Militia
Jump to navigation
Jump to search
The Militia can, once per game, kill someone at night who they think is evil.
Their Win Condition is the same as: | {{{winconditionstatus}}} |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | Yes |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | {{{ntralignment}}} |
Their killer card is: | {{{ntrkiller}}} |
Their witchcraft card is: | {{{ntrwitchcraft}}} |
Role Text
- You are a Militia. Once per game you can kill someone at night who you think is evil.
- Objectives
- Lynch all evil doers
- Special Abilities
- Once per game you can kill a player you think is evil. If you target a villager, they will still die, so be careful with your choice.
- Your attack cannot be blocked by the Protector or Huntsman.
Ability message
- Tonight you will shoot <avatar name>
Useful Notes
- The Militia shot goes through protection roles like Protector, Furie and Shaman. It however does not go through night immunity
Tips
This information is missing, if you are able to add it please do so