Vampire: Difference between revisions
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Revision as of 00:50, 6 August 2020
The Vampire is night immune and choose to kill or recruit at night. The vampire got one Familiar per game. The Familiar will be the Stalker variant for the Vampire.
Their Win Condition is the same as: | Vampires |
Alignment checks will show this role as: | Vampires |
Their Parity Contribution is towards: | Vampires |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | Yes |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | No |
Can the ability of this role be Redirected: | No |
Is this role Night Immune: | Yes |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Shadow |
Their killer card is: | Death |
Their witchcraft card is: | Labourer |
Role Text
- You are a Vampire. Each night you can kill anyone in the village. You must kill the village and the werewolves.
- Objectives
- Kill all other evil factions
- Gain control of lynch voting by having at least 50% of living players be members of your Vampire's basement
- Special Abilities
- You are night immune
- You may turn a villager into your Familiar once per game
- If you are lynched by the village, your Familiar may revive you by getting a randomly chosen player killed, you will be reborn in your Familiar's body if they are successful
Ability message
- You will enslave tonight's target as your familiar
- Tonight you will enslave <avatar name>
- You belong to me, now.
Useful Notes
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Tips
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