Merchant
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The Merchant is a neutral role whose Win Condition is to
Their Win Condition is the same as: | None |
Alignment checks will show this role as: | Neutral |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | No |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | No |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Balanced Scales |
Their killer card is: | Dove |
Their witchcraft card is: | Labourer |
Role Text
- You are a merchant. You are here to exploit the chaos and make your fortune.
- Objectives
- Have the most coins of any living merchant at the end of the game.
- If all the merchants are dead at the end of the game, the Merchant that died the richest wins.
- Special Abilities
- You begin with 5 coins.
- You will be presented with purchase options each night
- You can pass any items you hold to other players to sell them and the receive the amount of coins denoted the next night.
- In addition, you may also visit one player each night to find out how many items they have.
- You count for village parity but do not need the village to win to meet your win conditions
- You appear as Neutral to the Seer
Ability Messages
Useful Notes
- The King Taker cannot be stolen from by a Thief or Potion of Acquiescence but killers still take their items upon a sucessful kill.