Seer
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This page is incomplete or is in the process of being constructed and needs additional information to be added before it is ready. When finished, remove this template. |
During the night, the Seer can check a player for their alignment.
Their Win Condition is the same as: | {{{winconditionstatus}}} |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | Yes |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | {{{ntralignment}}} |
Their killer card is: | {{{ntrkiller}}} |
Their witchcraft card is: | {{{ntrwitchcraft}}} |
Role Text
- You are a Seer. You have the gift of second sight and can check players for evil. You must guide the village into making the correct lynches
- Objectives
- Lynch all evil doers
- Special Abilities
- You can check the alignment (not full role) of a player once per night
- Puppets & Zombies are an exception - you will see these as part of your normal check. Best not to waste a lynch on them!
Ability Message
- <avatar name> is a member of the <faction>
Useful Notes
- The Seers checks can be influenced by a number of roles and items.
Variants
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