Cult Leader

The Cult Leader is able to recruit any Village member inflicted with Lycanthropy into joining the Bloodmoon Cult. They get one recruit.
| Their Win Condition is the same as: | Wolfpack |
| Alignment checks will show this role as: | Wolfpack |
| Their Parity Contribution is towards: | Village |
| Is their Witchcraft status reported as a witchcraft user: | No |
| Is their Killer Status reported as killer: | No |
| Can they be seen Visting another player with any of their abilities: | Yes |
| Are they capable of Self-Visting: | No |
| Does this role have an ability that can be Role-Blocked: | Yes |
| Can the ability of this role be Redirected: | Yes |
| Is this role Night Immune: | No |
| Is this role available in the shop for all private hosts: | No |
| Is this role included in wlf games: | No |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
| Their alignment card is: | Hound |
| Their killer card is: | Dove |
| Their witchcraft card is: | Dove |
Role Text
- You are a leader of the Bloodmoon Cult. You can convince those afflicted with Lycanthropy to join your cause and help the werewolves destroy the village.
- Objectives
- You win if the werewolves win
- All Bloodmoon Cult members are afflicted with Lycanthropy
- You count as village aligned for victory parity calculations
- Special Abilities
- You can recruit once
- If you try to recruit a villager that is not afflicted with Lycanthropy your attempt will not succeed
- If you attempt to recruit a non-villager that has a killing power (including werewolves) you will be killed
- If you attempt to recruit a non-villager without a killing power, your attempt will not succeed
Ability Message
The following message is received upon attempting to recruit:
- Tonight you will attempt to recruit <AvatarName>
Missing successfully recruited messages
Useful Notes
- The Cult Leader is able to grow the BMC numbers if they are able to recruit a non-killing target that is afflicted by Lycanthropy.
- They are unable to recruit non-villager players, and will die in the attempt if that non-villager player is capable of killing.
- POSSIBLE BUG NOTICE: As per rox-468, and subsequent testing games lky-011 and lky-012, the Cult Leader does not die trying to recruit a killing evil