the following message:
If you receive the [[Seer]] role, you receive the following message:


''You are a Seer. You have the gift of second sight and can check players for evil. You must guide the village into making the correct executions''
:''You are a Seer. You have the gift of second sight and can check players for evil. You must guide the village into making the correct executions''


==Useful Notes==
==Useful Notes==


* The Grand Vizier, unlike the [[protector]] is able to self-protect twice in a row as each time they get a new ability, it is as if they have it for the first time.
* The Grand Vizier, unlike the [[Protector]] is able to self-protect twice in a row as each time they get a new ability, it is as if they have it for the first time.

Latest revision as of 19:21, 16 June 2024

The Grand Vizier

The Grand Vizier is a village role that each night has a chance to be given one of four abilities - a revive, an alignment check, a Beholder check or a protection. The first night they don't receive any ability. The Grand Vizier is told in the morning what ability they have that night.

When a role is randomly selected, it cannot be selected again until only one role can be selected. When only one role remains which could be chosen, all the options become available instead. For example, you can roll a revive, followed by an alignment check, followed by a protect. Then, on the following night, all four options could be chosen as only one option (a Beholder check) was available so everything is refreshed.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: Yes
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available in the shop for all private hosts: Yes
Is this role included in wlf games: No


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Magician


Role Text

You are the Grand Vizier. You tried casting a spell on yourself to give you powers to help the village. It backfired.

Objectives
Eliminate all evil doers
Special Abilities
Each day you will turn into a random village-aligned Witchcraft role.

Ability Message

If you receive the Beholder role, you receive the following message:

You are a Beholder. You have the gift of second sight. You can view the night through another player's eyes.

If you receive the Protector role, you receive the following message:

You are a Protector. Once per night you may protect a player from harm.

If you receive the Reviver role, you receive the following message:

You are a Reviver. Once per game you can bring a player back from the dead

If you receive the Seer role, you receive the following message:

You are a Seer. You have the gift of second sight and can check players for evil. You must guide the village into making the correct executions

Useful Notes

  • The Grand Vizier, unlike the Protector is able to self-protect twice in a row as each time they get a new ability, it is as if they have it for the first time.