Necromancer: Difference between revisions

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==Ability Messages==
==Ability Messages==


: ''You will revive [player1] - choose a living victim to transfer their soul to''
: ''Tonight you will revive [Player1] into the body of [Player2]''
: ''Tonight you will revive [Player1] into the body of [Player2]''



Revision as of 11:37, 24 January 2021

Once per game, the Necromancer can swap a dead player into the avatar of a living player.


Role Attributes
Their Win Condition is the same as: Undead
Alignment checks will show this role as: Undead
Their Parity Contribution is towards: Undead
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: Yes
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available in the shop for all private hosts: {{{hoststatus}}}
Is this role included in wlf games: {{{wlfstatus}}}


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Death
Their killer card is: Death
Their witchcraft card is: Magician

Role Text

You are a Necromancer. Once per game you can swap a dead player into the body of a living.
Objectives
Kill all other evil factions
Gain control of voting by having at least 50% of living players be Undead
Special Abilities
Once per game, you can revive a dead player into the body of a living player
The swapped players retain their original roles
No revive or death messages will be sent to the village
You are a member of the Undead and can talk with them at night

Ability Messages

You will revive [player1] - choose a living victim to transfer their soul to
Tonight you will revive [Player1] into the body of [Player2]

Useful Notes

  • When the Necromancer uses their ability, the Village will not receive any messages about the death or the revive.
  • Protection does not stop the Necromancer's ability.
  • If a Necromancer targets a night immune role, the ability will fail.