Template:Startingauras: Difference between revisions

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(Added the 4 new auras as well as their variants)
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|-style="font-weight: bold; background-color:#ffffcc;"
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Merry]]''' || Yes || Yes* || Yes* || Partially || Yes || Yes || Makes a player behave the same as [[Inebriation|Drunk]], and also have their speech altered. Players do not get told about this aura, but should notice their text change.
| '''[[Merry]]''' || Yes || Yes* || Yes* || Partially || Yes || Yes || Makes a player behave the same as [[Inebriation|Drunk]], and also have their speech altered. Players do not get told about this aura, but should notice their text change.
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Persistent]]''' || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
|-style="font-weight: bold; background-color:#ffffcc;"
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Poisoned]]''' || Yes || Yes || Yes || No || Yes || Yes || Last 3 nights. Each night, they have a chance of being [[Role-Block|Role-Blocked]] or dying
| '''[[Poisoned]]''' || Yes || Yes || Yes || No || Yes || Yes || Last 3 nights. Each night, they have a chance of being [[Role-Block|Role-Blocked]] or dying
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Righteous]]''' || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned
|-style="font-weight: bold; background-color:#ffffcc;"
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Spellbound]]''' || Yes || Yes || Yes || No || Yes || Yes || Makes the player do an additional visit to a random player each night
| '''[[Spellbound]]''' || Yes || Yes || Yes || No || Yes || Yes || Makes the player do an additional visit to a random player each night
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|-style="font-weight: bold; background-color:#ffffcc;"
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Tough]]''' || Yes || Yes || Yes || No || Yes || Yes || Prevents any type of death from occurring. Expires when used
| '''[[Tough]]''' || Yes || Yes || Yes || No || Yes || Yes || Prevents any type of death from occurring. Expires when used
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Persistent|UnknowinglyPersistent]]''' || Yes || No || No || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Righteous|UnknowinglyRighteous]]''' || Yes || No || No || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Vindicative|UnknowinglyVindicative]]''' || Yes || No || No || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Wavering|UnknowinglyWavering]]''' || Yes || No || No  || Yes || Yes || Yes || Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
|-style="font-weight: bold; background-color:#ffffcc;"
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Vigilant]]''' || Yes || Yes || Yes || No || Yes || Yes || Items the player is holding are unable to be stolen  
| '''[[Vigilant]]''' || Yes || Yes || Yes || No || Yes || Yes || Items the player is holding are unable to be stolen  
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Vindicative]]''' || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Wavering]]''' || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
|-style="font-weight: bold; background-color:#ffffcc;"
|-style="font-weight: bold; background-color:#ffffcc;"
| '''[[Weakened]]''' || Yes || Yes || No || No || Yes || Yes || [[Role-Block|Role-Blocks]] the player
| '''[[Weakened]]''' || Yes || Yes || No || No || Yes || Yes || [[Role-Block|Role-Blocks]] the player
|}
|}

Revision as of 09:58, 21 June 2024

Aura Name Visible to Aura Seer Visible to Player Known to Night Immune Affects Night Immune Cleansable Permanent Effect
Blessed Yes No No Yes No No Blocks undead visitors
Clumsy Yes Yes Yes Yes Yes Yes Player is unable to activate items
Concussed Yes Yes Yes No Yes Yes Player has a chance to visit a neighbour of their target instead
Crippled Yes Yes Yes No Yes Yes Player is unable to visit more than 3 players away from them
CursedByFenrir Yes Yes Yes Yes Yes Yes Appears as a wolf to Alignment checks and can be recruited by the Bloodmoon Cult
Damned Yes Yes Yes Yes No Yes Changes a players Win Condition to align with any evil faction
Doomed Yes No No Unknown Yes Yes Kills the player
Enduring Yes Yes Yes No Yes Yes Prevents any type of death or execution from occurring. Expires when used
Greedy Yes Yes Yes Yes Yes Yes Player is unable to Pass items
HasAncestralLycanthropy Yes No No Yes Yes Yes Appears as a wolf to Alignment checks and can be recruited by the Children of Acer
Incriminated Yes No No Yes Yes Yes Will appear as a killer and a wc user to relevant checks. In addition, will appear as the evil faction with the most remaining living players to Alignment checks
Inebriated Yes Yes Yes No Yes Yes Makes a player Drunk
Isolated Yes Yes Yes Yes Yes Yes Removes a player from any night chats
Maimed Yes Yes Yes No Yes Yes Has a chance to kill the player when they visit others
Merry Yes Yes* Yes* Partially Yes Yes Makes a player behave the same as Drunk, and also have their speech altered. Players do not get told about this aura, but should notice their text change.
Persistent Yes Yes Yes Yes Yes Yes Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
Poisoned Yes Yes Yes No Yes Yes Last 3 nights. Each night, they have a chance of being Role-Blocked or dying
Righteous Yes Yes Yes Yes Yes Yes Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned
Spellbound Yes Yes Yes No Yes Yes Makes the player do an additional visit to a random player each night
Tenacious Yes No No Yes Yes Yes The player is immune to Role-Block
Tough Yes Yes Yes No Yes Yes Prevents any type of death from occurring. Expires when used
UnknowinglyPersistent Yes No No Yes Yes Yes Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
UnknowinglyRighteous Yes No No Yes Yes Yes Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned
UnknowinglyVindicative Yes No No Yes Yes Yes Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day
UnknowinglyWavering Yes No No Yes Yes Yes Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
Vigilant Yes Yes Yes No Yes Yes Items the player is holding are unable to be stolen
Vindicative Yes Yes Yes Yes Yes Yes Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day
Wavering Yes Yes Yes Yes Yes Yes Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day
Weakened Yes Yes No No Yes Yes Role-Blocks the player