Cult Leader

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The Cult Leader is able to recruit any Village member inflicted with Lycanthropy into joining the Bloodmoon Cult. They get one recruit.


Role Attributes
Their Win Condition is the same as: Wolfpack
Alignment checks will show this role as: Wolfpack
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: No
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available in the shop for all private hosts: {{{hoststatus}}}
Is this role included in wlf games: {{{wlfstatus}}}


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Hound
Their killer card is: Dove
Their witchcraft card is: Dove


Role Text

You are a leader of the Bloodmoon Cult. You can convince those afflicted with Lycanthropy to join your cause and help the werewolves destroy the village.
Objectives
You win if the werewolves win
All Bloodmoon Cult members are afflicted with Lycanthropy
You count as village aligned for victory parity calculations
Special Abilities
You can recruit once
If you try to recruit a villager that is not afflicted with Lycanthropy your attempt will not succeed
If you attempt to recruit a non-villager that has a killing power (including werewolves) you will be killed
If you attempt to recruit a non-villager without a killing power, your attempt will not succeed

Ability Message

Under Construction
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 : Missing recruit message and any resultant notifications

Useful Notes

  • The Cult Leader is able to grow the BMC numbers if they are able to recruit a non-killing target that is afflicted by Lycanthropy.
  • They are unable to recruit non-villager players, and will die in the attempt if that non-villager player is capable of killing.