Vassal
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The Vassal is a neutral role, that can pledge their allegiance once per game to a one player. Now their win condition becomes that of the player they pledged to. They win if the player they are allied with wins the game. If the vassal has not pledged and the game ends they loose. The ability can only be used once per game.
Their Win Condition is the same as: | None |
Alignment checks will show this role as: | Neutral |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | Yes |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | Yes |
Can the ability of this role be Redirected: | Yes |
Is this role Night Immune: | No |
Is this role available in the shop for all private hosts: | Unknown |
Is this role included in wlf games: | No |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | Balanced Scales |
Their killer card is: | Dove |
Their witchcraft card is: | Labourer |
Role Text
- You are a Vassal. You must pledge to another player and win the game with them.
- Objectives
- Help the player you pledged allegiance to win the game
- Notes
- Once per game you may pledge to another player, you win the game if that player wins
- Your ability can be refreshed (e.g. by a Potion of Restoration allowing you to pledge to a different player
- If you haven't pledged before the game ends (or you die) you lose
- You will appear neutral to intel checks even after pledging
- You cannot innately kill and do not use Witchcraft
Ability Messages
Tonight you will pledge to <Avatar Name>.