Mechanics: Difference between revisions
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* [[Kill Type]] | * [[Kill Type]] | ||
* [[Neighbours]] | * [[Neighbours]] | ||
* [[Night Chat]] | |||
* [[Parity]] | * [[Parity]] | ||
* [[Visiting]] | * [[Visiting]] | ||
Line 26: | Line 27: | ||
* [[Poisoned]] | * [[Poisoned]] | ||
* [[Purge]] | * [[Purge]] | ||
* [[Quests]] | |||
* [[Recruitment]] | * [[Recruitment]] | ||
* [[Redirection]] | * [[Redirection]] | ||
* [[Role-Block]] | * [[Role-Block]] | ||
* [[Silence]] | |||
* [[Spellbound]] | * [[Spellbound]] | ||
* [[Transmutation]] | * [[Transmutation]] |
Revision as of 09:12, 22 January 2021
Game Mechanics
- Auras
- Empty Avatars
- Execution
- Graveyard
- Initiative
- Item Passing
- Item Stealing
- Kill Type
- Neighbours
- Night Chat
- Parity
- Visiting
- Win Condition
In-game effects
- Blight
- Concussion
- Crippled
- Inebriation
- Item-Block
- Lycanthropy
- Maimed
- Midnight Council
- Poisoned
- Purge
- Quests
- Recruitment
- Redirection
- Role-Block
- Silence
- Spellbound
- Transmutation