Inquisitor: Difference between revisions
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==Role Text== | ==Role Text== | ||
You are an Inquisitor. Once per night you can check a player for signs of heresy. | |||
:'''Objectives''' | |||
:Eliminate all evil doers | |||
:Eliminate all Heretics before the game ends | |||
:'''Notes''' | |||
:Heretics include, but are not limited to, users of witchcraft (such as the Seer, Protector, Coven) | |||
:Your check may also reveal a fanatic player, who may be working towards similar aims as the Inquisition, like a Witch Hunter | |||
:Along with the Inquisition Leader, for you to win, there must be no heretics alive when the game ends | |||
==Ability message== | ==Ability message== | ||
''Tonight you will check (player) for signs of heresy:'' | |||
:''(player) is faithful. They can be spared the righteous flame.'' | |||
or: | |||
:''(player) is a Heretic. They should burn.'' | |||
==Useful Notes== | ==Useful Notes== |
Latest revision as of 12:40, 4 November 2023
The Inquisitor is a member of The Inquisition by default, but may appear in games without an Inquisition Leader. Once per night they are able to check if a player is a Witchcraft user.
In addition to the normal Village win condition, members of the Inquisition need to eliminate all Witchcraft users before the game ends. This includes Village aligned Witchcraft users.
Their Win Condition is the same as: | Village |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | Yes |
Is this role included in wlf games: | No |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Dove |
Their killer card is: | Dove |
Their witchcraft card is: | Labourer |
Role Text
You are an Inquisitor. Once per night you can check a player for signs of heresy.
- Objectives
- Eliminate all evil doers
- Eliminate all Heretics before the game ends
- Notes
- Heretics include, but are not limited to, users of witchcraft (such as the Seer, Protector, Coven)
- Your check may also reveal a fanatic player, who may be working towards similar aims as the Inquisition, like a Witch Hunter
- Along with the Inquisition Leader, for you to win, there must be no heretics alive when the game ends
Ability message
Tonight you will check (player) for signs of heresy:
- (player) is faithful. They can be spared the righteous flame.
or:
- (player) is a Heretic. They should burn.
Useful Notes
- Whether an Inquisitor has a leader or not, they are always part of the Inquisition subfaction, thus their additional win condition is always the same as the inquisition: to kill all witchcraft users, no matter what alignment.
- Rune holders are not witchcraft users - the rune only makes someone appear as a witchcraft user. The win condition only applies to the role of other players.
- If an Inquisitor checks a Purifier or a Witch Hunter then their check is altered slightly and they are told that they are "a Fanatic".