Amulet of Peace
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The Amulet of Peace will role-block any visiting killer and any killer holding this item. It also saves the holder from a lynch.
When the game has 3 or less players left, the Amulet will automatically break.
This item is: | Persistent |
This item is: | Passive |
This item affects Alignment checks of the holder to show as: | No Change |
Is this item craftable by another role or item: | No |
Does this item make the holder look like a Witchcraft user: | No |
Does this item make the holder look like a killer: | No |
Does using this item cause the player to be seen Visiting another player: | No |
Can this item be used on yourself, or when activated, produces a self-visit: | No |
Can the ability of this item be Item-Blocked: | No |
Does this item affect Night Immune targets: | No |
Is this item available in the shop to all private hosts: | {{{itemhoststatus}}} |
Is this item included in wlf games: | {{{itemwlfstatus}}} |
The aura that a player holding this item presents to an Aura Seer would be:
None |
Item Text
- The Amulet of Peace will roleblock you if you have killing status.
- It will roleblock anyone that visits you if they have killing status.
- During the day, your vote will carry no weight. If you hold the amulet and have the most votes, it will save you from being executed.
- The Amulet of Peace must be passed to a different player each night.
Usage Text
- Passive items do not have a text upon usage.
Useful Notes
- The holder and any visitor will receive a Role-Block message, if they are a killer.
- The item will be passed to a random player by default. The holder can change the recipient.
- If you have the Greedy aura while holding the Amulet of Peace, the amulet will still automatically pass itself. However, you will be unable to change the target of the pass.