Initiative: Difference between revisions
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== Order of Night Actions == | == Order of Night Actions == | ||
Some roles may influence the outcomes of other abilites. The order in which this is determined is listed below. | |||
1) All [[Redirection|redirects]] | |||
2) All [[Role-Block|role-blocks]] | |||
3) All Protection visits (Including roles and Items) | |||
4) All other visits not covered by another category | |||
5) All item stealing via roles and items | |||
6) All kills and the item stealing associated with those kills | |||
7) Report any [[Visiting|visits]] to relevant roles/items | |||
8) All item passing | |||
9) All identity swapping | |||
10) Report kills to the village (Public Mod Message) | |||
11) Report revives to the village (Public Mod Message) | |||
== Items == | == Items == |
Revision as of 14:58, 23 November 2020
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This page will list all known initiative orders for mechanics in the game.
Order of Night Actions
Some roles may influence the outcomes of other abilites. The order in which this is determined is listed below.
1) All redirects
2) All role-blocks
3) All Protection visits (Including roles and Items)
4) All other visits not covered by another category
5) All item stealing via roles and items
6) All kills and the item stealing associated with those kills
7) Report any visits to relevant roles/items
8) All item passing
9) All identity swapping
10) Report kills to the village (Public Mod Message)
11) Report revives to the village (Public Mod Message)
Items
There is an order to which items are used and transferred between players. This is:
1) Use
2) Steal
3) Kill
4) Pass
So if Player A uses a crossbow, and Player B kills them the same night, the crossbow is used first and the killer does not receive it as it is a one-use item.