Agitator
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Once per game, during the night, an Agitator can force the village to lynch two players during the following day. The village will be unable to "No Lynch". If the votes are tied between more than two people, then the lynches will be decided at random from the tied players.
Their Win Condition is the same as: | {{{winconditionstatus}}} |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | Village |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | No |
Are they capable of Self-Visting: | Yes |
Does this role have an ability that can be Role-Blocked: | {{{blockedstatus}}} |
Can the ability of this role be Redirected: | {{{redirectedstatus}}} |
Is this role Night Immune: | {{{nightimmunestatus}}} |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | {{{ntralignment}}} |
Their killer card is: | {{{ntrkiller}}} |
Their witchcraft card is: | {{{ntrwitchcraft}}} |
Role Text
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Useful Notes
- The agitator performs a self-visit when activating their ability.
- The village will be told the following morning when an Agitator uses their ability.
- Multiple Agitators do not stack if used on the same night.
- Puppets, Zombies and silenced players still have a vote that doesn't count.
- A shrouded player is still considered to have no votes and cannot be lynched.