Template:Startingauras
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Aura Name | Visible to Aura Seer | Visible to Player | Known to Night Immune | Affects Night Immune | Cleansable | Permanent | Effect |
---|---|---|---|---|---|---|---|
Blessed | Yes | No | No | Yes | No | No | Blocks undead visitors |
Clumsy | Yes | Yes | Yes | Yes | Yes | Yes | Player is unable to activate items |
Concussed | Yes | Yes | Yes | No | Yes | Yes | Player has a chance to visit a neighbour of their target instead |
Crippled | Yes | Yes | Yes | No | Yes | Yes | Player is unable to visit more than 3 players away from them |
CursedByFenrir | Yes | Yes | Yes | Yes | Yes | Yes | Appears as a wolf to Alignment checks and can be recruited by the Bloodmoon Cult |
Damned | Yes | Yes | Yes | Yes | No | Yes | Changes a players Win Condition to align with any evil faction |
Doomed | Yes | No | No | Unknown | Yes | Yes | Kills the player |
Enduring | Yes | Yes | Yes | No | Yes | Yes | Prevents any type of death or execution from occurring. Expires when used |
Greedy | Yes | Yes | Yes | Yes | Yes | Yes | Player is unable to Pass items |
HasAncestralLycanthropy | Yes | No | No | Yes | Yes | Yes | Appears as a wolf to Alignment checks and can be recruited by the Children of Acer |
Incriminated | Yes | No | No | Yes | Yes | Yes | Will appear as a killer and a wc user to relevant checks. In addition, will appear as the evil faction with the most remaining living players to Alignment checks |
Inebriated | Yes | Yes | Yes | No | Yes | Yes | Makes a player Drunk |
Isolated | Yes | Yes | Yes | Yes | Yes | Yes | Removes a player from any night chats |
Maimed | Yes | Yes | Yes | No | Yes | Yes | Has a chance to kill the player when they visit others |
Merry | Yes | Yes* | Yes* | Partially | Yes | Yes | Makes a player behave the same as Drunk, and also have their speech altered. Players do not get told about this aura, but should notice their text change. |
Persistent | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day |
Poisoned | Yes | Yes | Yes | No | Yes | Yes | Last 3 nights. Each night, they have a chance of being Role-Blocked or dying |
Righteous | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned |
Spellbound | Yes | Yes | Yes | No | Yes | Yes | Makes the player do an additional visit to a random player each night |
Tenacious | Yes | No | No | Yes | Yes | Yes | The player is immune to Role-Block |
Tough | Yes | Yes | Yes | No | Yes | Yes | Prevents any type of death from occurring. Expires when used |
Vigilant | Yes | Yes | Yes | No | Yes | Yes | Items the player is holding are unable to be stolen |
Vindictive | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day |
Wavering | Yes | Yes | Yes | Yes | Yes | Yes | Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day |
Weakened | Yes | Yes | No | No | Yes | Yes | Role-Blocks the player |
Unknowing
Some auras have a variant called Unknowing. This version makes an aura that was normally visible to the player, completely invisible to them. The aura is still visible to any role or item that checks for auras, such as the Aura Seer and Vibra Rune.
Current auras known to have Unknowing variants are: