Vampire: Difference between revisions

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Revision as of 00:50, 6 August 2020

The Vampire is night immune and choose to kill or recruit at night. The vampire got one Familiar per game. The Familiar will be the Stalker variant for the Vampire.


Role Attributes
Their Win Condition is the same as: Vampires
Alignment checks will show this role as: Vampires
Their Parity Contribution is towards: Vampires
Is their Witchcraft status reported as a witchcraft user: No
Is their Killer Status reported as killer: Yes
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: No
Can the ability of this role be Redirected: No
Is this role Night Immune: Yes
Is this role available in the shop for all private hosts: {{{hoststatus}}}
Is this role included in wlf games: {{{wlfstatus}}}


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Shadow
Their killer card is: Death
Their witchcraft card is: Labourer


Role Text

You are a Vampire. Each night you can kill anyone in the village. You must kill the village and the werewolves.
Objectives
Kill all other evil factions
Gain control of lynch voting by having at least 50% of living players be members of your Vampire's basement
Special Abilities
You are night immune
You may turn a villager into your Familiar once per game
If you are lynched by the village, your Familiar may revive you by getting a randomly chosen player killed, you will be reborn in your Familiar's body if they are successful

Ability message

  • You will enslave tonight's target as your familiar
  • Tonight you will enslave <avatar name>
  • You belong to me, now.

Useful Notes

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Tips

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