Töfrar Rune: Difference between revisions
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{{iteminfo | {{iteminfo | ||
|itemconsumestatus= | |itemconsumestatus=Persistent | ||
|itempassivestatus=Activated | |itempassivestatus=Activated | ||
|itemalignmentstatus=No Change | |itemalignmentstatus=No Change | ||
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|itemblockedstatus=Yes | |itemblockedstatus=Yes | ||
|itemnightimmunestatus=Yes | |itemnightimmunestatus=Yes | ||
|itemhoststatus=Yes | |||
|itemwlfstatus=Yes | |||
|aura=None | |aura=None | ||
}} | }} | ||
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==Item Text== | ==Item Text== | ||
:A Töfrar Rune allows you to check a whether a player uses Witch Craft or not. | |||
:Holding it will make you appear as a Witch Craft user to intel checks. | |||
:After use, a Rune must recharge and can be used again by you three nights later. | |||
:If you pass the Rune to a different player they will be able to use it immediately. | |||
==Usage Text== | ==Usage Text== | ||
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==Useful Notes== | ==Useful Notes== | ||
{{missing info}} |
Latest revision as of 12:42, 11 July 2023
A Töfrar Rune is an item that allows you to see if the targeted player is a user of Witchcraft.
This item is: | Persistent |
This item is: | Activated |
This item affects Alignment checks of the holder to show as: | No Change |
Is this item craftable by another role or item: | No |
Does this item make the holder look like a Witchcraft user: | Yes |
Does this item make the holder look like a killer: | No |
Does using this item cause the player to be seen Visiting another player: | Yes |
Can this item be used on yourself, or when activated, produces a self-visit: | No |
Can the ability of this item be Item-Blocked: | Yes |
Does this item affect Night Immune targets: | Yes |
Is this item available in the shop to all private hosts: | Yes |
Is this item included in wlf games: | Yes |
The aura that a player holding this item presents to an Aura Seer would be:
RunicAura |
This item is a rune and so follows all standard conventions of Rune mechanics. |
Item Text
- A Töfrar Rune allows you to check a whether a player uses Witch Craft or not.
- Holding it will make you appear as a Witch Craft user to intel checks.
- After use, a Rune must recharge and can be used again by you three nights later.
- If you pass the Rune to a different player they will be able to use it immediately.
Usage Text
Upon activating this item you see the following message:
This information is missing, if you are able to add it please do so
Useful Notes
This information is missing, if you are able to add it please do so