Puppetmaster: Difference between revisions

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==Role Text==
==Role Text==


{missing info}}
'''Puppetmaster'''
You are a Puppetmaster.
During the day you can swap your identity between yourself and your Puppets.
'''Objectives'''
Kill all other evil factions Gain control of voting by having at least 50% of living players be Coven members
'''Notes'''
During the day you can swap identities with any living puppet you control Votes from your puppets will not count towards final totals when determining execution majority, you can use this to secretly balance
You will swap back to your primary identity at night
if you are killed your puppets will die the following morning


==Ability Messages==
==Ability Messages==

Revision as of 12:05, 10 March 2023

The Puppetmaster

The Puppetmaster starts the game with two additional avatars called Puppets. The Puppetmaster is able to talk and vote with the Puppets as though they were real players. The Puppetmaster is able to freely switch between their main identity and that of any living Puppet during the day.


Role Attributes
Their Win Condition is the same as: Coven
Alignment checks will show this role as: Coven
Their Parity Contribution is towards: Coven
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: No
Are they capable of Self-Visting: No
Does this role have an ability that can be Role-Blocked: No
Can the ability of this role be Redirected: No
Is this role Night Immune: No
Is this role available in the shop for all private hosts: {{{hoststatus}}}
Is this role included in wlf games: {{{wlfstatus}}}


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Magician
Their killer card is: Dove
Their witchcraft card is: Magician


Role Text

Puppetmaster You are a Puppetmaster. During the day you can swap your identity between yourself and your Puppets. Objectives Kill all other evil factions Gain control of voting by having at least 50% of living players be Coven members Notes During the day you can swap identities with any living puppet you control Votes from your puppets will not count towards final totals when determining execution majority, you can use this to secretly balance You will swap back to your primary identity at night if you are killed your puppets will die the following morning

Ability Messages

This information is missing, if you are able to add it please do so

Useful Notes

  • Puppets are seen as "Puppet" by alignment checks, they are a Witchcraft user, and they are not a killer.
  • The Puppetmaster does not receive items passed to a Puppet, nor can they use items that a Puppet holds.
  • The Puppetmaster cannot see any private messages that is directed at a Puppet (such as a Roleblock message).
  • The Coven will know which identities are the Puppets.
  • While they can vote, a Puppet's vote is worth 0 votes when checking who is to be lynched.
  • If the Puppetmaster is lynched, the Puppets will die the following night.
  • If the Puppetmaster is killed during the night, the Puppets will still be around during the day (but unable to talk) and will die the following night.
  • A Puppetmaster cannot control a dead Puppet (and therefore Puppets never talk in the graveyard). If a Puppet is revived and the Puppetmaster still lives, they can resume control of the Puppet.