Execution: Difference between revisions
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* <AvatarName> was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not. | * <AvatarName> was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not. | ||
* <AvatarName> had molten silver poured onto their head. | |||
* <AvatarName> had each arm tied to a horse which were then made to gallop in different directions | |||
{{missing info}} | {{missing info}} |
Revision as of 20:20, 23 August 2021
Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or "No Lynch" has the most votes, then the vote is tied and no lynch takes place.
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.
Execution Interaction
Roles that interact with Execution
- Agitator
- Harpy
- King Taker (Win Condition)
- Puppetmaster (via Puppets)
- Voodoo Doctor (via Zombie)
- Spell Weaver
- Tanner (Win Condition)
Items that interact with Execution
Execution Messages
Below is a list of the various execution messages that can be seen when a player is lynched.
- <AvatarName> was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.
- <AvatarName> had molten silver poured onto their head.
- <AvatarName> had each arm tied to a horse which were then made to gallop in different directions
This information is missing, if you are able to add it please do so