Seer
Jump to navigation
Jump to search
This page is incomplete or is in the process of being constructed and needs additional information to be added before it is ready. When finished, remove this template. |
Each night, the Seer can target one player to check their alignment.
Their Win Condition is the same as: | {{{winconditionstatus}}} |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | Yes |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | {{{ntralignment}}} |
Their killer card is: | {{{ntrkiller}}} |
Their witchcraft card is: | {{{ntrwitchcraft}}} |
Role Text
- You are a Seer. You have the gift of second sight and can check players for evil. You must guide the village into making the correct lynches
- Objectives
- Lynch all evil doers
- Special Abilities
- You can check the alignment (not full role) of a player once per night
- Puppets & Zombies are an exception - you will see these as part of your normal check. Best not to waste a lynch on them!
Ability Message
- <avatar name> is a member of the <faction>
Useful Notes
- The Seer's checks can be influenced by a number of roles and items.
- If you check a Zombie or a Puppet you are given the role instead of an alignment.
Variants
This information is missing, if you are able to add it please do so