Protector

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During the night, the Protector can protect themself or another player from dying to normal kill attempts. The Protector can not protect the same person twice in a row. The Protector does not protect from Militia, Necromancer and Witch kills.


Role Attributes
Their Win Condition is the same as: Village
Alignment checks will show this role as: Village
Their Parity Contribution is towards: Village
Is their Witchcraft status reported as a witchcraft user: Yes
Is their Killer Status reported as killer: No
Can they be seen Visting another player with any of their abilities: Yes
Are they capable of Self-Visting: Yes
Does this role have an ability that can be Role-Blocked: Yes
Can the ability of this role be Redirected: Yes
Is this role Night Immune: No
Is this role available to private hosts: {{{hoststatus}}}
Is this role included in wlf games: {{{wlfstatus}}}


The cards that could be drawn for this role by any role or item that deals with tarot cards are:

Tarot Cards
Their alignment card is: Dove
Their killer card is: Dove
Their witchcraft card is: Magician


Role Text

You are a Protector. Once per night you may protect a player from harm.
Objectives
Lynch all evil doers
Special Abilities
Once per night you protect a player from harm
You cannot protect the same player twice in a row (even if you skip a night of protection)

Ability Message

When you select your target, you will receive the following message:

Tonight you will protect <Avatar Name> from harm

Useful Notes

  • The Protector can be used to spot shifts by protection a person they suspect of shifting, if the person under protection dies this can be a strong indication of a shift.
  • The Protector can protect the same target twice in a row if they are blocked or redirected the first time, only successful protections count.