Illuminati Leader: Difference between revisions

From Unofficial werewolv.es How To Play
Jump to navigation Jump to search
No edit summary
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
[[File:Illuminati Leader.png|thumb|The Illuminati Leader]]
The Illuminati Leader can [[Recruitment|recruit]] two [[Village]] players to their [[Recruitment|Sub-faction]]. They cannot recruit players already in another sub-faction or being recruited by another sub-faction on the same night. They also fail when trying to recruit [[Undead]], [[Familiar|Familiars]], [[Coven]] or a [[Neutrals|Neutral]] player. They are killed when trying to recruiting members of the [[Wolfpack]] or [[Vampires]].
The Illuminati Leader can [[Recruitment|recruit]] two [[Village]] players to their [[Recruitment|Sub-faction]]. They cannot recruit players already in another sub-faction or being recruited by another sub-faction on the same night. They also fail when trying to recruit [[Undead]], [[Familiar|Familiars]], [[Coven]] or a [[Neutrals|Neutral]] player. They are killed when trying to recruiting members of the [[Wolfpack]] or [[Vampires]].


In addition to the normal Village win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.
In addition to the normal Village win condition, members of the [[Illuminati]] need to eliminate all but one member of the [[Masons]] before the game ends.


{{Roleinfo
{{Roleinfo
Line 17: Line 19:
|ntrkiller=Dove
|ntrkiller=Dove
|ntrwitchcraft=Labourer
|ntrwitchcraft=Labourer
|hoststatus=Yes
|wlfstatus=No
}}
}}



Latest revision as of 18:13, 29 June 2023

The Illuminati Leader

The Illuminati Leader can recruit two Village players to their Sub-faction. They cannot recruit players already in another sub-faction or being recruited by another sub-faction on the same night. They also fail when trying to recruit Undead, Familiars, Coven or a Neutral player. They are killed when trying to recruiting members of the Wolfpack or Vampires.

In addition to the normal Village win condition, members of the Illuminati need to eliminate all but one member of the Masons before the game ends.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: No
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available in the shop for all private hosts: Yes
Is this role included in wlf games: No


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Labourer


Role Text

You are an Illuminati Leader. Once per night you recruit a member of the village to join the Illuminati.

Objectives
Lynch all evil doers
Destroy the Masons before the game ends
Special Abilities
There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win
Once per night you can recruit a member of the village into the Illuminati
Illuminati can talk to each other in secret at night
You can recruit twice
Coven, Familiars and Masons cannot be recruited
If you try to recruit a Werewolf or Vampire, you will die

Ability Message

When you target someone to be recruited, you will receive the following message:

Tonight you will try to recruit <AvatarName>

Upon successfully recruiting a player your avatar will automatically whisper to the player in the morning stating the message:

Your membership of the Illuminati is now confirmed.

Useful Notes

  • If you fail to recruit a player, you do not lose your recruit chance (so you are able to try again the following night).
  • The secondary win condition for the Illuminati means that at most either zero or one member of the Masons can be alive at the end of the game for the Illuminati to win with the village.