Illuminati Leader: Difference between revisions
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==Useful Notes== | ==Useful Notes== | ||
*If you fail to recruit a player, you do not lose your recruit chance (so you are able to try again the following night). | * If you fail to recruit a player, you do not lose your recruit chance (so you are able to try again the following night). | ||
* The secondary win condition for the Illuminati means that either zero or one member of the Masons can be alive at the end of the game. |
Revision as of 10:52, 10 August 2020
The Illuminati Leader can recruit two Village players to their Subfaction. They cannot recruit players already in another Subfaction or being recruited by another Subfaction on the same night. They also fail when trying to recruit Undead, Familiars, Coven or a Neutral player. They are killed when trying to recruiting members of the Wolfpack or Vampires.
In addition to the normal Village win condition, members of the Illuminati need to eliminate all but one member of the Masons before the game ends.
Their Win Condition is the same as: | Village |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Dove |
Their killer card is: | Dove |
Their witchcraft card is: | Labourer |
Role Text
You are an Illuminati Leader. Once per night you recruit a member of the village to join the Illuminati.
- Objectives
- Lynch all evil doers
- Destroy the Masons before the game ends
- Special Abilities
- There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win
- Once per night you can recruit a member of the village into the Illuminati
- Illuminati can talk to each other in secret at night
- You can recruit twice
- Coven, Familiar and Masons cannot be recruited
- If you try to recruit Werewolf or Vampire, you will die
Ability Message
When you target someone to be recruited, you will receive the following message:
- Tonight you will try to recruit <Avatar Name>
Upon sucessfully recruiting a player your avatar will automatically whisper to the player in the morning stating the message:
- You have been recruited into the Illuminati
Useful Notes
- If you fail to recruit a player, you do not lose your recruit chance (so you are able to try again the following night).
- The secondary win condition for the Illuminati means that either zero or one member of the Masons can be alive at the end of the game.