Win Condition: Difference between revisions
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=== Coven, Undead, Vampire, Demon === | === Coven, Undead, Vampire, Demon === | ||
**Kill all other evils** | |||
**Reach voting parity with the village** | |||
The base win condition for evil factions is twofold - they must eliminate all other evil players in order to win, and they must reach [[Parity|voting parity]] with the village for the game to end naturally. |
Revision as of 09:44, 9 November 2020
A player's win condition is tied to their role, faction and sub-faction. There are broad win conditions that apply at a faction level but these may be altered or added to by that player's role or sub-faction - potentially even changing mid-game in some cases.
General Win Conditions
The main win conditions of different factions are listed below.
Village
Kill all evil-doers
This is the base win condition for village-aligned players. It does not matter whether evils are Executed or killed at night, if there are no evil players left at the start or end of a a day, the game ends and anyone with this win condition is victorious.
Coven, Undead, Vampire, Demon
- Kill all other evils**
- Reach voting parity with the village**
The base win condition for evil factions is twofold - they must eliminate all other evil players in order to win, and they must reach voting parity with the village for the game to end naturally.