Mason Sergeant

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The Mason Sergeant

The Mason Sergeant is very similar to the Mason Leader. However, they only get one recruit and can only use that recruit if there is not a living Mason Leader.

In addition to the normal Village win condition, members of the Masons need to eliminate all members of the Illuminati before the game ends.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: No
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available to private hosts: Yes
Is this role included in wlf games: No


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Labourer


Role Text

You are a Mason Sergeant. If there are no Mason Leaders alive, you may recruit one.

Objectives
Lynch all evil doers
Special Abilities
You only get an ability if there are no Mason Leaders alive
Your recruitment rules are the same as a Mason Leader
You start with the Masons and can chat in secret at night

Ability Message

When you target someone to be recruited, you will receive the following message:

Tonight you will recruit <AvatarName>

If the recruit is successful, you will automatically send a secret message to your recruit in the morning. The message will read:

You have been recruited into the Masons

Useful Notes

  • If you fail to recruit a player, you do not lose your recruit chance (so you are able to try again the following night).
  • If a player dies the same night they are successfully recruited, the recruit chance is still considered as spent
  • The secondary win condition for the Masons means that at most either zero or one member of the Illuminati can be alive at the end of the game for the Masons to win along with the village.