Win Condition: Difference between revisions

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=== Coven, Undead, Vampire, Demon ===
=== Coven, Undead, Vampire, Demon ===
**Kill all other evils**
**Reach voting parity with the village**
The base win condition for evil factions is twofold - they must eliminate all other evil players in order to win, and they must reach [[Parity|voting parity]] with the village for the game to end naturally.

Revision as of 09:44, 9 November 2020

A player's win condition is tied to their role, faction and sub-faction. There are broad win conditions that apply at a faction level but these may be altered or added to by that player's role or sub-faction - potentially even changing mid-game in some cases.

General Win Conditions

The main win conditions of different factions are listed below.

Village

Kill all evil-doers

This is the base win condition for village-aligned players. It does not matter whether evils are Executed or killed at night, if there are no evil players left at the start or end of a a day, the game ends and anyone with this win condition is victorious.

Coven, Undead, Vampire, Demon

    • Kill all other evils**
    • Reach voting parity with the village**

The base win condition for evil factions is twofold - they must eliminate all other evil players in order to win, and they must reach voting parity with the village for the game to end naturally.