Influence: Difference between revisions
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Influence is a mechanic introduced that acts a currency which allows players to buy roles and items for themselves. Players gain influence through a number of mechanisms and can then spend that influence to impact the game in different ways. | Influence is a mechanic introduced that acts a currency which allows players to buy roles and items for themselves, or Pledge to their faction's Deity. Players gain influence through a number of mechanisms and can then spend that influence to impact the game in different ways. | ||
== Things that give influence == | == Things that give influence == | ||
* Every player has a passive +1 influence each day | * Every player has a passive +1 influence each day | ||
* Aristocrats gain x2 influence and the Monarch gains x3 influence compared to a standard player | |||
* [[Vote of Confidence]] | * [[Vote of Confidence]] | ||
* [[Monarch]] ability | * [[Monarch]] ability |
Revision as of 12:54, 8 September 2024
Influence is a mechanic introduced that acts a currency which allows players to buy roles and items for themselves, or Pledge to their faction's Deity. Players gain influence through a number of mechanisms and can then spend that influence to impact the game in different ways.
Things that give influence
- Every player has a passive +1 influence each day
- Aristocrats gain x2 influence and the Monarch gains x3 influence compared to a standard player
- Vote of Confidence
- Monarch ability