Diseased
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After being killed and consumed by a Werewolf or [MapleWolf]] the diseased prevents that wolf from killing again the following night.
Their Win Condition is the same as: | {{{winconditionstatus}}} |
Alignment checks will show this role as: | Village |
Their Parity Contribution is towards: | {{{paritycontributionstatus}}} |
Is their Witchcraft status reported as a witchcraft user: | No |
Is their Killer Status reported as killer: | No |
Can they be seen Visting another player with any of their abilities: | No |
Are they capable of Self-Visting: | No |
Does this role have an ability that can be Role-Blocked: | {{{blockedstatus}}} |
Can the ability of this role be Redirected: | {{{redirectedstatus}}} |
Is this role Night Immune: | {{{nightimmunestatus}}} |
Is this role available in the shop for all private hosts: | {{{hoststatus}}} |
Is this role included in wlf games: | {{{wlfstatus}}} |
The cards that could be drawn for this role by any role or item that deals with tarot cards are:
Their alignment card is: | {{{ntralignment}}} |
Their killer card is: | {{{ntrkiller}}} |
Their witchcraft card is: | {{{ntrwitchcraft}}} |
Role Text
This information is missing, if you are able to add it please do so
Ability message
The diseased has no active ability.
Useful Notes
- If Undead are present in the game, the [Seer] and roles that perform alignment checks will check the diseased player as Undead.
- If a werewolf is night immune, such as the [OmegaWolf] or holding an RingOfTenacity they will not be affected by the disease.
- It's often worth baiting the wolves into eating you by pretending to be a strong village role, or using other tactics rather than just hoping to get lucky.