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	<id>https://unofficialhowtoplay.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShaneMcC</id>
	<title>Unofficial werewolv.es How To Play - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://unofficialhowtoplay.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=ShaneMcC"/>
	<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php/Special:Contributions/ShaneMcC"/>
	<updated>2026-06-10T09:50:24Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4014</id>
		<title>KDM-002</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4014"/>
		<updated>2026-01-06T13:05:15Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates from modin regarding kdm-002&lt;br /&gt;
&lt;br /&gt;
== kdm-002 day 6 update - 06 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;G&#039;day &amp;lt;Name&amp;gt;, I hope you&#039;re not in Silverdale...&lt;br /&gt;
&lt;br /&gt;
A quick note on the battles, players in neighbouring Provinces can lend support. Obviously, if that neighbour is attacking, this is moot. I&#039;ll try address that in time, but don&#039;t do anything silly like lend support from Auldstan in the battle WITH Auldstan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End date mix up&#039;&#039;&#039; - Sorry, completely fat fingered this one. Please vote in this poll on the game end date - &amp;lt;nowiki&amp;gt;https://strawpoll.com/NPgxepozAZ2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Repeated mod announce from yesterday in chat&#039;&#039;&#039; - &#039;ve been asked to verify, so will do so publicly. I am not sure if the old code that determined factioned status (the only previously mentioned) would take into account a player consorting with Gremlins and appearing in many Province chats as actually being in all of them or just their &amp;quot;true home, and I don&#039;t have the time to dig properly I&#039;m afraid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE USE SUMMARIES MORE&#039;&#039;&#039; - I suggest using the chat for active discussion. Your position, suspicions, trusts, reasons and other thoughts etc should be put into your summary for players to read up on. Trying to keep/read up with the day chat is nigh on impossible.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== kdm-002 day 4 update - 04 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hello &amp;lt;Name&amp;gt;, this is your captain speaking.&lt;br /&gt;
&lt;br /&gt;
Again I must apologise for the mishandling of Province alignments, I want to re-iterate that any alignments viewed so far are using &#039;&#039;&#039;older code that does not reflect the &amp;gt;50% rule as previously stated.&#039;&#039;&#039;. The older code grouped the players in the Province by faction, then picked the largest one (or RNG&#039;d in the case of a tie) more akin to the most excellent, with no problems whatsoever, First Past The Post system.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provincial Alignment No Longer Automatically Updates&#039;&#039;&#039; - You will no longer see the alignment of your Province update at nightfall, you will need to use a Diplomatic Seal to check (you can check any Province with this). Your Provinces summary will update to reflect your last known checks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Province Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority - &lt;br /&gt;
&lt;br /&gt;
1) Evil faction if a single evil faction has &amp;gt;50% of current players in the province &lt;br /&gt;
&lt;br /&gt;
2) Evil faction if the controlling player has pledged it to said faction &lt;br /&gt;
&lt;br /&gt;
3) Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
&lt;br /&gt;
4) Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noble Control&#039;&#039;&#039; - Nobles can attempt to claim control of a Province if no other player controls it (this is different to Provincial faction alignment). A Noble does not need to be inside a Province to control it. If a Province is already controlled by a Noble, the only way to gain control is by 1) Killing the Noble then claiming it or 2) Attacking the Province and winning the battle.&lt;br /&gt;
&lt;br /&gt;
Losing a battle has negative consequences for the players located in the Province&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sabotage&#039;&#039;&#039; - A Sabotage action is in the works, which has a chance to damage or destroy a random building from a Provinces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE USE SUMMARIES MORE&#039;&#039;&#039; - I suggest using the chat for active discussion. Your position, suspicions, trusts, reasons and other thoughts etc should be put into your summary for players to read up on. Trying to keep/read up with the day chat is nigh on impossible.&lt;br /&gt;
&lt;br /&gt;
I am also confirming receiving an email from someone I have ASV&#039;d for because of serious meta. Hopefully they will be back tomorrow.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== kdm-002 update - 03 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hello everyone&lt;br /&gt;
&lt;br /&gt;
this is your captain speaking. I&#039;d like to apologise for last night&#039;s turbulence and give you all a quick flight update. Just before I do however, a note to the couple that the in-flight CCTV caught on camera going into the toilets together, we did note that you embarked with and are sat next to different people.&lt;br /&gt;
&lt;br /&gt;
The secret button now works - If you are in a Province this should give you a hidden day time chat to the rest of the Province under a pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Provincial Census&#039;&#039;&#039; - Allows you to check a player to find out their provincial pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Diplomatic Seal&#039;&#039;&#039; - Allows you to check a the alignment of a single Province each night&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Province &#039;&#039;&#039;Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority -&lt;br /&gt;
&lt;br /&gt;
# Evil faction if a single evil faction has &amp;gt;50% of current players in the province&lt;br /&gt;
# Evil faction if the controlling player has pledged it to said faction&lt;br /&gt;
# Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
# Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
Battles will be possible from tonight&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4013</id>
		<title>KDM-002</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4013"/>
		<updated>2026-01-04T19:48:24Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: kdm-002 day 4 update&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates from modin regarding kdm-002&lt;br /&gt;
&lt;br /&gt;
== kdm-002 day 4 update - 04 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hello &amp;lt;Name&amp;gt;, this is your captain speaking.&lt;br /&gt;
&lt;br /&gt;
Again I must apologise for the mishandling of Province alignments, I want to re-iterate that any alignments viewed so far are using &#039;&#039;&#039;older code that does not reflect the &amp;gt;50% rule as previously stated.&#039;&#039;&#039;. The older code grouped the players in the Province by faction, then picked the largest one (or RNG&#039;d in the case of a tie) more akin to the most excellent, with no problems whatsoever, First Past The Post system.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provincial Alignment No Longer Automatically Updates&#039;&#039;&#039; - You will no longer see the alignment of your Province update at nightfall, you will need to use a Diplomatic Seal to check (you can check any Province with this). Your Provinces summary will update to reflect your last known checks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Province Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority - &lt;br /&gt;
&lt;br /&gt;
1) Evil faction if a single evil faction has &amp;gt;50% of current players in the province &lt;br /&gt;
&lt;br /&gt;
2) Evil faction if the controlling player has pledged it to said faction &lt;br /&gt;
&lt;br /&gt;
3) Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
&lt;br /&gt;
4) Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noble Control&#039;&#039;&#039; - Nobles can attempt to claim control of a Province if no other player controls it (this is different to Provincial faction alignment). A Noble does not need to be inside a Province to control it. If a Province is already controlled by a Noble, the only way to gain control is by 1) Killing the Noble then claiming it or 2) Attacking the Province and winning the battle.&lt;br /&gt;
&lt;br /&gt;
Losing a battle has negative consequences for the players located in the Province&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sabotage&#039;&#039;&#039; - A Sabotage action is in the works, which has a chance to damage or destroy a random building from a Provinces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE USE SUMMARIES MORE&#039;&#039;&#039; - I suggest using the chat for active discussion. Your position, suspicions, trusts, reasons and other thoughts etc should be put into your summary for players to read up on. Trying to keep/read up with the day chat is nigh on impossible.&lt;br /&gt;
&lt;br /&gt;
I am also confirming receiving an email from someone I have ASV&#039;d for because of serious meta. Hopefully they will be back tomorrow.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== kdm-002 update - 03 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hello everyone&lt;br /&gt;
&lt;br /&gt;
this is your captain speaking. I&#039;d like to apologise for last night&#039;s turbulence and give you all a quick flight update. Just before I do however, a note to the couple that the in-flight CCTV caught on camera going into the toilets together, we did note that you embarked with and are sat next to different people.&lt;br /&gt;
&lt;br /&gt;
The secret button now works - If you are in a Province this should give you a hidden day time chat to the rest of the Province under a pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Provincial Census&#039;&#039;&#039; - Allows you to check a player to find out their provincial pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Diplomatic Seal&#039;&#039;&#039; - Allows you to check a the alignment of a single Province each night&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Province &#039;&#039;&#039;Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority -&lt;br /&gt;
&lt;br /&gt;
# Evil faction if a single evil faction has &amp;gt;50% of current players in the province&lt;br /&gt;
# Evil faction if the controlling player has pledged it to said faction&lt;br /&gt;
# Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
# Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
Battles will be possible from tonight&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4009</id>
		<title>KDM</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4009"/>
		<updated>2026-01-01T19:00:00Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KDM games are a type of game that use the [[Influence]] and [[Deity]] mechanics, along with numerous roles and items to complement these mechanisms. They were first introduced in [[https://archive.werewolv.es/#game=ext-000&amp;amp;phase=PreGame EXT-000]] and are an ongoing developing feature. Therefore any information on these mechanisms and this game type is subject to change and can&#039;t be 100% relied upon.&lt;br /&gt;
&lt;br /&gt;
{{Warning|This page was written during kdm-001. If you are reading this during kdm-002 - &amp;lt;b&amp;gt;Some mechanics may have changed, and this page (and other related pages) may be out of date!&amp;lt;/b&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
In this gametype the majority of players start as the base role of their faction - [[Villager]], [[Werewolf]] or [[Acolyte]]. Through the course of the game players of all factions are trying to gain [[Influence]] which they can use to exchange for a power role or an item. &lt;br /&gt;
&lt;br /&gt;
Players gain passive influence each day through things such as having zero votes on them at the end of the day, but there are ways that players can gain influence in addition to this through various roles and items. Every player is given the item [[Vote of Confidence]] which can be used to add influence to a specific player each night. This means players in evil factions can gain influence at a greater rate as they know who they can give their confidence to.&lt;br /&gt;
&lt;br /&gt;
Each faction has a Deity that is aligned to them. Known deities are [[Deity|Tyr]] for the Village, [[Deity|Fenrir]] for the Wolfpack and [[Deity|Loki]] for the Coven. Fenrir and Loki, like their factions, are battling to defeat Tyr and the Village. Choices the village make and game state determine the base power of a deity each night. Deities will [[Deity#Battles|Battle]] if either of Fenrir or Loki&#039;s base power exceeds Tyr&#039;s power (the highest evil faction fights Tyr). The village are informed through a moderator message of the pending fight. That night influence can be spent to boost one of the two sides in the battle. Additionally a choice is made by a holder of special items that are specific to each deity who will decide what their god will do if victorious. Battles are detailed more on the [[Deity]] page.&lt;br /&gt;
&lt;br /&gt;
In addition to each faction are neutral players called [[Aristocrat|Aristocrats]]. These players gain 2x influence from effects but do not belong to any particular faction. When a god challenegs to Tyr to a battle they are given the option to join that faction and start earning influence/buying roles for that faction. To join the village the aristocrats need to have the most influence and the current [[Monarch]] dies. Until they join a faction they can only buy items with influence. Each night the aristocrat can choose a player to find out how much influence they have. The Monarch starts as village and gets 3x influence from effects. They are able to give influence to players as part of their role.&lt;br /&gt;
&lt;br /&gt;
== Useful pages to look at ==&lt;br /&gt;
&lt;br /&gt;
The following articles may be helpful to familiarise yourself with:&lt;br /&gt;
&lt;br /&gt;
=== Mechanisms ===&lt;br /&gt;
&lt;br /&gt;
* [[Influence]]&lt;br /&gt;
* [[Deity]]&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
* [[Aristocrat]]&lt;br /&gt;
* [[Monarch]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Tyr&#039;s Shield]]/[[Fenrir&#039;s Maw]]/[[Loki&#039;s Sceptre]] &lt;br /&gt;
* [[Witch Finder&#039;s Hat]]&lt;br /&gt;
* [[Puritan&#039;s Robes]]&lt;br /&gt;
* [[Scarlet Letter]]&lt;br /&gt;
* [[Potion of Charisma]]&lt;br /&gt;
&lt;br /&gt;
=== Emails ===&lt;br /&gt;
&lt;br /&gt;
* [[KDM Survival Guide Email]]&lt;br /&gt;
* [[Starting Villager Options Email]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4008</id>
		<title>Template:Warning</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4008"/>
		<updated>2026-01-01T18:59:28Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;warning-box&amp;quot; style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 12px 15px; margin: 10px 0; border-radius: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;⚠️ {{{title|Warning}}}:&amp;lt;/strong&amp;gt; {{{1|Warning text goes here.}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With custom title:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.|title=Caution}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{{Warning|This page is under construction.}}&lt;br /&gt;
&lt;br /&gt;
{{Warning|This action cannot be undone.|title=Caution}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;Displays a warning box to highlight important cautionary information.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Message&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The warning message to display.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;This action cannot be undone.&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;title&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Title&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Custom title for the warning box.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Warning&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Caution&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Notice templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4007</id>
		<title>Template:Warning</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4007"/>
		<updated>2026-01-01T18:59:04Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;warning-box&amp;quot; style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 12px 15px; margin: 10px 0; border-radius: 4px; display: flex; align-items: flex-start; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.4em;&amp;quot;&amp;gt;{{#if: {{{icon|}}} | {{{icon}}} | ⚠️ }}&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;strong&amp;gt;{{#if: {{{title|}}} | {{{title}}} | Warning }}&amp;lt;/strong&amp;gt;&amp;lt;br/&amp;gt;{{{1|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4006</id>
		<title>Template:Warning</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4006"/>
		<updated>2026-01-01T18:57:56Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;warning-box&amp;quot; style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 12px 15px; margin: 10px 0; border-radius: 4px; display: flex; align-items: flex-start; gap: 10px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;span style=&amp;quot;font-size: 1.4em;&amp;quot;&amp;gt;{{#if: {{{icon|}}} | {{{icon}}} | ⚠️ }}&amp;lt;/span&amp;gt;&lt;br /&gt;
&amp;lt;div&amp;gt;&amp;lt;strong&amp;gt;{{#if: {{{title|}}} | {{{title}}} | Warning }}&amp;lt;/strong&amp;gt;&amp;lt;br/&amp;gt;{{{1|}}}&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
With optional parameters:&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.|title=Caution|icon=🛑}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Examples ==&lt;br /&gt;
{{Warning|This page is under construction.}}&lt;br /&gt;
&lt;br /&gt;
{{Warning|This action cannot be undone.|title=Caution|icon=🛑}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;Displays a warning box to highlight important cautionary information.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Message&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The warning message to display.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;This action cannot be undone.&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;title&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Title&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Custom title for the warning box.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Warning&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Caution&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;icon&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Icon&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Custom emoji or icon to display.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: false,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;⚠️&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;🛑&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Notice templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4005</id>
		<title>Template:Warning</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4005"/>
		<updated>2026-01-01T18:54:10Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 10px 15px; margin: 10px 0; border-radius: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;⚠️ Warning:&amp;lt;/strong&amp;gt; {{{1|Warning text goes here.}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
{{Warning|This page is under construction.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;Displays a warning box to highlight important cautionary information.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Message&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The warning message to display.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;This action cannot be undone.&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;title&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Title&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Custom title for the warning box.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;Warning&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;Caution&amp;quot;&lt;br /&gt;
		},&lt;br /&gt;
		&amp;quot;icon&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Icon&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;Custom emoji or icon to display.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;default&amp;quot;: &amp;quot;⚠️&amp;quot;,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;🛑&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Notice templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4004</id>
		<title>KDM</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4004"/>
		<updated>2026-01-01T18:53:22Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KDM games are a type of game that use the [[Influence]] and [[Deity]] mechanics, along with numerous roles and items to complement these mechanisms. They were first introduced in [[https://archive.werewolv.es/#game=ext-000&amp;amp;phase=PreGame EXT-000]] and are an ongoing developing feature. Therefore any information on these mechanisms and this game type is subject to change and can&#039;t be 100% relied upon.&lt;br /&gt;
&lt;br /&gt;
{{Warning|This page was written during kdm-001. If you are reading this during kdm-002 - &amp;lt;b&amp;gt;Some mechanics may have changed, and this page (and other related pages) may be out of date.&amp;lt;/b&amp;gt;}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
In this gametype the majority of players start as the base role of their faction - [[Villager]], [[Werewolf]] or [[Acolyte]]. Through the course of the game players of all factions are trying to gain [[Influence]] which they can use to exchange for a power role or an item. &lt;br /&gt;
&lt;br /&gt;
Players gain passive influence each day through things such as having zero votes on them at the end of the day, but there are ways that players can gain influence in addition to this through various roles and items. Every player is given the item [[Vote of Confidence]] which can be used to add influence to a specific player each night. This means players in evil factions can gain influence at a greater rate as they know who they can give their confidence to.&lt;br /&gt;
&lt;br /&gt;
Each faction has a Deity that is aligned to them. Known deities are [[Deity|Tyr]] for the Village, [[Deity|Fenrir]] for the Wolfpack and [[Deity|Loki]] for the Coven. Fenrir and Loki, like their factions, are battling to defeat Tyr and the Village. Choices the village make and game state determine the base power of a deity each night. Deities will [[Deity#Battles|Battle]] if either of Fenrir or Loki&#039;s base power exceeds Tyr&#039;s power (the highest evil faction fights Tyr). The village are informed through a moderator message of the pending fight. That night influence can be spent to boost one of the two sides in the battle. Additionally a choice is made by a holder of special items that are specific to each deity who will decide what their god will do if victorious. Battles are detailed more on the [[Deity]] page.&lt;br /&gt;
&lt;br /&gt;
In addition to each faction are neutral players called [[Aristocrat|Aristocrats]]. These players gain 2x influence from effects but do not belong to any particular faction. When a god challenegs to Tyr to a battle they are given the option to join that faction and start earning influence/buying roles for that faction. To join the village the aristocrats need to have the most influence and the current [[Monarch]] dies. Until they join a faction they can only buy items with influence. Each night the aristocrat can choose a player to find out how much influence they have. The Monarch starts as village and gets 3x influence from effects. They are able to give influence to players as part of their role.&lt;br /&gt;
&lt;br /&gt;
== Useful pages to look at ==&lt;br /&gt;
&lt;br /&gt;
The following articles may be helpful to familiarise yourself with:&lt;br /&gt;
&lt;br /&gt;
=== Mechanisms ===&lt;br /&gt;
&lt;br /&gt;
* [[Influence]]&lt;br /&gt;
* [[Deity]]&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
* [[Aristocrat]]&lt;br /&gt;
* [[Monarch]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Tyr&#039;s Shield]]/[[Fenrir&#039;s Maw]]/[[Loki&#039;s Sceptre]] &lt;br /&gt;
* [[Witch Finder&#039;s Hat]]&lt;br /&gt;
* [[Puritan&#039;s Robes]]&lt;br /&gt;
* [[Scarlet Letter]]&lt;br /&gt;
* [[Potion of Charisma]]&lt;br /&gt;
&lt;br /&gt;
=== Emails ===&lt;br /&gt;
&lt;br /&gt;
* [[KDM Survival Guide Email]]&lt;br /&gt;
* [[Starting Villager Options Email]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4003</id>
		<title>KDM</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4003"/>
		<updated>2026-01-01T18:52:41Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KDM games are a type of game that use the [[Influence]] and [[Deity]] mechanics, along with numerous roles and items to complement these mechanisms. They were first introduced in [[https://archive.werewolv.es/#game=ext-000&amp;amp;phase=PreGame EXT-000]] and are an ongoing developing feature. Therefore any information on these mechanisms and this game type is subject to change and can&#039;t be 100% relied upon.&lt;br /&gt;
&lt;br /&gt;
{{Warning|This page was written during kdm-001. If you are reading this during kdm-002 - **Some mechanics may have changed, and this page (and other related pages) may be out of date.**}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
In this gametype the majority of players start as the base role of their faction - [[Villager]], [[Werewolf]] or [[Acolyte]]. Through the course of the game players of all factions are trying to gain [[Influence]] which they can use to exchange for a power role or an item. &lt;br /&gt;
&lt;br /&gt;
Players gain passive influence each day through things such as having zero votes on them at the end of the day, but there are ways that players can gain influence in addition to this through various roles and items. Every player is given the item [[Vote of Confidence]] which can be used to add influence to a specific player each night. This means players in evil factions can gain influence at a greater rate as they know who they can give their confidence to.&lt;br /&gt;
&lt;br /&gt;
Each faction has a Deity that is aligned to them. Known deities are [[Deity|Tyr]] for the Village, [[Deity|Fenrir]] for the Wolfpack and [[Deity|Loki]] for the Coven. Fenrir and Loki, like their factions, are battling to defeat Tyr and the Village. Choices the village make and game state determine the base power of a deity each night. Deities will [[Deity#Battles|Battle]] if either of Fenrir or Loki&#039;s base power exceeds Tyr&#039;s power (the highest evil faction fights Tyr). The village are informed through a moderator message of the pending fight. That night influence can be spent to boost one of the two sides in the battle. Additionally a choice is made by a holder of special items that are specific to each deity who will decide what their god will do if victorious. Battles are detailed more on the [[Deity]] page.&lt;br /&gt;
&lt;br /&gt;
In addition to each faction are neutral players called [[Aristocrat|Aristocrats]]. These players gain 2x influence from effects but do not belong to any particular faction. When a god challenegs to Tyr to a battle they are given the option to join that faction and start earning influence/buying roles for that faction. To join the village the aristocrats need to have the most influence and the current [[Monarch]] dies. Until they join a faction they can only buy items with influence. Each night the aristocrat can choose a player to find out how much influence they have. The Monarch starts as village and gets 3x influence from effects. They are able to give influence to players as part of their role.&lt;br /&gt;
&lt;br /&gt;
== Useful pages to look at ==&lt;br /&gt;
&lt;br /&gt;
The following articles may be helpful to familiarise yourself with:&lt;br /&gt;
&lt;br /&gt;
=== Mechanisms ===&lt;br /&gt;
&lt;br /&gt;
* [[Influence]]&lt;br /&gt;
* [[Deity]]&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
* [[Aristocrat]]&lt;br /&gt;
* [[Monarch]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Tyr&#039;s Shield]]/[[Fenrir&#039;s Maw]]/[[Loki&#039;s Sceptre]] &lt;br /&gt;
* [[Witch Finder&#039;s Hat]]&lt;br /&gt;
* [[Puritan&#039;s Robes]]&lt;br /&gt;
* [[Scarlet Letter]]&lt;br /&gt;
* [[Potion of Charisma]]&lt;br /&gt;
&lt;br /&gt;
=== Emails ===&lt;br /&gt;
&lt;br /&gt;
* [[KDM Survival Guide Email]]&lt;br /&gt;
* [[Starting Villager Options Email]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4002</id>
		<title>KDM</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=4002"/>
		<updated>2026-01-01T18:52:20Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KDM games are a type of game that use the [[Influence]] and [[Deity]] mechanics, along with numerous roles and items to complement these mechanisms. They were first introduced in [[https://archive.werewolv.es/#game=ext-000&amp;amp;phase=PreGame EXT-000]] and are an ongoing developing feature. Therefore any information on these mechanisms and this game type is subject to change and can&#039;t be 100% relied upon.&lt;br /&gt;
&lt;br /&gt;
{{Warnnig|This page was written during kdm-001. If you are reading this during kdm-002 - **Some mechanics may have changed, and this page (and other related pages) may be out of date.**}}&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
In this gametype the majority of players start as the base role of their faction - [[Villager]], [[Werewolf]] or [[Acolyte]]. Through the course of the game players of all factions are trying to gain [[Influence]] which they can use to exchange for a power role or an item. &lt;br /&gt;
&lt;br /&gt;
Players gain passive influence each day through things such as having zero votes on them at the end of the day, but there are ways that players can gain influence in addition to this through various roles and items. Every player is given the item [[Vote of Confidence]] which can be used to add influence to a specific player each night. This means players in evil factions can gain influence at a greater rate as they know who they can give their confidence to.&lt;br /&gt;
&lt;br /&gt;
Each faction has a Deity that is aligned to them. Known deities are [[Deity|Tyr]] for the Village, [[Deity|Fenrir]] for the Wolfpack and [[Deity|Loki]] for the Coven. Fenrir and Loki, like their factions, are battling to defeat Tyr and the Village. Choices the village make and game state determine the base power of a deity each night. Deities will [[Deity#Battles|Battle]] if either of Fenrir or Loki&#039;s base power exceeds Tyr&#039;s power (the highest evil faction fights Tyr). The village are informed through a moderator message of the pending fight. That night influence can be spent to boost one of the two sides in the battle. Additionally a choice is made by a holder of special items that are specific to each deity who will decide what their god will do if victorious. Battles are detailed more on the [[Deity]] page.&lt;br /&gt;
&lt;br /&gt;
In addition to each faction are neutral players called [[Aristocrat|Aristocrats]]. These players gain 2x influence from effects but do not belong to any particular faction. When a god challenegs to Tyr to a battle they are given the option to join that faction and start earning influence/buying roles for that faction. To join the village the aristocrats need to have the most influence and the current [[Monarch]] dies. Until they join a faction they can only buy items with influence. Each night the aristocrat can choose a player to find out how much influence they have. The Monarch starts as village and gets 3x influence from effects. They are able to give influence to players as part of their role.&lt;br /&gt;
&lt;br /&gt;
== Useful pages to look at ==&lt;br /&gt;
&lt;br /&gt;
The following articles may be helpful to familiarise yourself with:&lt;br /&gt;
&lt;br /&gt;
=== Mechanisms ===&lt;br /&gt;
&lt;br /&gt;
* [[Influence]]&lt;br /&gt;
* [[Deity]]&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
* [[Aristocrat]]&lt;br /&gt;
* [[Monarch]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Tyr&#039;s Shield]]/[[Fenrir&#039;s Maw]]/[[Loki&#039;s Sceptre]] &lt;br /&gt;
* [[Witch Finder&#039;s Hat]]&lt;br /&gt;
* [[Puritan&#039;s Robes]]&lt;br /&gt;
* [[Scarlet Letter]]&lt;br /&gt;
* [[Potion of Charisma]]&lt;br /&gt;
&lt;br /&gt;
=== Emails ===&lt;br /&gt;
&lt;br /&gt;
* [[KDM Survival Guide Email]]&lt;br /&gt;
* [[Starting Villager Options Email]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4001</id>
		<title>Template:Warning</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4001"/>
		<updated>2026-01-01T18:50:46Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 10px 15px; margin: 10px 0; border-radius: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;⚠️ Warning:&amp;lt;/strong&amp;gt; {{{1|Warning text goes here.}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
{{Warning|This page is under construction.}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;templatedata&amp;gt;&lt;br /&gt;
{&lt;br /&gt;
	&amp;quot;description&amp;quot;: &amp;quot;Displays a warning box to highlight important cautionary information.&amp;quot;,&lt;br /&gt;
	&amp;quot;params&amp;quot;: {&lt;br /&gt;
		&amp;quot;1&amp;quot;: {&lt;br /&gt;
			&amp;quot;label&amp;quot;: &amp;quot;Message&amp;quot;,&lt;br /&gt;
			&amp;quot;description&amp;quot;: &amp;quot;The warning message to display.&amp;quot;,&lt;br /&gt;
			&amp;quot;type&amp;quot;: &amp;quot;string&amp;quot;,&lt;br /&gt;
			&amp;quot;required&amp;quot;: true,&lt;br /&gt;
			&amp;quot;example&amp;quot;: &amp;quot;This page contains outdated information.&amp;quot;&lt;br /&gt;
		}&lt;br /&gt;
	}&lt;br /&gt;
}&lt;br /&gt;
&amp;lt;/templatedata&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Notice templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4000</id>
		<title>Template:Warning</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Warning&amp;diff=4000"/>
		<updated>2026-01-01T18:48:53Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: Created page with &amp;quot;&amp;lt;div style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 10px 15px; margin: 10px 0; border-radius: 4px;&amp;quot;&amp;gt; &amp;lt;strong&amp;gt;⚠️ Warning:&amp;lt;/strong&amp;gt; {{{1|Warning text goes here.}}} &amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt; == Usage == &amp;lt;pre&amp;gt;{{Warning|Your warning message here.}}&amp;lt;/pre&amp;gt;  == Example == {{Warning|This page is under construction.}}  Category:Notice templates &amp;lt;/noinclude&amp;gt;&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div style=&amp;quot;border: 2px solid #f4a020; background-color: #fff3cd; padding: 10px 15px; margin: 10px 0; border-radius: 4px;&amp;quot;&amp;gt;&lt;br /&gt;
&amp;lt;strong&amp;gt;⚠️ Warning:&amp;lt;/strong&amp;gt; {{{1|Warning text goes here.}}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&amp;lt;noinclude&amp;gt;&lt;br /&gt;
== Usage ==&lt;br /&gt;
&amp;lt;pre&amp;gt;{{Warning|Your warning message here.}}&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Example ==&lt;br /&gt;
{{Warning|This page is under construction.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Notice templates]]&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=3999</id>
		<title>KDM</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM&amp;diff=3999"/>
		<updated>2026-01-01T18:43:42Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;KDM games are a type of game that use the [[Influence]] and [[Deity]] mechanics, along with numerous roles and items to complement these mechanisms. They were first introduced in [[https://archive.werewolv.es/#game=ext-000&amp;amp;phase=PreGame EXT-000]] and are an ongoing developing feature. Therefore any information on these mechanisms and this game type is subject to change and can&#039;t be 100% relied upon.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Note: This page was written during kdm-001. If you are reading this during kdm-002 - **Some mechanics may have changed, and this page (and other related pages) may be out of date.**&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Overview ==&lt;br /&gt;
&lt;br /&gt;
In this gametype the majority of players start as the base role of their faction - [[Villager]], [[Werewolf]] or [[Acolyte]]. Through the course of the game players of all factions are trying to gain [[Influence]] which they can use to exchange for a power role or an item. &lt;br /&gt;
&lt;br /&gt;
Players gain passive influence each day through things such as having zero votes on them at the end of the day, but there are ways that players can gain influence in addition to this through various roles and items. Every player is given the item [[Vote of Confidence]] which can be used to add influence to a specific player each night. This means players in evil factions can gain influence at a greater rate as they know who they can give their confidence to.&lt;br /&gt;
&lt;br /&gt;
Each faction has a Deity that is aligned to them. Known deities are [[Deity|Tyr]] for the Village, [[Deity|Fenrir]] for the Wolfpack and [[Deity|Loki]] for the Coven. Fenrir and Loki, like their factions, are battling to defeat Tyr and the Village. Choices the village make and game state determine the base power of a deity each night. Deities will [[Deity#Battles|Battle]] if either of Fenrir or Loki&#039;s base power exceeds Tyr&#039;s power (the highest evil faction fights Tyr). The village are informed through a moderator message of the pending fight. That night influence can be spent to boost one of the two sides in the battle. Additionally a choice is made by a holder of special items that are specific to each deity who will decide what their god will do if victorious. Battles are detailed more on the [[Deity]] page.&lt;br /&gt;
&lt;br /&gt;
In addition to each faction are neutral players called [[Aristocrat|Aristocrats]]. These players gain 2x influence from effects but do not belong to any particular faction. When a god challenegs to Tyr to a battle they are given the option to join that faction and start earning influence/buying roles for that faction. To join the village the aristocrats need to have the most influence and the current [[Monarch]] dies. Until they join a faction they can only buy items with influence. Each night the aristocrat can choose a player to find out how much influence they have. The Monarch starts as village and gets 3x influence from effects. They are able to give influence to players as part of their role.&lt;br /&gt;
&lt;br /&gt;
== Useful pages to look at ==&lt;br /&gt;
&lt;br /&gt;
The following articles may be helpful to familiarise yourself with:&lt;br /&gt;
&lt;br /&gt;
=== Mechanisms ===&lt;br /&gt;
&lt;br /&gt;
* [[Influence]]&lt;br /&gt;
* [[Deity]]&lt;br /&gt;
&lt;br /&gt;
=== Roles ===&lt;br /&gt;
* [[Aristocrat]]&lt;br /&gt;
* [[Monarch]]&lt;br /&gt;
&lt;br /&gt;
=== Items ===&lt;br /&gt;
&lt;br /&gt;
* [[Tyr&#039;s Shield]]/[[Fenrir&#039;s Maw]]/[[Loki&#039;s Sceptre]] &lt;br /&gt;
* [[Witch Finder&#039;s Hat]]&lt;br /&gt;
* [[Puritan&#039;s Robes]]&lt;br /&gt;
* [[Scarlet Letter]]&lt;br /&gt;
* [[Potion of Charisma]]&lt;br /&gt;
&lt;br /&gt;
=== Emails ===&lt;br /&gt;
&lt;br /&gt;
* [[KDM Survival Guide Email]]&lt;br /&gt;
* [[Starting Villager Options Email]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Santa_Claws&amp;diff=3998</id>
		<title>Santa Claws</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Santa_Claws&amp;diff=3998"/>
		<updated>2025-12-16T20:41:55Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Santa Claws is a [[Wolfpack]] aligned role but does not share a night chat with the Wolfpack. Each night, Santa Claws will create either a &amp;quot;nice&amp;quot; present or a &amp;quot;naughty&amp;quot; present which they can pass to another player by visiting them.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=During December 2025&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You are Santa Claws. You are a werewolf, but not part of their night chat. You can help them by distributing the items that you magically create.&lt;br /&gt;
&lt;br /&gt;
Each night you will randomly create a naughty or nice present that you can pass to a player by visiting them with your night action&lt;br /&gt;
&lt;br /&gt;
Nice presents will be helpful to the player you give them to&lt;br /&gt;
&lt;br /&gt;
Naughty presents will disruptive to the player you give them to&lt;br /&gt;
&lt;br /&gt;
You are night immune&lt;br /&gt;
&lt;br /&gt;
If all the wolves are killed you will become an omegawolf&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You have a naughty present to give tonight. It will hinder the player you give it to&amp;lt;/blockquote&amp;gt;OR&amp;lt;blockquote&amp;gt;You have a nice present to give tonight. It will benefit the player you give it to&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The Wolfpack and Santa Claws are not aware of each other&#039;s identites.&lt;br /&gt;
*&amp;quot;Nice&amp;quot; presents are beneficial to the user (such as [[Crossbow]] or [[Steel Armour]]).&lt;br /&gt;
*&amp;quot;Naughty&amp;quot; presents are detrimental to the user (such as [[Abysmal Armour]] or [[Disruption Orb]]).&lt;br /&gt;
*If all of the werewolves die, Santa Claws will transform into an [[Omegawolf]]. (Note: During December 2025 (nii-024), this behaviour is bugged and does not trigger)&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloody_Holly&amp;diff=3997</id>
		<title>Bloody Holly</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloody_Holly&amp;diff=3997"/>
		<updated>2025-12-16T20:28:32Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Blood Holly is a neutral aligned, evil role. They win by surviving until a different evil faction wins the game, at which point the Bloody Holly wins as well.&lt;br /&gt;
&lt;br /&gt;
Each night, they can visit a player and create a [[Bloody Wreath]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=Malevolent Spirit&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=N/A&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|hoststatus=During December 2025&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=Any Evil&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You are Bloody Holly. You can leave wreaths infused with blood on the doors of player&#039;s houses.&lt;br /&gt;
&lt;br /&gt;
The wreaths you leave will be randomly infused with evil blood, werewolf, vampire, or demon&lt;br /&gt;
&lt;br /&gt;
A presence of a wreath will make a player appear as the alignment of the evil blood to the seer&lt;br /&gt;
&lt;br /&gt;
If a player holds two wreaths of different blood, the wreaths will combust, killing the player&lt;br /&gt;
&lt;br /&gt;
A player can choose to pass a wreath like any other item&lt;br /&gt;
&lt;br /&gt;
You do not use witchcraft&lt;br /&gt;
&lt;br /&gt;
The Seer will check you as a &#039;a malevolent spirit&#039;&lt;br /&gt;
&lt;br /&gt;
You are night immune&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;You win if an evil faction wins and you are alive at the end of the game.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*If a game has multiple Bloody Hollys, they don&#039;t share a night chat but can still win with a different evil faction without having to eliminate each other.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloody_Holly&amp;diff=3996</id>
		<title>Bloody Holly</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloody_Holly&amp;diff=3996"/>
		<updated>2025-12-16T20:27:02Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Blood Holly is a neutral aligned, evil role. They win by surviving until a different evil faction wins the game, at which point the Bloody Holly wins as well.&lt;br /&gt;
&lt;br /&gt;
Each night, they can visit a player and create a [[Bloody Wreath]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=Malevolent Spirit&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=N/A&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=Any Evil&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;You are Bloody Holly. You can leave wreaths infused with blood on the doors of player&#039;s houses.&lt;br /&gt;
&lt;br /&gt;
The wreaths you leave will be randomly infused with evil blood, werewolf, vampire, or demon&lt;br /&gt;
&lt;br /&gt;
A presence of a wreath will make a player appear as the alignment of the evil blood to the seer&lt;br /&gt;
&lt;br /&gt;
If a player holds two wreaths of different blood, the wreaths will combust, killing the player&lt;br /&gt;
&lt;br /&gt;
A player can choose to pass a wreath like any other item&lt;br /&gt;
&lt;br /&gt;
You do not use witchcraft&lt;br /&gt;
&lt;br /&gt;
The Seer will check you as a &#039;a malevolent spirit&#039;&lt;br /&gt;
&lt;br /&gt;
You are night immune&amp;lt;/blockquote&amp;gt;&amp;lt;blockquote&amp;gt;You win if an evil faction wins and you are alive at the end of the game.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*If a game has multiple Bloody Hollys, they don&#039;t share a night chat but can still win with a different evil faction without having to eliminate each other.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Slay_Bells&amp;diff=3991</id>
		<title>Slay Bells</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Slay_Bells&amp;diff=3991"/>
		<updated>2025-12-04T16:53:55Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Slay Bells are an [[Item|items]] that cause a village-wide notification when certain criteria are met. They will cause the village to hear slay bells in the night if a player holding them has a killing status and makes a visit in the night.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=At Christmas&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:Slay Bells will be heard by the village if a player holding them meets the following criteria:&lt;br /&gt;
&lt;br /&gt;
 * They have a positive killing status&lt;br /&gt;
 * They make a visit during the night (item passes do not count as visits, but item uses do)&lt;br /&gt;
 * Sleepwalking is considered a visit&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
: Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
If the bells are triggered, there will be a message from the Moderator at the start of the day: &amp;quot;Bells were heard in the night&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
: Try not to kill someone while holding these!&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Slay_Bells&amp;diff=3990</id>
		<title>Slay Bells</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Slay_Bells&amp;diff=3990"/>
		<updated>2025-12-04T16:52:22Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: Created page with &amp;quot;The Slay Bells are an items that cause a village-wide notification when certain criteria are met. They will cause the village to hear slay bells in the night if a player holding them has a killing status and makes a visit in the night.  {{iteminfo |itemconsumestatus=Persistent |itempassivestatus=Passive |itemalignmentstatus=No Change |itemcraftingstatus=No |itemwitchcraftstatus=No |itemkillerstatus=No |itemvisitingstatus=No |itemselfvisitingstatus=No |itemblocke...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Slay Bells are an [[Item|items]] that cause a village-wide notification when certain criteria are met. They will cause the village to hear slay bells in the night if a player holding them has a killing status and makes a visit in the night.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:Slay Bells will be heard by the village if a player holding them meets the following criteria:&lt;br /&gt;
&lt;br /&gt;
 * They have a positive killing status&lt;br /&gt;
 * They make a visit during the night (item passes do not count as visits, but item uses do)&lt;br /&gt;
 * Sleepwalking is considered a visit&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
: Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
If the bells are triggered, there will be a message from the Moderator at the start of the day: &amp;quot;Bells were heard in the night&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
: Try not to kill someone while holding these!&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=3971</id>
		<title>Template:Auralist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=3971"/>
		<updated>2025-04-10T22:25:58Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #FFFFFF; font-size: larger; background-color: #01a28c; | List of Auras visible to the Aura Seer&lt;br /&gt;
!Order&lt;br /&gt;
!Name&lt;br /&gt;
!Cause&lt;br /&gt;
|-&lt;br /&gt;
|1||Bloodmark||Targeted by a [[Bloodletter]]&lt;br /&gt;
|-&lt;br /&gt;
|2||UnholyEavesdropper||Targeted by a [[Hell Helm]]&lt;br /&gt;
|-&lt;br /&gt;
|3||ThreatOfRetribution||Holding an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|4||AvatarOfRetribution||Activated an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|5||EnduringSpirit||Holding an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|6||PossessingSpirit||Activated an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|8||Isolated||Isolated by an [[ElfIsolator]]&lt;br /&gt;
|-&lt;br /&gt;
|11||RiteOfFenrir||Targeted by a [[Blood Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|12||FenrirsPledge||Holding a [[Warg&#039;s Bracer]]&lt;br /&gt;
|-&lt;br /&gt;
|13||BloodSoaked||Holding a [[Bloody Wreath]]&lt;br /&gt;
|-&lt;br /&gt;
|14||WolfSkin||Holding a [[Wolf Pelt]]&lt;br /&gt;
|-&lt;br /&gt;
|15||DemonicEssence||Holding an [[Abyssal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|17||HoldingWeapon||Holding any weapon ([[Crossbow]], [[War Spear]] etc.)&lt;br /&gt;
|-&lt;br /&gt;
|22||CurseOfFenrir||Affected by a [[Sanguine Horn]]&lt;br /&gt;
|-&lt;br /&gt;
|23||SecondChance||Holding an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|24||ReincarnationSpell||Activated an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|33||RunicAura||Holding a [[Runes|Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|34||[[Spellbound]]||Targeted by a [[Temptress]] or a [[Staff of Bedazzlement]]. It can also be applied by a Moderator&lt;br /&gt;
|-&lt;br /&gt;
|35||Whispers||Targeted by a [[Hvísla Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|40||[[Clumsy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Greedy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|42||[[Vigilant]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|55||[[Poisoned]]||Targeted by items such as [[Poisoned Darts]], [[Potion of Poison]], [[Serpentine Talisman]], or roles sucg as the [[Cult Assassin]] or [[Wulfkin Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
|56||PsychicCommuning||Targeted by a [[Psychic]]&lt;br /&gt;
|-&lt;br /&gt;
|64||Blessed||Targeted by a [[Priestess]]&lt;br /&gt;
|-&lt;br /&gt;
|65||Decay||Targeted by a [[Lich]]&lt;br /&gt;
|-&lt;br /&gt;
|66||DemonicDarkness||Targeted by a [[Shadowcaster]] or a [[Sceptre of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|67||ContagiousBlight||Carried by a [[Fanatic]]&lt;br /&gt;
|-&lt;br /&gt;
|68||[[Blight|Blighted]]||Targeted by a [[Demon Lord]]&lt;br /&gt;
|-&lt;br /&gt;
|69||[[Inebriation|Inebriated]]||Targeted by a [[Temptress]] or [[Potion of Inebriation]]&lt;br /&gt;
|-&lt;br /&gt;
|70||[[Damned]]||Are a Damned role or a member of [[Bretheren of Blight]]&lt;br /&gt;
|-&lt;br /&gt;
|71||[[Merry]]|| Applied by Moderator or [[Elvish]]&lt;br /&gt;
|-&lt;br /&gt;
|72||Pollymorphed||Forced avatar swap by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|73||SpittingFeathers||Forced speech change by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|74||ImImmortl||Forced speech change by an [[EssenceOfTheAncientOne]]&lt;br /&gt;
|-&lt;br /&gt;
|75||[[Crippled]]||Caught by a [[Bear Trap]] or a [[Desperate Shiv]]&lt;br /&gt;
|-&lt;br /&gt;
|76||PrimedBearTrap||Is protected by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|77||[[Concussed|Concussion]]|| Targeted by a [[War Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|78||[[Maimed]]|| Targeted by a [[War Axe]]&lt;br /&gt;
|-&lt;br /&gt;
|83||Cursed||Result of a [[Midnight Council]] Decision&lt;br /&gt;
|-&lt;br /&gt;
|88||Weakness||Targeted by a [[Potion of Weakness]]&lt;br /&gt;
|-&lt;br /&gt;
|90||StrongNeck||Holding an [[Iron Collar]]&lt;br /&gt;
|-&lt;br /&gt;
|91||PaxDemocracia||Holding an [[Amulet of Peace]]&lt;br /&gt;
|-&lt;br /&gt;
|96||Shadow||Targeted by a [[Shadowcaster]]&lt;br /&gt;
|-&lt;br /&gt;
|97||StrengthOfFenrir||Holding a [[Heart of Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
|98||[[Tenacious]]||Holding a [[Ring of Tenacity]] or [[Potion of Tenacity]] used on player&lt;br /&gt;
|-&lt;br /&gt;
|99||Shadow||Holding a [[Veil of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
|100||MartyrsProtection||Guarded by a [[Martyr&#039;s Crown]] (POSSIBLE BUG NOTICE: as seen in lky-006, the aura didn&#039;t appear on the AD&#039;s check)&lt;br /&gt;
|-&lt;br /&gt;
|113||CouncilMember||Member of the [[Midnight Council]]&lt;br /&gt;
|-&lt;br /&gt;
|200||OverrunByRats||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|201||PlaguedBySnakes||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|400||[[Ancestral Lycanthropy]]||Applied by Moderator, able to be recruited into by a [[Child of Acer]]&lt;br /&gt;
|-&lt;br /&gt;
|420||AbysmalProtection||Holding an [[Abysmal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|440||Whispering||Holding a [[Whispering Orb]]&lt;br /&gt;
|-&lt;br /&gt;
|666||[[Doomed]] ||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|999||Vulnerability||Targeted by a [[Potion of Vulnerability]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Tenacious|Resilience]]||Targeted by a [[Potion of Resilience]] (Tenacity used to be called Resilience)&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Enduring]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Incriminated]]||Targeted by a [[Potion of Incrimination]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Tough]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Persistent]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Righteous]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Vindictive]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Wavering]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||Frozen||Targeted by a [[Jackal Frost]]&lt;br /&gt;
|-&lt;br /&gt;
|???||Corrected||Speech is being corrected by a [[Mercurial Caduceus]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Fenrir&amp;diff=3883</id>
		<title>Heart of Fenrir</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Fenrir&amp;diff=3883"/>
		<updated>2025-03-13T13:38:16Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Heart of Fenrir makes the holder [[Night Immune]], however will make them appear as [[Wolfpack]] to any [[Seer]] check.  If all of the [[wolfpack]] are dead and the holder is [[wolfpack]]-aligned (Either a [[Wolfpack]] member, a [[Bloodmoon Cult]] member, or a member of one of the [[Wulfkin Clans]]) then the Heart will turn the holder into an [[Omegawolf]].&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Consumable&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=Wolfpack&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=StrengthOfFenrir&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
The Heart of Fenrir is a powerful wolf relic that grants night immunity to its bearer. If you are holding it and there are no werewolves left alive, you will become an Omegawolf.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
Prior to ext-400, this would convert ANY player into an Omegawolf if the wolfpack were all dead. From ext-400 onwards this only works for wolfpack-aligned players (Wolfpack, Wulfkin, Bloodmoon Cultists).&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Fenrir&amp;diff=3882</id>
		<title>Heart of Fenrir</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Fenrir&amp;diff=3882"/>
		<updated>2025-03-12T21:54:48Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Heart of Fenrir makes the holder [[Night Immune]], however will make them appear as [[Wolfpack]] to any [[Seer]] check.  If all of the [[wolfpack]] are dead and the holder is [[wolfpack]]-aligned then the Heart will turn the holder into an [[Omegawolf]].&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Consumable&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=Wolfpack&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=StrengthOfFenrir&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
The Heart of Fenrir is a powerful wolf relic that grants night immunity to its bearer. If you are holding it and there are no werewolves left alive, you will become an Omegawolf.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
Prior to ext-400, this would convert ANY player into an Omegawolf when the wolfpack was all dead. From ext-400 onwards this only works for wolfpack-aligned players.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Mason_Leader&amp;diff=3870</id>
		<title>Mason Leader</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Mason_Leader&amp;diff=3870"/>
		<updated>2025-01-09T11:41:13Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mason Leader.png|thumb|The Mason Leader]]&lt;br /&gt;
&lt;br /&gt;
The Mason Leader can [[Recruitment|recruit]] two [[Village]] players to their [[Recruitment|Sub-faction]]. They cannot recruit players already in another sub-faction or being recruited by another sub-faction on the same night. They also fail when trying to recruit [[Undead]], [[Familiar|Familiars]], [[Coven]], [[Neutrals]], or a [[Damned]] player. They are killed when trying to recruiting members of the [[Wolfpack]] or [[Vampires]].&lt;br /&gt;
&lt;br /&gt;
In addition to the normal Village win condition, members of the [[Masons]] need to eliminate all but one member of the [[Illuminati]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Mason Leader. Once per night you recruit a member of the village to join the Masons.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:Destroy the Illuminati before the game ends&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:There must be 0 or 1 illuminati left alive at the end of the game for the Masons to win&lt;br /&gt;
:Once per night you can recruit a member of the village into the Masons&lt;br /&gt;
:Masons can talk to each other in secret at night&lt;br /&gt;
:You can recruit twice&lt;br /&gt;
:Coven, Familiars and Illuminati cannot be recruited&lt;br /&gt;
:If you try to recruit a Werewolf or Vampire, you will die&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you target someone to be recruited, you will receive the following message:&lt;br /&gt;
:&#039;&#039;Tonight you will try to recruit &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon successfully recruiting a player your avatar will automatically whisper to the player in the morning stating the message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You have been recruited into the Masons&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If you fail to recruit a player, you do not lose your recruit chance (so you are able to try again the following night).&lt;br /&gt;
* If a player dies the same night they are successfully recruited, the recruit chance is still considered as spent&lt;br /&gt;
* The secondary win condition for the Masons means that at most either zero or one member of the Illuminati can be alive at the end of the game for the Masons to win along with the village.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Deity&amp;diff=3828</id>
		<title>Deity</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Deity&amp;diff=3828"/>
		<updated>2024-09-08T19:10:33Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tyr-powers.png|300x408px|right|example options available to the player holding [[Tyr&#039;s Shield]]]]&lt;br /&gt;
&lt;br /&gt;
Deities are only used in [[KDM|Kingdom games]].&lt;br /&gt;
&lt;br /&gt;
There are three known Deities - Tyr, Fenrir and Loki. These powerful gods are able to influence events in the village to the advantage of their loyal followers. Each deity is communed with through a special item. The player with the highest [[Influence]] of the faction represented by a specific deity will hold this item.&lt;br /&gt;
&lt;br /&gt;
The power by which a Deity can exert themselves is determined by game state and undisclosed village choices. Devotees of a faction can spend Influence to power-up their Deity when in a battle. The more influence spent, the more likely a particular Deity will be victorious and their action to be carried out.&lt;br /&gt;
&lt;br /&gt;
The Deity abilities change and are not known exactly what will be available options for those holding the items that commune with the Deity.&lt;br /&gt;
&lt;br /&gt;
=== Tyr ===&lt;br /&gt;
&lt;br /&gt;
Tyr is the [[Village]] Deity and is accessed through Tyr&#039;s Shield. The Shield is owned by the player with the most influence in the village, which can be any faction. Therefore it is possible for evil players to weild Tyr&#039;s shield.&lt;br /&gt;
&lt;br /&gt;
Following ext-000, a discussion thread on discord was opened to discuss some of the possible options available to Tyr&#039;s shield: [https://discord.com/channels/223278168411209728/934870375278448650/934870623040204940|See here] (These options may be different in other games, but this thread can serve as an example of possible options)&lt;br /&gt;
&lt;br /&gt;
=== Fenrir ===&lt;br /&gt;
&lt;br /&gt;
Fenrir is the [[Wolfpack]] Deity and is accessed through Fenrir&#039;s Maw, which is held by the highest influence player of the Wolfpack.&lt;br /&gt;
&lt;br /&gt;
Following ext-000, a discussion thread on discord was opened to discuss some of the possible options available to Fenrir&#039;s Maw: [https://discord.com/channels/223278168411209728/934873010245103636/934873342270398505|See here] (These options may be different in other games, but this thread can serve as an example of possible options)&lt;br /&gt;
&lt;br /&gt;
=== Loki ===&lt;br /&gt;
&lt;br /&gt;
Loki is the [[Coven]] Deity and is accessed through Loki&#039;s Sceptre, which is held by the highest influence player of the Coven.&lt;br /&gt;
&lt;br /&gt;
Following ext-000, a discussion thread on discord was opened to discuss some of the possible options available to Loki&#039;s Sceptre: [https://discord.com/channels/223278168411209728/934874677539647559/934874679204790362|See here] (These options may be different in other games, but this thread can serve as an example of possible options)&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
Each Deity has a base power. This base power is determined by unknown/unspecified game effects and choices the village make. When either Fenrir or Loki have a base power that exceeds Tyr&#039;s base power then a battle will occur that night and all players are told which two gods will be fighting.&lt;br /&gt;
&lt;br /&gt;
The players who are holders of the Deity items (Tyr&#039;s Shield, Fenrir&#039;s Maw, Loki&#039;s Sceptre) will get to choose an action their god will carry out if they are victorious. Only the two items for the god&#039;s involved get to choose. These actions cost power and so if they win, the action is carried out and costs that amount of power. If they lose, the action is not carried out and they lose 2x the power cost.&lt;br /&gt;
&lt;br /&gt;
It is possible for evil players to hold Tyr&#039;s shield, and therefore possible for evil players to try to make Tyr lose double power, as long as they are able to put out more influence to bolster their god than those who choose to bolster Tyr with their influence that night.&lt;br /&gt;
&lt;br /&gt;
The battle winner is calculated as such:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Base Evil Deity Power + Pledged influence from players for that deity VS all influence pledges for Tyr&#039;&#039;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Deity&amp;diff=3827</id>
		<title>Deity</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Deity&amp;diff=3827"/>
		<updated>2024-09-08T19:10:10Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tyr-powers.png|300x408px|right|example options available to the player holding [[Tyr&#039;s Shield]]]]&lt;br /&gt;
&lt;br /&gt;
Deities are only used in [[KDM|Kingdom games]].&lt;br /&gt;
&lt;br /&gt;
There are three known Deities - Tyr, Fenrir and Loki. These powerful gods are able to influence events in the village to the advantage of their loyal followers. Each deity is communed with through a special item. The player with the highest [[Influence]] of the faction represented by a specific deity will hold this item.&lt;br /&gt;
&lt;br /&gt;
The power by which a Deity can exert themselves is determined by game state and undisclosed village choices. Devotees of a faction can spend Influence to power-up their Deity when in a battle. The more influence spent, the more likely a particular Deity will be victorious and their action to be carried out.&lt;br /&gt;
&lt;br /&gt;
The Deity abilities change and are not known exactly what will be available options for those holding the items that commune with the Deity.&lt;br /&gt;
&lt;br /&gt;
=== Tyr ===&lt;br /&gt;
&lt;br /&gt;
Tyr is the [[Village]] Deity and is accessed through Tyr&#039;s Shield. The Shield is owned by the player with the most influence in the village, which can be any faction. Therefore it is possible for evil players to weild Tyr&#039;s shield.&lt;br /&gt;
&lt;br /&gt;
Following ext-000, a discussion thread on discord was opened to discuss some of the possible options available to Tyr&#039;s shield: [https://discord.com/channels/223278168411209728/934870375278448650/934870623040204940|See here] (These options may be different in other games, but this thread can serve as an example of possible options)&lt;br /&gt;
&lt;br /&gt;
=== Fenrir ===&lt;br /&gt;
&lt;br /&gt;
Fenrir is the [[Wolfpack]] Deity and is accessed through Fenrir&#039;s Maw, which is held by the highest influence player of the Wolfpack.&lt;br /&gt;
&lt;br /&gt;
Following ext-000, a discussion thread on discord was opened to discuss some of the possible options available to Fenrir&#039;s Maw: [https://discord.com/channels/223278168411209728/934873010245103636/934873342270398505|See here] (These options may be different in other games, but this thread can serve as an example of possible options)&lt;br /&gt;
&lt;br /&gt;
=== Loki ===&lt;br /&gt;
&lt;br /&gt;
Loki is the [[Coven]] Deity and is accessed through Loki&#039;s Sceptre, which is held by the highest influence player of the Coven.&lt;br /&gt;
&lt;br /&gt;
Following ext-000, a discussion thread on discord was opened to discuss some of the possible options available to Fenrir&#039;s Maw: [https://discord.com/channels/223278168411209728/934874677539647559/934874679204790362|See here] (These options may be different in other games, but this thread can serve as an example of possible options)&lt;br /&gt;
&lt;br /&gt;
== Battles ==&lt;br /&gt;
&lt;br /&gt;
Each Deity has a base power. This base power is determined by unknown/unspecified game effects and choices the village make. When either Fenrir or Loki have a base power that exceeds Tyr&#039;s base power then a battle will occur that night and all players are told which two gods will be fighting.&lt;br /&gt;
&lt;br /&gt;
The players who are holders of the Deity items (Tyr&#039;s Shield, Fenrir&#039;s Maw, Loki&#039;s Sceptre) will get to choose an action their god will carry out if they are victorious. Only the two items for the god&#039;s involved get to choose. These actions cost power and so if they win, the action is carried out and costs that amount of power. If they lose, the action is not carried out and they lose 2x the power cost.&lt;br /&gt;
&lt;br /&gt;
It is possible for evil players to hold Tyr&#039;s shield, and therefore possible for evil players to try to make Tyr lose double power, as long as they are able to put out more influence to bolster their god than those who choose to bolster Tyr with their influence that night.&lt;br /&gt;
&lt;br /&gt;
The battle winner is calculated as such:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;Base Evil Deity Power + Pledged influence from players for that deity VS all influence pledges for Tyr&#039;&#039;&#039;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Hades&amp;diff=3726</id>
		<title>Heart of Hades</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Hades&amp;diff=3726"/>
		<updated>2024-07-09T00:51:37Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Heart of Hades is an [[Items|item]] can be activated to trigger the death of everyone currently [[Blight]]ed by the [[Gauntlet of Blight]].&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Active&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=No&lt;br /&gt;
|itemwlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
The Heart of Hades looks like a piece of volcanic rock, but it the heart of an ancient Demon Lord, it still beats once a day. The bearer of this relic can use it to kill all players that have been [[Blight|Blighted]] by a [[Gauntlet of Blight]] If the Heart is used, any [[Blight|Blighted]] created by [[Gauntlet of Blight|Gauntlets]] on the same night will be absorbed by the detonation and not persist on their targets.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Heart is used to trigger [[Blight]]s that have been placed using the [[Gauntlet of Blight]], but not any [[Blight]]s left by a [[Demons|Demon]] or other sources.&lt;br /&gt;
* Any [[Blight]] created on the same night that the Heart is triggered, will be removed without killing the player(s) that were affected. This prevents a player or team from just activating the Heart every night alongside the [[Gauntlet of Blight|Gauntlets]] and makes them have to behave more like the [[Demon Lord]] and choose which action to perform.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Hades&amp;diff=3725</id>
		<title>Heart of Hades</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Heart_of_Hades&amp;diff=3725"/>
		<updated>2024-07-09T00:49:01Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Heart of Hades is an [[Items|item]] can be activated to trigger the death of everyone currently [[Blight]]ed by the [[Gauntlet of Blight]].&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Active&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=No&lt;br /&gt;
|itemwlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
The Heart of Hades looks like a piece of volcanic rock, but it the heart of an ancient Demon Lord, it still beats once a day. The bearer of this relic can use it to kill all players that have been [[Blight|Blighted]] by a [[Gauntlet of Blight]] If the Heart is used, any [[Blight|Blighted]] created by [[Gauntlet of Blight|Gauntlets]] on the same night will be absorbed by the detonation and not persist on their targets.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Heart is used to trigger [[Blight]]s that have been placed using the [[Gauntlet of Blight]], but not an [[Blight]]s left by a [[Demons|Demon]].&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Hell_Helm&amp;diff=3724</id>
		<title>Hell Helm</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Hell_Helm&amp;diff=3724"/>
		<updated>2024-07-09T00:23:18Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Hell Helm is an item that can show you some of the night messages of a chosen player the Night after you activate the item.&lt;br /&gt;
&lt;br /&gt;
When used against a player, the Hell Helm can hear any village-aligned subfaction chat (Masons, Illuminati, etc) and any Whispers that are sent via a [[Whispering Orb]] or [[Hvísla Rune]]&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Active&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=Yes&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=UnholyEavesdropper&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
A Hell Helm allows you to listen to some messages a player sends on the following night&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Hell Helm can be activated on a chosen player and then the following Night you will receive any applicable Night Chat messages.  (You only see their side of the conversation.)&lt;br /&gt;
* The Hell Helm can be activated every Night, and on the same target as the previous Night, if you wish.&lt;br /&gt;
* Previously the Hell Helm could hear evil night chat messages, but this was changed on [[https://werewolv.es/changelog|2023-09-03]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Mercurial_Cadecus&amp;diff=3667</id>
		<title>Mercurial Cadecus</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Mercurial_Cadecus&amp;diff=3667"/>
		<updated>2024-06-15T04:59:23Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: ShaneMcC moved page Mercurial Cadecus to Mercurial Caduceus: Correcting spelling of name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Mercurial Caduceus]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Mercurial_Caduceus&amp;diff=3666</id>
		<title>Mercurial Caduceus</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Mercurial_Caduceus&amp;diff=3666"/>
		<updated>2024-06-15T04:59:23Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: ShaneMcC moved page Mercurial Cadecus to Mercurial Caduceus: Correcting spelling of name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mercurial Caduceus can be used on any player to force 3 words to auto-correct to anything the user desires.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Activated&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=Yes&lt;br /&gt;
|itemselfvisitingstatus=Yes&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=No&lt;br /&gt;
|itemwlfstatus=No&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:A short marble staff entwined by two ornate serpents. Legends say it was originally wielded by a messenger of the gods and still holds power over communication. If sporadic.&lt;br /&gt;
:The serpent&#039;s scales appear to be made from thousands of rubies, expertly and intricately set in a golden weave like a tapestry of gemstones.&lt;br /&gt;
:However, if you marvel at the beauty of the workmanship, you might start think the gems are actually citrine or possibly amber. Stare for a little longer and perhaps even you&#039;ll swear there are some emeralds.&lt;br /&gt;
:Search for the rubies that original drew your attention and you will find only sapphires. Sapphires that slowly - almost imperceivably - yield their blue to amythest.&lt;br /&gt;
:Ask a friend to confirm your sanity for a second and they&#039;ll either call you colour blind or question your sobriety. Are you sure those were oyster mushrooms you had on your pizza?&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will use your Mercurial Caduceus on &amp;lt;AvatarName&amp;gt; - the next three messages you send will set the corrections, in the form of &#039;original_word new_word&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Auto-Corrections for &amp;lt;AvatarName&amp;gt; have been set to &#039;&amp;lt;original_word&amp;gt;&#039; -&amp;gt; &#039;&amp;lt;new_word&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Elder&amp;diff=3167</id>
		<title>Elder</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Elder&amp;diff=3167"/>
		<updated>2023-06-07T10:54:06Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elder.png|thumb|The Elder]]&lt;br /&gt;
&lt;br /&gt;
The first time the Elder is attacked during the night, they are protected from the attack, even if it normally goes through protection (e.g [[Witch]] or [[Militia]]). If the Village lynches the Elder during the day, all [[Village]] roles will be replaced with the [[Villager]] role.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are an Elder. The first time you are attacked at night, you will not die. If the village executes you, they will lose all their abilities.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Your extra life will save you even from Militia shots and Witch potions&lt;br /&gt;
:You will not know if you lose your extra life&lt;br /&gt;
:If you are executed by the village all village power roles will lose their powers and become Villagers&lt;br /&gt;
:If you die at night the village does not lose their powers&lt;br /&gt;
:You use Witchcraft&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
There is no ability text associated with the Elder.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* Even village roles in the graveyard are transformed into the [[Villager]] role.&lt;br /&gt;
* Roles that believe themselves to be a basic villager, such as [[Insomniac]], [[Sleepwalker]], [[Lycan]] will keep their roles and will not revert once an Elder is lynched.&lt;br /&gt;
* The Elder has additional protection, meaning kills that are normally [[Kill Type|penetrating]] will not work the first time they are attempted to be killed. This will also save you from ignition (such as from a [[Demon Lord]]).&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Elder&amp;diff=3166</id>
		<title>Elder</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Elder&amp;diff=3166"/>
		<updated>2023-06-07T10:53:33Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elder.png|thumb|The Elder]]&lt;br /&gt;
&lt;br /&gt;
The first time the Elder is attacked during the night, they are protected from the attack, even if it normally goes through protection (e.g [[Witch]] or [[Militia]]). If the Village lynches the Elder during the day, all [[Village]] roles will be replaced with the [[Villager]] role.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are an Elder. The first time you are attacked at night, you will not die. If the village executes you, they will lose all their abilities.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Your extra life will save you even from Militia shots and Witch potions&lt;br /&gt;
:You will not know if you lose your extra life&lt;br /&gt;
:If you are executed by the village all village power roles will lose their powers and become Villagers&lt;br /&gt;
:If you die at night the village does not lose their powers&lt;br /&gt;
:You use Witchcraft&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
There is no ability text associated with the Elder.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* Even village roles in the graveyard are transformed into the [[Villager]] role.&lt;br /&gt;
* Roles that believe themselves to be a basic villager, such as [[Insomniac]], [[Sleepwalker]], [[Lycan]] will keep their roles and will not revert.&lt;br /&gt;
* The Elder has additional protection, meaning kills that are normally [[Kill Type|penetrating]] will not work the first time they are attempted to be killed. This will also save you from ignition (such as from a [[Demon Lord]]).&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Martyr%27s_Crown&amp;diff=3005</id>
		<title>Martyr&#039;s Crown</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Martyr%27s_Crown&amp;diff=3005"/>
		<updated>2023-03-01T14:26:47Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Martyr&#039;s Crown can be used to redirect the Night Kill from a chosen player on to the holder of the item, and protection is unable to prevent this kill from happening. &lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistant&lt;br /&gt;
|itempassivestatus=Active&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=Yes&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=MartyrsProtection&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
You can use the Martyr&#039;s Crown to divert a kill to yourself. If your target is attacked protection will not save you.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
Upon activating this item you see the following message:&lt;br /&gt;
:&#039;&#039;Tonight if &amp;lt;AvatarName&amp;gt; is attacked you will die instead&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Martyr&#039;s Crown is not destroyed when it is successful at redirecting. However in most cases it will be stolen by the killer.&lt;br /&gt;
* The kill redirected to the holder of the Martyr&#039;s Crown cannot be prevented, for example a [[Protector]] cannot stop the kill from happening on the holder of the Martyr&#039;s Crown.&lt;br /&gt;
* If killing the holder of the crown has side-effects for the killer (eg, [[Wolfpack]] being redirected to [[Diseased]]) then these effects will still apply as if the kill was originally directed at the holder.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Lost_Mason&amp;diff=2999</id>
		<title>Lost Mason</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Lost_Mason&amp;diff=2999"/>
		<updated>2023-02-13T11:20:59Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lost Mason.png|thumb|The Lost Mason]]&lt;br /&gt;
&lt;br /&gt;
The Lost Mason was once a member of the [[Masons]] but has become lost and confused. At the start of the game the Lost Mason is given several options for who their leader may be, each night they can choose to approach a target. If the Lost Mason approaches an evil killing role, they will die.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Lost Mason. Your ancestors were once Masons but you were left behind, you have a rough idea of who your leader may be&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:On the first night you will be shown options of who your Mason Leader might be. These options will not change.&lt;br /&gt;
&lt;br /&gt;
:If you approach the leader you will be able to convince them to let you join the Masons with a secret handshake.&lt;br /&gt;
&lt;br /&gt;
:If you approach an evil killing role you will die.&lt;br /&gt;
&lt;br /&gt;
:If you approach a normal villager (or Mason that is not the leader) nothing will happen.&lt;br /&gt;
&lt;br /&gt;
:Getting back into the Masons will not cost your leader a recruit.&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
On the first night you are shown the message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You believe your leader may be one of the following: &amp;lt;AvatarName1&amp;gt; &amp;lt;AvatarName2&amp;gt; &amp;lt;AvatarName3&amp;gt; etc...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose a target you are shown the message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will try to approach &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are not successful nothing will happen, however upon successfully finding the Mason Leader you will see this message whispered to your target as the last thing in the night chat on the night you attempted to find them:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;I have found you! I have returned!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The successful recruit message will appear as the last thing in the night chat just before dawn, unlike regular Mason recruits which are a message given in the morning.&lt;br /&gt;
* Although you are given a selection of targets for whom your Mason Leader is, everyone in the game has a button to approach. You are able to visit any of them if you wish.&lt;br /&gt;
** Approaching any [[Mason_Leader]] or [[Mason_Sergeant]] (even if not in your list) will result in a successful recruit&lt;br /&gt;
* The game will try to show the Lost Mason 5 living targets at the start of the first night, 1 [[Mason_Leader]] (or [[Mason_Sergeant]]s if there are no [[Mason_Leader]]s) and up to 4 non-leaders that are not the player themselves.&lt;br /&gt;
** If there are multiple leaders, a maximum of 1 will be shown.&lt;br /&gt;
*** If there are [[Mason_Leader]]s and [[Mason_Sergeant]]s in the game, then any of the [[Mason_Sergeant]]s may be in the list in addition to the 1 leader&lt;br /&gt;
*** If there are only [[Mason_Sergeant]]s then a maximum of 1 of them will be in the list&lt;br /&gt;
** In rare occasions, you may see fewer names:&lt;br /&gt;
*** If there are no [[Mason_Leader]]s or [[Mason_Sergeant]]s in the game, only up-to-4 non-leaders are shown.&lt;br /&gt;
*** If there are insufficient non-leaders alive, then as many as possible will be shown&lt;br /&gt;
** If there are multiple Lost Masons in the game, they will usually receive different lists&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Lost_Mason&amp;diff=2992</id>
		<title>Lost Mason</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Lost_Mason&amp;diff=2992"/>
		<updated>2023-02-11T21:33:17Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lost Mason.png|thumb|The Lost Mason]]&lt;br /&gt;
&lt;br /&gt;
The Lost Mason was once a member of the [[Masons]] but has become lost and confused. At the start of the game the Lost Mason is given several options for who their leader may be, each night they can choose to approach a target. If the Lost Mason approaches an evil killing role, they will die.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Lost Mason. Your ancestors were once Masons but you were left behind, you have a rough idea of who your leader may be&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:On the first night you will be shown options of who your Mason Leader might be. These options will not change.&lt;br /&gt;
&lt;br /&gt;
:If you approach the leader you will be able to convince them to let you join the Masons with a secret handshake.&lt;br /&gt;
&lt;br /&gt;
:If you approach an evil killing role you will die.&lt;br /&gt;
&lt;br /&gt;
:If you approach a normal villager (or Mason that is not the leader) nothing will happen.&lt;br /&gt;
&lt;br /&gt;
:Getting back into the Masons will not cost your leader a recruit.&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
On the first night you are shown the message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You believe your leader may be one of the following: &amp;lt;AvatarName1&amp;gt; &amp;lt;AvatarName2&amp;gt; &amp;lt;AvatarName3&amp;gt; etc...&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose a target you are shown the message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will try to approach &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are not successful nothing will happen, however upon successfully finding the Mason Leader you will see this message whispered to your target as the last thing in the night chat on the night you attempted to find them:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;I have found you! I have returned!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The sucessful recruit message will appear as the last thing in the night chat just before dawn, unlike regular Mason recruits which are a message given in the morning.&lt;br /&gt;
* Although you are given a selection of targets for whom your Mason Leader is, everyone in the game has a button to approach. You are able to visit any of them if you wish.&lt;br /&gt;
* In most games: The Lost Mason is given 5 targets at the start of the game, 1 of which will be an approachable leader, 1 of which should be a killing evil&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Starting_Aura&amp;diff=2920</id>
		<title>Starting Aura</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Starting_Aura&amp;diff=2920"/>
		<updated>2022-10-28T18:35:51Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Moderator can assign multiple starting Auras. &lt;br /&gt;
&lt;br /&gt;
These include:&lt;br /&gt;
&lt;br /&gt;
*[[Clumsy]]&lt;br /&gt;
*[[Concussed]]&lt;br /&gt;
*[[Crippled]]&lt;br /&gt;
*[[Damned]]&lt;br /&gt;
*[[Doomed]]&lt;br /&gt;
*[[Enduring]]&lt;br /&gt;
*[[Greedy]]&lt;br /&gt;
*[[HasAncestralLycantrophy]]&lt;br /&gt;
*[[Incriminated]]&lt;br /&gt;
*[[Inebriation|Inebriated]]&lt;br /&gt;
*[[Maimed]]&lt;br /&gt;
*[[Spellbound]]&lt;br /&gt;
*[[Tenacious]]&lt;br /&gt;
*[[Tough]]&lt;br /&gt;
*[[Vigilant]]&lt;br /&gt;
*[[Weakened]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Items&amp;diff=2914</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Items&amp;diff=2914"/>
		<updated>2022-10-28T17:19:25Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name   !! Class !! Activated !! Consumable !! Killer Status !! Witchcraft Status !! Alignment Status !! Aura !! Usage&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Abyssal Armour]]&#039;&#039;&#039; || Demon || No || No || No || No || Demon || Yes || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Altruistic Trinket]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Amulet of Peace]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Votes), Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Possession]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Reincarnation]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Revive&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Retribution]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Kill Deterrent &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Árvekni Rune]]&#039;&#039;&#039; (Harlot Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avleda Rune]]&#039;&#039;&#039; (Redirect Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avslöja Rune]]&#039;&#039;&#039; (Confession Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bear Trap]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Concitiorum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Red;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Corrutped Idol]]&#039;&#039;&#039; || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dagger of Paranoia]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Kill Deterrent&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonic Eye]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonicron]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Desperate Shiv]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Disruption Orb]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dölja Rune]]&#039;&#039;&#039; (Veil Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Domesday Book]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dreamcatcher]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:RosyBrown;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Enchanted Scroll]]&#039;&#039;&#039; || Spell || Yes || Yes || No || No || No || No || Manipulation (Various)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ethereal Armour]]&#039;&#039;&#039; || Armour || No || No || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fela Rune]]&#039;&#039;&#039; (Invisibility Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fjät Rune]]&#039;&#039;&#039; (Stalker Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Gauntlet of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hammer of Desolation]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hammer of Destruction]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Fenrir]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || Wolfpack || Yes || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Hades]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heavy Shield]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hell Helm]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || Yes || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Holy Lights]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hvísla Rune]]&#039;&#039;&#039; (Whisper Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Idol of Anubis]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Revives)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inordinatum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Invisibility Cloak]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Iron Collar]]&#039;&#039;&#039; || Standard || No || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Magi&#039;s Circlet]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Manacles of Spite]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Martyr&#039;s Crown]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CadetBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Midnight Council Ballot]]&#039;&#039;&#039; || Council || Yes || Yes || No || No || No || No || Midnight Council&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Obelisk of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Philosopher&#039;s Stone]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Poisoned Darts]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Acquiescence]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Cleansing]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Desolation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Destruction]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Inebriation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Ineptitude]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Item)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Insight]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Protection]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Protection &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Restoration]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Abilities)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Tenacity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transference]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transmutation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Vulnerability]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Weakness]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Relic Hunter&#039;s Journal]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ring of Tenacity]]&#039;&#039;&#039; || Standard || No || No || No || No || No || Yes || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Armour]]&#039;&#039;&#039; || Armour|| No || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sanguine Horn]]&#039;&#039;&#039; || Wolfpack || Yes || Yes || No || No || No || No || Manipulation (Intel) &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sceptre of Darkness]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Serpentine Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sjón Rune]]&#039;&#039;&#039; (Seer Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Alignment)   &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Staff of Bedazzlement]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Steel Armour]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No ||No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tarot Cards]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Alignment/Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Thief&#039;s Cowl]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Töfrar Rune]]&#039;&#039;&#039; (Witchcraft Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tumultum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tysta Rune]]&#039;&#039;&#039; (Silence Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vahetus Rune]]&#039;&#039;&#039; (Swap Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Avatar)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Välta Rune]]&#039;&#039;&#039; (Votes Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Veil of Shadows]]&#039;&#039;&#039; || Standard || No || No || No || No || Village || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vermin Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Item + Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vibra Rune]]&#039;&#039;&#039; (Aura Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Aura)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Red;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Voodoo Doll]]&#039;&#039;&#039; || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Axe]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Hammer]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Spear]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Warg&#039;s Bracer]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Whispering Orb]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wolf Pelt]]&#039;&#039;&#039; || Armour || No || Yes || No || No || Wolfpack || Yes || Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uncommon Items==&lt;br /&gt;
&lt;br /&gt;
These items are not common and are generally used in special games, speed games or are joke items.&lt;br /&gt;
&lt;br /&gt;
*[[Abysmal Armour]]&lt;br /&gt;
*[[Accurrum]]&lt;br /&gt;
*[[ACME Paperweight]]&lt;br /&gt;
*[[Animapupam]]&lt;br /&gt;
*[[Bloody Wreath]]&lt;br /&gt;
*[[EssenceOfTheAncientOne]]&lt;br /&gt;
*[[Gorbachev Cocktail]]&lt;br /&gt;
*[[Plot Armour]]&lt;br /&gt;
*[[Potion of Pollymorph]]&lt;br /&gt;
*[[Questing Supplies]]&lt;br /&gt;
*[[Sizzling Candle]]&lt;br /&gt;
*[[ShaneProofCrossbow]]&lt;br /&gt;
*[[ShaneSeekingCrossbow]]&lt;br /&gt;
*[[Slay Bells]]&lt;br /&gt;
*[[Unlit Dynamite]]/[[Lit Dynamite]]&lt;br /&gt;
*[[Varvata Rune]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Items&amp;diff=2913</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Items&amp;diff=2913"/>
		<updated>2022-10-28T17:19:04Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name   !! Class !! Activated !! Consumable !! Killer Status !! Witchcraft Status !! Alignment Status !! Aura !! Usage&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Abyssal Armour]]&#039;&#039;&#039; || Demon || No || No || No || No || Demon || Yes || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Altruistic Trinket]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Amulet of Peace]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Votes), Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Possession]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Reincarnation]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Revive&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Retribution]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Kill Deterrent &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Árvekni Rune]]&#039;&#039;&#039; (Harlot Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avleda Rune]]&#039;&#039;&#039; (Redirect Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avslöja Rune]]&#039;&#039;&#039; (Confession Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bear Trap]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Concitiorum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Red;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[CorrutpedIdol]]&#039;&#039;&#039; || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dagger of Paranoia]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Kill Deterrent&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonic Eye]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonicron]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Desperate Shiv]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Disruption Orb]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dölja Rune]]&#039;&#039;&#039; (Veil Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Domesday Book]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dreamcatcher]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:RosyBrown;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Enchanted Scroll]]&#039;&#039;&#039; || Spell || Yes || Yes || No || No || No || No || Manipulation (Various)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ethereal Armour]]&#039;&#039;&#039; || Armour || No || No || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fela Rune]]&#039;&#039;&#039; (Invisibility Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fjät Rune]]&#039;&#039;&#039; (Stalker Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Gauntlet of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hammer of Desolation]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hammer of Destruction]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Fenrir]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || Wolfpack || Yes || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Hades]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heavy Shield]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hell Helm]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || Yes || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Holy Lights]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hvísla Rune]]&#039;&#039;&#039; (Whisper Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Idol of Anubis]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Revives)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inordinatum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Invisibility Cloak]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Iron Collar]]&#039;&#039;&#039; || Standard || No || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Magi&#039;s Circlet]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Manacles of Spite]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Martyr&#039;s Crown]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CadetBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Midnight Council Ballot]]&#039;&#039;&#039; || Council || Yes || Yes || No || No || No || No || Midnight Council&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Obelisk of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Philosopher&#039;s Stone]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Poisoned Darts]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Acquiescence]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Cleansing]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Desolation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Destruction]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Inebriation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Ineptitude]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Item)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Insight]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Protection]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Protection &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Restoration]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Abilities)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Tenacity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transference]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transmutation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Vulnerability]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Weakness]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Relic Hunter&#039;s Journal]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ring of Tenacity]]&#039;&#039;&#039; || Standard || No || No || No || No || No || Yes || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Armour]]&#039;&#039;&#039; || Armour|| No || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sanguine Horn]]&#039;&#039;&#039; || Wolfpack || Yes || Yes || No || No || No || No || Manipulation (Intel) &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sceptre of Darkness]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Serpentine Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sjón Rune]]&#039;&#039;&#039; (Seer Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Alignment)   &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Staff of Bedazzlement]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Steel Armour]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No ||No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tarot Cards]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Alignment/Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Thief&#039;s Cowl]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Töfrar Rune]]&#039;&#039;&#039; (Witchcraft Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tumultum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tysta Rune]]&#039;&#039;&#039; (Silence Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vahetus Rune]]&#039;&#039;&#039; (Swap Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Avatar)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Välta Rune]]&#039;&#039;&#039; (Votes Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Veil of Shadows]]&#039;&#039;&#039; || Standard || No || No || No || No || Village || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vermin Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Item + Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vibra Rune]]&#039;&#039;&#039; (Aura Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Aura)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Red;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[VoodooDoll]]&#039;&#039;&#039; || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Axe]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Hammer]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Spear]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Warg&#039;s Bracer]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Whispering Orb]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wolf Pelt]]&#039;&#039;&#039; || Armour || No || Yes || No || No || Wolfpack || Yes || Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uncommon Items==&lt;br /&gt;
&lt;br /&gt;
These items are not common and are generally used in special games, speed games or are joke items.&lt;br /&gt;
&lt;br /&gt;
*[[Abysmal Armour]]&lt;br /&gt;
*[[Accurrum]]&lt;br /&gt;
*[[ACME Paperweight]]&lt;br /&gt;
*[[Animapupam]]&lt;br /&gt;
*[[Bloody Wreath]]&lt;br /&gt;
*[[EssenceOfTheAncientOne]]&lt;br /&gt;
*[[Gorbachev Cocktail]]&lt;br /&gt;
*[[Plot Armour]]&lt;br /&gt;
*[[Potion of Pollymorph]]&lt;br /&gt;
*[[Questing Supplies]]&lt;br /&gt;
*[[Sizzling Candle]]&lt;br /&gt;
*[[ShaneProofCrossbow]]&lt;br /&gt;
*[[ShaneSeekingCrossbow]]&lt;br /&gt;
*[[Slay Bells]]&lt;br /&gt;
*[[Unlit Dynamite]]/[[Lit Dynamite]]&lt;br /&gt;
*[[Varvata Rune]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Beserker&amp;diff=2911</id>
		<title>Beserker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Beserker&amp;diff=2911"/>
		<updated>2022-10-28T17:03:09Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: ShaneMcC moved page Beserker to Berserker: Correct name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;#REDIRECT [[Berserker]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Berserker&amp;diff=2910</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Berserker&amp;diff=2910"/>
		<updated>2022-10-28T17:03:09Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: ShaneMcC moved page Beserker to Berserker: Correct name&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Berserker.png|thumb|The Berserker]]&lt;br /&gt;
&lt;br /&gt;
The Beserker is a killing wolf for the [[Wolfpack]] that gains an additional kill anytime a Wolfpack [[Alignment|aligned]] player is killed.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Berserker. When a wolfpack-aligned player dies, you will get an extra kill&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf for the wolfpack by selecting a player to kill at night&lt;br /&gt;
:When a wolfpack-aligned player dies, you will gain the ability to enrage, giving you an extra solo kill&lt;br /&gt;
:Wolfpack-aligned roles include members of the Bloodmoon Cult&lt;br /&gt;
:Your enrage kill cannot be redirected by a succubus&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you have an additional kill granted by a Wolfpack-aligned player dying the entire wolfpack will see the number of available kills increase by 1 and the following message displayed to you as the beserker:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Fenrir&#039;s rage at the death of his followers flows through you&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you take the kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will take the wolfpack kill and target &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you use your additional kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; is now enraged and will slaughter their next target on their own&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose your enrage target, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will slaughter &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The Beserker can enrage only once per night, so if multiple Wolfpack-aligned deaths occur, these carry over to following nights - e.g. if two wolves die in a night, the Beserker can enrage the next night and the night after.&lt;br /&gt;
*The Beserker is able to take the Wolfpack kill and enrage on the same night. If they do, they will be seen visiting both victims.&lt;br /&gt;
*While the enrage cannot be redirected, the normal Wolfpack kill can still be redirected.&lt;br /&gt;
*Once you choose to enrage you may change the target, but you are unable to undo your decision to enrage.&lt;br /&gt;
*If the Wolfpack killed the [[Diseased]] on the previous night, the Beserker will be unable to enrage.&lt;br /&gt;
*If there are multiple Beserkers, each one gets their own independent extra kills.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Berserker&amp;diff=2522</id>
		<title>Berserker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Berserker&amp;diff=2522"/>
		<updated>2022-03-03T16:03:30Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Beserker is a killing wolf for the [[Wolfpack]] that gains an additional kill anytime a Wolfpack [[Alignment|aligned]] player is killed.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Berserker. When a wolfpack-aligned player dies, you will get an extra kill&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf for the wolfpack by selecting a player to kill at night&lt;br /&gt;
:When a wolfpack-aligned player dies, you will gain the ability to enrage, giving you an extra solo kill&lt;br /&gt;
:Wolfpack-aligned roles include members of the Bloodmoon Cult&lt;br /&gt;
:Your enrage kill cannot be redirected by a succubus&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you have an additional kill granted by a Wolfpack-aligned player dying the entire wolfpack will see the number of available kills increase by 1 and the following message displayed to you as the beserker:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Fenrir&#039;s rage at the death of his followers flows through you&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you take the kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will take the wolfpack kill and target &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you use your additional kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; is now enraged and will slaughter their next target on their own&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose your enrage target, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will slaughter &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The Beserker can enrage only once per night, so if multiple Wolfpack-aligned deaths occur, these carry over to following nights - e.g. if two wolves die in a night, the Beserker can enrage the next night and the night after.&lt;br /&gt;
*The Beserker is able to take the Wolfpack kill and enrage on the same night. If they do, they will be seen visiting both victims.&lt;br /&gt;
*While the enrage cannot be redirected, the normal Wolfpack kill can still be redirected.&lt;br /&gt;
*Once you choose to enrage you may change the target, but you are unable to undo your decision to enrage.&lt;br /&gt;
*If the Wolfpack killed the [[Diseased]] on the previous night, the Beserker will be unable to enrage.&lt;br /&gt;
*If there are multiple Beserkers, each one gets their own independent extra kills.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Dagger_of_Paranoia&amp;diff=2497</id>
		<title>Dagger of Paranoia</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Dagger_of_Paranoia&amp;diff=2497"/>
		<updated>2022-01-17T01:05:45Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Dagger of Paranoia is a one-use [[Items|item]] that when activated will kill one random person who visits them that night. If nobody visits, the dagger is consumed and nothing happens. If at least one person visits it performs a [[Kill Type|preventable kill]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Consumable&lt;br /&gt;
|itempassivestatus=Activated&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=Yes&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=Yes&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=Yes&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=HoldingWeapon&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:The Dagger may be used once per game. If you choose to activate it, you will kill one randomly selected player that visits you that night.&lt;br /&gt;
:Activating the Dagger will not prevent you from being killed.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* This item can be crafted by the [[Blacksmith]]&lt;br /&gt;
* While the Dagger cannot save someone from being killed, it can kill the player that kills the Dagger holder at the same time.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=2495</id>
		<title>Template:Auralist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=2495"/>
		<updated>2021-12-30T22:30:00Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: Updated Auras and Values&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #FFFFFF; font-size: larger; background-color: #01a28c; | List of Auras visible to the Aura Seer&lt;br /&gt;
!Order&lt;br /&gt;
!Name&lt;br /&gt;
!Cause&lt;br /&gt;
|-&lt;br /&gt;
|1||Bloodmark||Targeted by a [[Bloodletter]]&lt;br /&gt;
|-&lt;br /&gt;
|2||UnholyEavesdropper||Targeted by a [[Hell Helm]]&lt;br /&gt;
|-&lt;br /&gt;
|3||ThreatOfRetribution||Holding an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|4||AvatarOfRetribution||Activated an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|5||EnduringSpirit||Holding an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|6||PossessingSpirit||Activated an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|8||Isolated||Isolated by an [[ElfIsolator]]&lt;br /&gt;
|-&lt;br /&gt;
|11||RiteOfFenrir||Targeted by a [[Blood Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|12||FenrirsPledge||Holding a [[Warg&#039;s Bracer]]&lt;br /&gt;
|-&lt;br /&gt;
|13||BloodSoaked||Holding a [[Bloody Wreath]]&lt;br /&gt;
|-&lt;br /&gt;
|14||WolfSkin||Holding a [[Wolf Pelt]]&lt;br /&gt;
|-&lt;br /&gt;
|15||DemonicEssence||Holding an [[Abyssal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|17||HoldingWeapon||Holding any weapon ([[Crossbow]], [[War Spear]] etc.)&lt;br /&gt;
|-&lt;br /&gt;
|22||CurseOfFenrir||Affected by a [[Sanguine Horn]]&lt;br /&gt;
|-&lt;br /&gt;
|23||SecondChance||Holding an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|24||ReincarnationSpell||Activated an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|33||RunicAura||Holding a [[Runes|Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|34||Spellbound||Targeted by a [[Temptress]] or a [[Staff of Bedazzlement]]&lt;br /&gt;
|-&lt;br /&gt;
|35||Whispers||Targeted by a [[Hvísla Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|40||[[Clumsy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Greedy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|42||[[Vigilant]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|55||Poisoned||Targeted by a [[Poisoned Darts]] or [[Wulfkin Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
|56||PsychicCommuning||Targeted by a [[Psychic]]&lt;br /&gt;
|-&lt;br /&gt;
|64||Blessed||Targeted by a [[Priestess]]&lt;br /&gt;
|-&lt;br /&gt;
|65||Decay||Targeted by a [[Lich]]&lt;br /&gt;
|-&lt;br /&gt;
|66||DemonicDarkness||Targeted by a [[Shadowcaster]] or a [[Sceptre of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|67||ContagiousBlight||Carried by a [[Fanatic]]&lt;br /&gt;
|-&lt;br /&gt;
|68||Blighted||Targeted by a [[Demon Lord]]&lt;br /&gt;
|-&lt;br /&gt;
|69||Inebriated||Targeted by a [[Temptress]] or [[Potion of Inebriation]]&lt;br /&gt;
|-&lt;br /&gt;
|70||Damned||Are a [[Damned]] role or a member of [[Bretheren of Blight]]&lt;br /&gt;
|-&lt;br /&gt;
|71||[[Merry]]|| Applied by Moderator or [[Elvish]]&lt;br /&gt;
|-&lt;br /&gt;
|72||Pollymorphed||Forced avatar swap by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|73||SpittingFeathers||Forced speech change by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|74||ImImmortl||Forced speech change by an [[EssenceOfTheAncientOne]]&lt;br /&gt;
|-&lt;br /&gt;
|75||Crippled||Caught by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|76||PrimedBearTrap||Is protected by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|77||[[Concussed|Concussion]]|| Targeted by a [[War Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|78||[[Maimed]]|| Targeted by a [[War Axe]]&lt;br /&gt;
|-&lt;br /&gt;
|83||Cursed||Result of a [[Midnight Council]] Decision&lt;br /&gt;
|-&lt;br /&gt;
|88||Weakness||Targeted by a [[Potion of Weakness]]&lt;br /&gt;
|-&lt;br /&gt;
|90||StrongNeck||Holding an [[Iron Collar]]&lt;br /&gt;
|-&lt;br /&gt;
|91||PaxDemocracia||Holding an [[Amulet of Peace]]&lt;br /&gt;
|-&lt;br /&gt;
|96||Shadow||Targeted by a [[Shadowcaster]]&lt;br /&gt;
|-&lt;br /&gt;
|97||StrengthOfFenrir||Holding a [[Heart of Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
|98||Tenacious||Holding a [[Ring of Tenacity]] or [[Potion of Tenacity]] used on player&lt;br /&gt;
|-&lt;br /&gt;
|99||Shadow||Holding a [[Veil of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
|100||MartyrsProtection||Guarded by a [[Martyr&#039;s Crown]]&lt;br /&gt;
|-&lt;br /&gt;
|113||CouncilMember||Member of the [[Midnight Council]]&lt;br /&gt;
|-&lt;br /&gt;
|200||OverrunByRats||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|201||PlaguedBySnakes||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|400||[[Ancestral Lycanthropy]]||Applied by Moderator, able to be recruited into by a [[Child of Acer]]&lt;br /&gt;
|-&lt;br /&gt;
|420||AbysmalProtection||Holding an [[Abysmal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|440||Whispering||Holding a [[Whispering Orb]]&lt;br /&gt;
|-&lt;br /&gt;
|666||Doomed ||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|999||Vulnerability||Targeted by a [[Potion of Vulnerability]]&lt;br /&gt;
|-&lt;br /&gt;
|???||Resilience||Targeted by a [[Potion of Resilience]]&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Startingauras&amp;diff=2494</id>
		<title>Template:Startingauras</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Startingauras&amp;diff=2494"/>
		<updated>2021-12-30T22:16:34Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Aura Name   !! Visible to Aura Seer !! Visible to Player !! Known to Night Immune !! Affects Night Immune !! Cleansable !! Permanent !! Effect &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Blessed]]&#039;&#039;&#039; || Yes || No || No || Yes || No || No || Blocks undead visitors &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Clumsy]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Player is unable to activate items &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Concussion|Concussed]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Player has a chance to visit a neighbour of their target instead &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crippled]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Player is unable to visit more than 3 players away from them &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[CursedByFenrir]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Appears as a wolf to [[Alignment]] checks and can be recruited by the [[Bloodmoon Cult]] &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Damned]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Changes a players [[Win Condition]] to align with any evil faction&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Doomed]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Kills the player&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greedy]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Player is unable to [[Item Passing|Pass]] items&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[HasAncestralLycanthropy]]&#039;&#039;&#039; || Yes || No || No || Yes || Yes || Yes || Appears as a wolf to [[Alignment]] checks and can be recruited by the [[Children of Acer]] &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inebriation|Inebriated]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Makes a player [[Inebriation|Drunk]]&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Isolated]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Removes a player from any night chats&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Maimed]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Has a chance to kill the player when they visit others&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Merry]]&#039;&#039;&#039; || Yes || Yes* || Yes* || Partially || Yes || Yes || Makes a player behave the same as [[Inebriation|Drunk]], and also have their speech altered. Players do not get told about this aura, but should notice their text change.&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Poisoned]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Last 3 nights. Each night, they have a chance of being [[Role-Block|Role-Blocked]] or dying&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spellbound]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Makes the player do an additional visit to a random player each night&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tenacious]]&#039;&#039;&#039; || Yes || No || No || Yes || Yes || Yes || The player is immune to [[Role-Block]]&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vigilant]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Items the player is holding are unable to be stolen &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Weakened]]&#039;&#039;&#039; || Yes || Yes || No || No || Yes || Yes || [[Role-Block|Role-Blocks]] the player&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=2493</id>
		<title>Template:Auralist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=2493"/>
		<updated>2021-12-30T22:06:28Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #FFFFFF; font-size: larger; background-color: #01a28c; | List of Auras visible to the Aura Seer&lt;br /&gt;
!Order&lt;br /&gt;
!Name&lt;br /&gt;
!Cause&lt;br /&gt;
|-&lt;br /&gt;
|1||Bloodmark||Targeted by a [[Bloodletter]]&lt;br /&gt;
|-&lt;br /&gt;
|2||UnholyEavesdropper||Targeted by a [[Hell Helm]]&lt;br /&gt;
|-&lt;br /&gt;
|3||ThreatOfRetribution||Holding an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|4||AvatarOfRetribution||Activated an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|5||EnduringSpirit||Holding an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|6||PossessingSpirit||Activated an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|11||RiteOfFenrir||Targeted by a [[Blood Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|12||FenrirsPledge||Holding a [[Warg&#039;s Bracer]]&lt;br /&gt;
|-&lt;br /&gt;
|13||BloodSoaked||Holding a [[Bloody Wreath]]&lt;br /&gt;
|-&lt;br /&gt;
|14||WolfSkin||Holding a [[Wolf Pelt]]&lt;br /&gt;
|-&lt;br /&gt;
|15||DemonicEssence||Holding an [[Abyssal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|16||HoldingWeapon||Holding any weapon ([[Crossbow]], [[War Spear]] etc.)&lt;br /&gt;
|-&lt;br /&gt;
|22||CurseOfFenrir||Affected by a [[Sanguine Horn]]&lt;br /&gt;
|-&lt;br /&gt;
|23||SecondChance||Holding an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|24||ReincarnationSpell||Activated an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|33||RunicAura||Holding a [[Runes|Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|34||Spellbound||Targeted by a [[Temptress]] or a [[Staff of Bedazzlement]]&lt;br /&gt;
|-&lt;br /&gt;
|35||Whispers||Targeted by a [[Hvísla Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|55||Poisoned||Targeted by a [[Poisoned Darts]] or [[Wulfkin Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
|64||Blessed||Targeted by a [[Priestess]]&lt;br /&gt;
|-&lt;br /&gt;
|65||Decay||Targeted by a [[Lich]]&lt;br /&gt;
|-&lt;br /&gt;
|66||DemonicDarkness||Targeted by a [[Shadowcaster]] or a [[Sceptre of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|67||ContagiousBlight||Carried by a [[Fanatic]]&lt;br /&gt;
|-&lt;br /&gt;
|68||Blighted||Targeted by a [[Demon Lord]]&lt;br /&gt;
|-&lt;br /&gt;
|69||Inebriated||Targeted by a [[Temptress]] or [[Potion of Inebriation]]&lt;br /&gt;
|-&lt;br /&gt;
|70||Damned||Are a [[Damned]] role or a member of [[Bretheren of Blight]]&lt;br /&gt;
|-&lt;br /&gt;
|71||AbysmalProtection||Holding an [[Abysmal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|72||Pollymorphed||Forced avatar swap by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|73||SpittingFeathers||Forced speech change by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|74||ImImmortl||Forced speech change by an [[EssenceOfTheAncientOne]]&lt;br /&gt;
|-&lt;br /&gt;
|75||Crippled||Caught by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|76||PrimedBearTrap||Is protected by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|85||Resilience||Targeted by a [[Potion of Resilience]]&lt;br /&gt;
|-&lt;br /&gt;
|86||Cursed||Result of a [[Midnight Council]] Decision&lt;br /&gt;
|-&lt;br /&gt;
|88||Weakness||Targeted by a [[Potion of Weakness]]&lt;br /&gt;
|-&lt;br /&gt;
|90||StrongNeck||Holding an [[Iron Collar]]&lt;br /&gt;
|-&lt;br /&gt;
|91||PaxDemocracia||Holding an [[Amulet of Peace]]&lt;br /&gt;
|-&lt;br /&gt;
|96||Shadow||Targeted by a [[Shadowcaster]]&lt;br /&gt;
|-&lt;br /&gt;
|97||StrengthOfFenrir||Holding a [[Heart of Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
|98||Tenacious||Holding a [[Ring of Tenacity]] or [[Potion of Tenacity]] used on player&lt;br /&gt;
|-&lt;br /&gt;
|99||Shadow||Holding a [[Veil of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
|100||MartyrsProtection||Guarded by a [[Martyr&#039;s Crown]]&lt;br /&gt;
|-&lt;br /&gt;
|113||CouncilMember||Member of the [[Midnight Council]]&lt;br /&gt;
|-&lt;br /&gt;
|114||OverrunByRats||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|666||Doomed ||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|999||Vulnerability||Targeted by a [[Potion of Vulnerability]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Ancestral Lycanthropy]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Clumsy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Concussion]]|| Targeted by a [[War Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Greedy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Maimed]]|| Targeted by a [[War Axe]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Vigilant]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Merry]]|| Applied by Moderator or [[Elvish]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=2492</id>
		<title>Template:Auralist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=2492"/>
		<updated>2021-12-30T22:06:14Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #FFFFFF; font-size: larger; background-color: #01a28c; | List of Auras visible to the Aura Seer&lt;br /&gt;
!Order&lt;br /&gt;
!Name&lt;br /&gt;
!Cause&lt;br /&gt;
|-&lt;br /&gt;
|1||Bloodmark||Targeted by a [[Bloodletter]]&lt;br /&gt;
|-&lt;br /&gt;
|2||UnholyEavesdropper||Targeted by a [[Hell Helm]]&lt;br /&gt;
|-&lt;br /&gt;
|3||ThreatOfRetribution||Holding an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|4||AvatarOfRetribution||Activated an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|5||EnduringSpirit||Holding an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|6||PossessingSpirit||Activated an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|11||RiteOfFenrir||Targeted by a [[Blood Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|12||FenrirsPledge||Holding a [[Warg&#039;s Bracer]]&lt;br /&gt;
|-&lt;br /&gt;
|13||BloodSoaked||Holding a [[Bloody Wreath]]&lt;br /&gt;
|-&lt;br /&gt;
|14||WolfSkin||Holding a [[Wolf Pelt]]&lt;br /&gt;
|-&lt;br /&gt;
|15||DemonicEssence||Holding an [[Abyssal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|16||HoldingWeapon||Holding any weapon ([[Crossbow]], [[War Spear]] etc.)&lt;br /&gt;
|-&lt;br /&gt;
|22||CurseOfFenrir||Affected by a [[Sanguine Horn]]&lt;br /&gt;
|-&lt;br /&gt;
|23||SecondChance||Holding an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|24||ReincarnationSpell||Activated an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|33||RunicAura||Holding a [[Runes|Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|34||Spellbound||Targeted by a [[Temptress]] or a [[Staff of Bedazzlement]]&lt;br /&gt;
|-&lt;br /&gt;
|35||Whispers||Targeted by a [[Hvísla Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|55||Poisoned||Targeted by a [[Poisoned Darts]] or [[Wulfkin Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
|64||Blessed||Targeted by a [[Priestess]]&lt;br /&gt;
|-&lt;br /&gt;
|65||Decay||Targeted by a [[Lich]]&lt;br /&gt;
|-&lt;br /&gt;
|66||DemonicDarkness||Targeted by a [[Shadowcaster]] or a [[Sceptre of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|67||ContagiousBlight||Carried by a [[Fanatic]]&lt;br /&gt;
|-&lt;br /&gt;
|68||Blighted||Targeted by a [[Demon Lord]]&lt;br /&gt;
|-&lt;br /&gt;
|69||Inebriated||Targeted by a [[Temptress]] or [[Potion of Inebriation]]&lt;br /&gt;
|-&lt;br /&gt;
|70||Damned||Are a [[Damned]] role or a member of [[Bretheren of Blight]]&lt;br /&gt;
|-&lt;br /&gt;
|71||AbysmalProtection||Holding an [[Abysmal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|72||Pollymorphed||Forced avatar swap by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|73||SpittingFeathers||Forced speech change by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|74||ImImmortl||Forced speech change by an [[EssenceOfTheAncientOne]]&lt;br /&gt;
|-&lt;br /&gt;
|75||Crippled||Caught by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|76||PrimedBearTrap||Is protected by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|85||Resilience||Targeted by a [[Potion of Resilience]]&lt;br /&gt;
|-&lt;br /&gt;
|86||Cursed||Result of a [[Midnight Council]] Decision&lt;br /&gt;
|-&lt;br /&gt;
|88||Weakness||Targeted by a [[Potion of Weakness]]&lt;br /&gt;
|-&lt;br /&gt;
|90||StrongNeck||Holding an [[Iron Collar]]&lt;br /&gt;
|-&lt;br /&gt;
|91||PaxDemocracia||Holding an [[Amulet of Peace]]&lt;br /&gt;
|-&lt;br /&gt;
|96||Shadow||Targeted by a [[Shadowcaster]]&lt;br /&gt;
|-&lt;br /&gt;
|97||StrengthOfFenrir||Holding a [[Heart of Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
|98||Tenacious||Holding a [[Ring of Tenacity]] or [[Potion of Tenacity]] used on player&lt;br /&gt;
|-&lt;br /&gt;
|99||Shadow||Holding a [[Veil of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
|100||MartyrsProtection||Guarded by a [[Martyr&#039;s Crown]]&lt;br /&gt;
|-&lt;br /&gt;
|113||CouncilMember||Member of the [[Midnight Council]]&lt;br /&gt;
|-&lt;br /&gt;
|114||OverrunByRats||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|666||Doomed ||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|999||Vulnerability||Targeted by a [[Potion of Vulnerability]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Ancestral Lycanthropy]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Clumsy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Concussion]]|| Targeted by a [[War Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Greedy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Maimed]]|| Targeted by a [[War Axe]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Vigilant]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Merry]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Merry&amp;diff=2491</id>
		<title>Merry</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Merry&amp;diff=2491"/>
		<updated>2021-12-30T22:05:12Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: Created page with &amp;quot;Merry is an aura allocated to players by the moderator, or upon receiving a drink from Elvish.  When a player is Merry, they have all the effects of Inebriation and al...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Merry is an aura allocated to players by the moderator, or upon receiving a drink from [[Elvish]].&lt;br /&gt;
&lt;br /&gt;
When a player is Merry, they have all the effects of [[Inebriation]] and also have their speech patterns during the day altered to appear drunk.&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Elvish&amp;diff=2490</id>
		<title>Elvish</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Elvish&amp;diff=2490"/>
		<updated>2021-12-30T22:03:16Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: Created page with &amp;quot;Elvish is a village aligned role with an additional win condition to make everyone Merry or recruit all the Elves in the game.  &amp;#039;&amp;#039;&amp;#039;This is a Holiday Role and rarely appear...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elvish is a village aligned role with an additional win condition to make everyone [[Merry]] or recruit all the Elves in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are the merry Elf King, also known as Elvish.&lt;br /&gt;
&lt;br /&gt;
You may give a player a drink at night, if they are an elf, they will join your party and your night chat.&lt;br /&gt;
&lt;br /&gt;
If they are not an elf, your drink will leave them feeling rather [[Merry]] themselves&lt;br /&gt;
&lt;br /&gt;
In addition to your village win conditions, all living elves must be in your party OR all other living players must be [[Merry]]&lt;br /&gt;
&lt;br /&gt;
Be aware, there may be someone out there trying to get rid of the elves!&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Will_Feral&amp;diff=2489</id>
		<title>Will Feral</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Will_Feral&amp;diff=2489"/>
		<updated>2021-12-30T22:02:04Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Will Feral is a neutral aligned, solo-evil role. They win by killing all the elves in the game before the game ends.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are Will Feral. You live alone and hunt in the forest nearby this village. You would prefer to live in peace, but those bloody elves like to get drunk and sing songs all the time.&lt;br /&gt;
&lt;br /&gt;
You can attack a player at night, if they are an elf or viewed as Wolfpack, you will try to kill them. You will spare anyone else.&lt;br /&gt;
&lt;br /&gt;
You will leave the village once all the elves are dead&lt;br /&gt;
&lt;br /&gt;
The Seer will check you as a member of the Wolfpack&lt;br /&gt;
&lt;br /&gt;
You do not use Witchcraft&lt;br /&gt;
&lt;br /&gt;
You are night immune&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Will_Feral&amp;diff=2488</id>
		<title>Will Feral</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Will_Feral&amp;diff=2488"/>
		<updated>2021-12-30T22:01:16Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: Created page with &amp;quot;Will Feral is a neutral aligned, solo-evil role. They win by killing all the elves in the game before the game ends.  &amp;#039;&amp;#039;&amp;#039;This is a Holiday Role and rarely appears outside of s...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Will Feral is a neutral aligned, solo-evil role. They win by killing all the elves in the game before the game ends.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are Will Feral. You live alone and hunt in the forest nearby this village. You would prefer to live in peace, but those bloody elves like to get drunk and sing songs all the time.&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Thief%27s_Cowl&amp;diff=2450</id>
		<title>Thief&#039;s Cowl</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Thief%27s_Cowl&amp;diff=2450"/>
		<updated>2021-11-13T21:34:42Z</updated>

		<summary type="html">&lt;p&gt;ShaneMcC: /* Usage Text */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Thief&#039;s Cowl is an [[item]] that will allow you to steal items from a single target player. Using the Cowl will [[Role-Block]] you and prevent use of other items.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Activated&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=Yes&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:A Thief&#039;s Cowl can be used to steal items from a target player.&lt;br /&gt;
:Using the Cowl will Roleblock you.&lt;br /&gt;
:You cannot use a Thief&#039;s Cowl and another item on the same night&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
Upon activating this item you see the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will use your Thief&#039;s Cowl on &amp;lt;TargetPlayer&amp;gt; - all previous item uses have been cancelled&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>ShaneMcC</name></author>
	</entry>
</feed>