Runes: Difference between revisions
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Runes are a type of [[ | Runes are a type of [[Items]] which grants the holder an ability. Each rune performs a different action, some of which mimic the abilities of certain [[Roles]] whilst others perform unique actions not available elsewhere. All runes have the same basic mechanics. | ||
==Cooldowns== | ==Cooldowns== | ||
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{{RuneList}} | {{RuneList}} | ||
==Aura== | |||
When holding any rune the player is affected by an [[Aura]] called RunicAura. |
Latest revision as of 14:42, 25 November 2020
Runes are a type of Items which grants the holder an ability. Each rune performs a different action, some of which mimic the abilities of certain Roles whilst others perform unique actions not available elsewhere. All runes have the same basic mechanics.
Cooldowns
Runes can be used once before they need to recharge. The recharge time is three nights which means if a rune is used on Night 1 it will be ready to use again on Night 4.
Recharging
Runes recharge on their own if held by the same player, however they will recharge immediately if passed to another player. Runes will not recharge if they are stolen either through killing or stealing.
List of Runes
- Árvekni Rune (Harlot Rune)
- Avleda Rune (Redirect Rune)
- Avslöja Rune (Confession Rune)
- Dölja Rune (Veil Rune)
- Fela Rune (Invisible Rune)
- Fjät Rune (Stalker Rune)
- Hvísla Rune (Whisper Rune)
- Sjón Rune (Seer Rune)
- Töfrar Rune (Witchcraft Rune)
- Tysta Rune (Silence Rune)
- Vahetus Rune (Swap Rune)
- Välta Rune (Vote Rune)
- Varvata Rune (Wulfkin Rune)
- Vibra Rune (Aura Rune)
Aura
When holding any rune the player is affected by an Aura called RunicAura.