Monarch

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The Monarch is a village role that starts the game with Tyr's Shield and gains Influence at an increased rate. Each night they are able to give another player additional influence.

Aristocrats are netural roles who also gain increased influence and the player with the highest influence becomes the new Monarch when the existing one dies.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: No
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available in the shop for all private hosts: Yes
Is this role included in wlf games: Yes


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Labourer


Role Text

You are a Monarch. You can give favour to your subjects to increase their Influence.
Objectives
Be the Monarch at the end of the game and win with the village.
-OR-
Join an evil faction and win with them
Special Abilities
You gain x3 Influence compared to other players. For example, if an action would result in a player gaining (2) Influence, you would gain (6) instead.
You will lose this Influence bonus if your role changes.
You may favour a player a night, giving them (3) extra Influence points. These points do not come from your own Influence.
There may be others in your court looking to dispose you from the throne.

Ability Message

Useful Notes

  • The original Monarch and the Monarch who is current at a Village victory are the only Monarchs who win if the Village do. Any Aristocrats who have become the Monarch and then died will revert to an Aristocrat and lose.