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	<id>https://unofficialhowtoplay.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Niji</id>
	<title>Unofficial werewolv.es How To Play - User contributions [en]</title>
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	<updated>2026-06-10T12:21:12Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4015</id>
		<title>KDM-002</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4015"/>
		<updated>2026-01-08T08:46:50Z</updated>

		<summary type="html">&lt;p&gt;Niji: /* kdm-002 day 6 update - 06 Jan */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Updates from modin regarding kdm-002&lt;br /&gt;
&lt;br /&gt;
== kdm-002 day 8 update - 08 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Greetings &amp;lt;Name&amp;gt;,  loyal resident of kdm-002&lt;br /&gt;
&lt;br /&gt;
This update mostly concerns the affairs of the nobility, and their reasons for wanting to off each other in nasty ways.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction Pledge Bonus (Factions)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nobles can now pledge a Province to a faction (from the Province item if they control it). Village / Evil Factions gain a small influence bonus from having a Province pledged to them. Evil factions will be aware of pledges to them, village will not.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End Game Scoring (Factions)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Most of the game don&#039;t give a monkeys about victory points, they simply want to be the faction that has the most Provinces pledged to them by game end. Neutral Provinces count as half a Province towards the village tally. Control of Highmere breaks ties.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End Game Victory Points (Nobles)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nobles gain 3VP per Province they control and 4VP for controlling Highmere. There is 1 bonus VP awarded to the Noble that ends the game with the most Influence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Faction Pledge Victory Points (Nobles)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nobles gain 3VP &#039;&#039;&#039;per day&#039;&#039;&#039; if they have the most Provinces pledged to a faction. E.g. Noble A has 2 pledged to Village, Noble B has 2 pledged to Village, Noble C has 3 to Wolfpack, Noble D has 2 to Wolfpack, Noble E has 1 to Coven. Only Noble C and E would receive their bonuses that day.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory Point Purchase (Nobles)&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nobles can also buy Victory Points throughout the game for Influence&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noble Successors&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Nobles can name a successor if they control a Great Hall. If the Noble dies and the Successor accepts, they will become a Noble aligned to their current faction. They retain their faction win conditions, however can accrue victory points on behalf of their Noble&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Province Claims / Capture&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Reminder for the rules of Province claiming. A Noble may attempt to claim any one Province per night. If it is not already claimed and they bid the most influence, they will claim it.&lt;br /&gt;
&lt;br /&gt;
Nobles can take a claim from another by attacking and winning the battle for a Province.&lt;br /&gt;
&lt;br /&gt;
On death, all claims held by a Noble are lost and can be claimed by other Nobles. Should the Noble have had a successor, they will not automatically receive the claims and must try to reclaim them the same way other Nobles would.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;SUMMARIES USE IS FOR WINNERS&#039;&#039;&#039; - The removal of less relevant information and keeping them succinct is also for winners. Be a winner.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== kdm-002 day 6 update - 06 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;G&#039;day &amp;lt;Name&amp;gt;, I hope you&#039;re not in Silverdale...&lt;br /&gt;
&lt;br /&gt;
A quick note on the battles, players in neighbouring Provinces can lend support. Obviously, if that neighbour is attacking, this is moot. I&#039;ll try address that in time, but don&#039;t do anything silly like lend support from Auldstan in the battle WITH Auldstan.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;End date mix up&#039;&#039;&#039; - Sorry, completely fat fingered this one. Please vote in this poll on the game end date - &amp;lt;nowiki&amp;gt;https://strawpoll.com/NPgxepozAZ2&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Repeated mod announce from yesterday in chat&#039;&#039;&#039; - &#039;ve been asked to verify, so will do so publicly. I am not sure if the old code that determined factioned status (the only previously mentioned) would take into account a player consorting with Gremlins and appearing in many Province chats as actually being in all of them or just their &amp;quot;true home, and I don&#039;t have the time to dig properly I&#039;m afraid.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE USE SUMMARIES MORE&#039;&#039;&#039; - I suggest using the chat for active discussion. Your position, suspicions, trusts, reasons and other thoughts etc should be put into your summary for players to read up on. Trying to keep/read up with the day chat is nigh on impossible.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== kdm-002 day 4 update - 04 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hello &amp;lt;Name&amp;gt;, this is your captain speaking.&lt;br /&gt;
&lt;br /&gt;
Again I must apologise for the mishandling of Province alignments, I want to re-iterate that any alignments viewed so far are using &#039;&#039;&#039;older code that does not reflect the &amp;gt;50% rule as previously stated.&#039;&#039;&#039;. The older code grouped the players in the Province by faction, then picked the largest one (or RNG&#039;d in the case of a tie) more akin to the most excellent, with no problems whatsoever, First Past The Post system.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Provincial Alignment No Longer Automatically Updates&#039;&#039;&#039; - You will no longer see the alignment of your Province update at nightfall, you will need to use a Diplomatic Seal to check (you can check any Province with this). Your Provinces summary will update to reflect your last known checks&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Province Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority - &lt;br /&gt;
&lt;br /&gt;
1) Evil faction if a single evil faction has &amp;gt;50% of current players in the province &lt;br /&gt;
&lt;br /&gt;
2) Evil faction if the controlling player has pledged it to said faction &lt;br /&gt;
&lt;br /&gt;
3) Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
&lt;br /&gt;
4) Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Noble Control&#039;&#039;&#039; - Nobles can attempt to claim control of a Province if no other player controls it (this is different to Provincial faction alignment). A Noble does not need to be inside a Province to control it. If a Province is already controlled by a Noble, the only way to gain control is by 1) Killing the Noble then claiming it or 2) Attacking the Province and winning the battle.&lt;br /&gt;
&lt;br /&gt;
Losing a battle has negative consequences for the players located in the Province&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Sabotage&#039;&#039;&#039; - A Sabotage action is in the works, which has a chance to damage or destroy a random building from a Provinces&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PLEASE USE SUMMARIES MORE&#039;&#039;&#039; - I suggest using the chat for active discussion. Your position, suspicions, trusts, reasons and other thoughts etc should be put into your summary for players to read up on. Trying to keep/read up with the day chat is nigh on impossible.&lt;br /&gt;
&lt;br /&gt;
I am also confirming receiving an email from someone I have ASV&#039;d for because of serious meta. Hopefully they will be back tomorrow.&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== kdm-002 update - 03 Jan ==&lt;br /&gt;
&amp;lt;blockquote&amp;gt;Hello everyone&lt;br /&gt;
&lt;br /&gt;
this is your captain speaking. I&#039;d like to apologise for last night&#039;s turbulence and give you all a quick flight update. Just before I do however, a note to the couple that the in-flight CCTV caught on camera going into the toilets together, we did note that you embarked with and are sat next to different people.&lt;br /&gt;
&lt;br /&gt;
The secret button now works - If you are in a Province this should give you a hidden day time chat to the rest of the Province under a pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Provincial Census&#039;&#039;&#039; - Allows you to check a player to find out their provincial pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Diplomatic Seal&#039;&#039;&#039; - Allows you to check a the alignment of a single Province each night&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Province &#039;&#039;&#039;Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority -&lt;br /&gt;
&lt;br /&gt;
# Evil faction if a single evil faction has &amp;gt;50% of current players in the province&lt;br /&gt;
# Evil faction if the controlling player has pledged it to said faction&lt;br /&gt;
# Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
# Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
Battles will be possible from tonight&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&amp;lt;/blockquote&amp;gt;&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4012</id>
		<title>KDM-002</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=KDM-002&amp;diff=4012"/>
		<updated>2026-01-03T12:58:00Z</updated>

		<summary type="html">&lt;p&gt;Niji: readability&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&#039;&#039;Modin sent this email today:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Hello everyone &lt;br /&gt;
&lt;br /&gt;
this is your captain speaking. I&#039;d like to apologise for last night&#039;s turbulence and give you all a quick flight update. Just before I do however, a note to the couple that the in-flight CCTV caught on camera going into the toilets together, we did note that you embarked with and are sat next to different people.&lt;br /&gt;
&lt;br /&gt;
The secret button now works - If you are in a Province this should give you a hidden day time chat to the rest of the Province under a pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Provincial Census&#039;&#039;&#039; - Allows you to check a player to find out their provincial pseudonym&lt;br /&gt;
&lt;br /&gt;
New Item: &#039;&#039;&#039;Diplomatic Seal&#039;&#039;&#039; - Allows you to check a the alignment of a single Province each night&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Province &#039;&#039;&#039;Alignment&#039;&#039;&#039; - Alignment is determined in this order of priority -&lt;br /&gt;
&lt;br /&gt;
# Evil faction if a single evil faction has &amp;gt;50% of current players in the province&lt;br /&gt;
# Evil faction if the controlling player has pledged it to said faction&lt;br /&gt;
# Village if &amp;gt;50% of the population are village and the controlling player has pledged&lt;br /&gt;
# Neutral if otherwise&lt;br /&gt;
&lt;br /&gt;
Battles will be possible from tonight&lt;br /&gt;
&lt;br /&gt;
Thanks,&lt;br /&gt;
&lt;br /&gt;
Mark - Site Creator&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Elvish&amp;diff=3994</id>
		<title>Elvish</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Elvish&amp;diff=3994"/>
		<updated>2025-12-08T16:21:05Z</updated>

		<summary type="html">&lt;p&gt;Niji: added ability message and notes&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Elvish is a village aligned role with an additional win condition to make everyone [[Merry]] or recruit all the Elves in the game.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are the merry Elf King, also known as Elvish.&lt;br /&gt;
&lt;br /&gt;
You may give a player a drink at night, if they are an elf, they will join your party and your night chat.&lt;br /&gt;
&lt;br /&gt;
If they are not an elf, your drink will leave them feeling rather [[Merry]] themselves&lt;br /&gt;
&lt;br /&gt;
In addition to your village win conditions, all living elves must be in your party OR all other living players must be [[Merry]]&lt;br /&gt;
&lt;br /&gt;
Be aware, there may be someone out there trying to get rid of the elves!&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
  If you decide to try to recruit or make a player merry, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will give &amp;lt;AvatarName&amp;gt; a merry old drink.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
When Elvish makes a Drunk role merry, they will be [[Inebriation|inebriated]] twiece and have 2 separate chances of forgetting their intel.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Witch_Doctor&amp;diff=3410</id>
		<title>Witch Doctor</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Witch_Doctor&amp;diff=3410"/>
		<updated>2023-07-23T08:54:57Z</updated>

		<summary type="html">&lt;p&gt;Niji: /* Ability Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Witch Doctor.png|thumb|The Witch Doctor]]&lt;br /&gt;
&lt;br /&gt;
The Witch Doctor has the ability to revive twice during the game but any of those revived players that are alive when the Witch Doctor dies, will also die.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Witch Doctor. You may bring two players back from the dead, but if you die, they die along with you.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You use Witchcraft&lt;br /&gt;
:Your ability can be refreshed but your revived targets will still die if you die also&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
Upon choosing a player to revive you will see a message stating:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will revive &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon a successful revive all players will see the following message in the morning:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; has been revived by a mysterious force!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If you are refreshed you gain back both revives. If you are refreshed when you have only used one revive, you will go back to two revives (not three).&lt;br /&gt;
* All of the revived targets will die when the Witch Doctor dies. &lt;br /&gt;
* If the Witch Doctor is killed at night, the Revives will die at nightfall the following day. They get a whole day to talk and vote.&lt;br /&gt;
* If the Witch Doctor is lynched, the Revives will die the following morning.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Witch_Doctor&amp;diff=3409</id>
		<title>Witch Doctor</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Witch_Doctor&amp;diff=3409"/>
		<updated>2023-07-23T08:52:26Z</updated>

		<summary type="html">&lt;p&gt;Niji: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Witch Doctor.png|thumb|The Witch Doctor]]&lt;br /&gt;
&lt;br /&gt;
The Witch Doctor has the ability to revive twice during the game but any of those revived players that are alive when the Witch Doctor dies, will also die.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Witch Doctor. You may bring two players back from the dead, but if you die, they die along with you.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You use Witchcraft&lt;br /&gt;
:Your ability can be refreshed but your revived targets will still die if you die also&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If you are refreshed you gain back both revives. If you are refreshed when you have only used one revive, you will go back to two revives (not three).&lt;br /&gt;
* All of the revived targets will die when the Witch Doctor dies. &lt;br /&gt;
* If the Witch Doctor is killed at night, the Revives will die at nightfall the following day. They get a whole day to talk and vote.&lt;br /&gt;
* If the Witch Doctor is lynched, the Revives will die the following morning.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Vassal&amp;diff=3304</id>
		<title>Vassal</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Vassal&amp;diff=3304"/>
		<updated>2023-06-29T18:29:10Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Vassal is a neutral role, that can pledge their allegiance once per game to a one player. Now their win condition becomes that of the player they pledged to. They win if the player they are allied with wins the game. If the vassal has not pledged and the game ends they loose. The ability can only be used once per game.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Neutrals|Neutral]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Unknown&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=None&lt;br /&gt;
|ntralignment=Balanced Scales&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
: You are a Vassal. You must pledge to another player and win the game with them.&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
* Help the player you pledged allegiance to win the game&lt;br /&gt;
: &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
* Once per game you may pledge to another player, you win the game if that player wins&lt;br /&gt;
* Your ability can be refreshed (e.g. by a [[Potion of Restoration]] allowing you to pledge to a different player&lt;br /&gt;
* If you haven&#039;t pledged before the game ends (or you die) you lose&lt;br /&gt;
* You will appear neutral to intel checks even after pledging&lt;br /&gt;
* You cannot innately kill and do not use Witchcraft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
Tonight you will pledge to &amp;lt;Avatar Name&amp;gt;.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Displaced&amp;diff=3303</id>
		<title>Displaced</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Displaced&amp;diff=3303"/>
		<updated>2023-06-29T18:25:50Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Displaced.png|thumb|The Displaced]]&lt;br /&gt;
&lt;br /&gt;
The Displaced is created by being the target of an [[Essence Thief]]. To win, they must find the Essence Thief and regain the role that was stolen from them.&lt;br /&gt;
&lt;br /&gt;
Each night, the Displaced can visit one player, living or dead, to try and regain their role. If the target is the Essence Thief, then the Essence Thief will revert back to normal and die while the Displaced will regain their role. If the target is not the Essence Thief, then nothing will happen.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This role mostly appears in speed games, but can appear in player hosted 24 h games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Neutrals|Neutral]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=None&lt;br /&gt;
|ntralignment=Balanced Scales&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are Displaced. Something has stolen your Essence, you must recover it before the game ends&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Recover your Essence from the Player that stole it and continue with your original win condition&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:An Essence Thief has targeted you, you must work out who it was and recover your Essence before the game is over&lt;br /&gt;
:Each night you may visit a player (living or dead) to search them for your Essence&lt;br /&gt;
:If you are still Displaced when the game ends, you lose&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*If the role that was stolen has limited uses (such as a [[Militia]]), then when the Displaced regains their role all the uses will be refreshed.&lt;br /&gt;
*The Displaced can visit the graveyard, so it is possible to regain their role even if the Essence Thief is killed before they are found.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Acolyte&amp;diff=3298</id>
		<title>Acolyte</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Acolyte&amp;diff=3298"/>
		<updated>2023-06-29T18:22:57Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Acolyte.png|thumb|The Acolyte]]&lt;br /&gt;
&lt;br /&gt;
The Acolyte is the basic role for the [[Coven]]. They have no special powers or abilities.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
The Acolyte has no ability messages.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If a Coven member is purged or purified, they will become an Acolyte.&lt;br /&gt;
* If a Puppet is purified, they will be unable to be controlled by the [[Puppetmaster]].&lt;br /&gt;
* If a Puppetmaster is purified, they will be unable to control either of their puppets.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Cult_Thief&amp;diff=3297</id>
		<title>Cult Thief</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Cult_Thief&amp;diff=3297"/>
		<updated>2023-06-29T18:22:13Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cult Thief.png|thumb|The Cult Thief]]&lt;br /&gt;
&lt;br /&gt;
Each night, the Cult Thief is able to target a player and [[Item Stealing|steal]] all of their items.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Cult Thief. You can steal items from other players to help the Bloodmoon Cult.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: During the night you may visit a player to rob them of their items.&lt;br /&gt;
: Normal protection roles (Protector, Huntsman etc) offer no guiard against your ability&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Cult Thief acts as a Bloodmoon Cult [[Thief]]&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Ghoul&amp;diff=3295</id>
		<title>Ghoul</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Ghoul&amp;diff=3295"/>
		<updated>2023-06-29T18:17:01Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Ghoul.png|thumb|The Ghoul]]&lt;br /&gt;
&lt;br /&gt;
The Ghoul has the ability to consume the roles of dead players and gain an ability to use the following night depending on what was consumed. &lt;br /&gt;
:If the Ghoul consumes a killing role, then they gain a kill.&lt;br /&gt;
:If the Ghoul consumes a Witchcraft role, then they gain a role check (similar to a [[Bloodhound]]).&lt;br /&gt;
:If the Ghoul consumes any other type of role, then they gain a stalk (similar to a [[Stalker]]).&lt;br /&gt;
&lt;br /&gt;
If the Ghoul consumes an Undead role, then they instead become the role they consume, and the target is changed into a [[Wight]]. &lt;br /&gt;
&lt;br /&gt;
Sometimes, a Ghoul will start with one of the three possible powers, instead of having to consume first.&lt;br /&gt;
:A Hungry Ghoul starts with a kill.&lt;br /&gt;
:An Enchanted Ghoul starts with a role check.&lt;br /&gt;
:A Cunning Ghoul starts with a stalk.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Ghoul. You consume corpses to gain a power the following night of either a stalk, role check or kill.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Undead&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You feed on the essence of dead players and may use any power found on the next night&lt;br /&gt;
:After you use your power you must feed on a different dead player to gain a new power&lt;br /&gt;
:If you feed on an Undead player, you will become their role and they will become a Wight&lt;br /&gt;
:You cannot feed from the same player twice&lt;br /&gt;
:If you feed on a killing role, you are granted a kill (Killing roles include all wolf roles, Huntsman, Militia and Witch Hunters)&lt;br /&gt;
:If you feed on a witch craft role, you are granted a role check&lt;br /&gt;
:If you feed on any other role, you are granted a stalk&lt;br /&gt;
:If you feed on dead player that has any items, you will steal them&lt;br /&gt;
:You are a member of the Undead and can talk with them at night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you have to gain a new ability you see the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You will need to consume a corpse for a fresh power&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you consume the power of a payer you see this text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will consume the power of &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When you use your ability you see the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you find out what role &amp;lt;AvatarName&amp;gt; has&#039;&#039; for a [[Bloodhound]] check&lt;br /&gt;
: &#039;&#039;Tonight you will follow &amp;lt;AvatarName&amp;gt; and see who they visit&#039;&#039; for a [[Stalker]] check&lt;br /&gt;
: &#039;&#039;Tonight you will kill &amp;lt;AvatarName&amp;gt;&#039;&#039; for a kill&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*A Ghoul cannot consume the same body twice.&lt;br /&gt;
*Two Ghouls cannot consume the same body during the same night.&lt;br /&gt;
*If a Ghoul consumes a target and that target has any items, the Ghoul will steal the items.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Furie&amp;diff=3293</id>
		<title>Furie</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Furie&amp;diff=3293"/>
		<updated>2023-06-29T18:16:31Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Furie.png|thumb|The Furie]]&lt;br /&gt;
&lt;br /&gt;
The Furie uses the indecision of a no lynch to kill a player the following night. If a player is lynched the Furie can protect a player from harm at night, similar to a [[Protector]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Furie. If the village fails to lynch, you can kill that night. Otherwise you can protect a player from harm.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Your night time ability is based on whether or not the village lynches that day&lt;br /&gt;
:If the village fails to lynch, your visit will kill&lt;br /&gt;
:Your kill can be stopped by a Protector a Huntsman normally (the latter will kill you)&lt;br /&gt;
:If the village has lynched a player, your visit will protect - the same as a village Protector&lt;br /&gt;
:You can protect the same target multiple nights in a row&lt;br /&gt;
:You cannot visit yourself&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Frankenstein&amp;diff=3291</id>
		<title>Frankenstein</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Frankenstein&amp;diff=3291"/>
		<updated>2023-06-29T18:16:03Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Frankenstein starts with a [[Empty Avatars|Corpse]] in the [[Graveyard]]. Each night, Frankenstein can visit a dead body to try and find parts to complete their experiment and revive their monster. Three parts are needed to complete the experiment: a player who is a Witchcraft user, a player who is a killer and a village aligned player. Once all three are collected, the monster is revived.&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Halloween Holiday games.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Role Text ==&lt;br /&gt;
&lt;br /&gt;
:You are Dr Frankenstein. You are convinced you can find a way to help mankind cheat death, and need to spend some time digging in the graveyard to prove it.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You need to collect specific parts from the recently deceased for your experiment&lt;br /&gt;
:You need to find a player that was versed in witchcraft so life can be restored&lt;br /&gt;
:You need to find a player capable of murder so your creation has the strength to maintain that life&lt;br /&gt;
:You need to find a village aligned player so your creation will help the innocent&lt;br /&gt;
:Once alive, you should be able to direct your creation to be of great help to the village&lt;br /&gt;
&lt;br /&gt;
== Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you select your target for the night, you will receive the following message:&lt;br /&gt;
:&#039;&#039;Tonight you will scavenge the grave of &amp;lt;AvatarName&amp;gt; for your work&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If your check is successful, you will receive the following message, dependent on what you found:&lt;br /&gt;
:&#039;&#039;You have found a source of magic&#039;&#039;&lt;br /&gt;
:&#039;&#039;You have found a source of innocence&#039;&#039;&lt;br /&gt;
:{{missing info}}&lt;br /&gt;
&lt;br /&gt;
If your check is unsuccessful, you will receive the following message:&lt;br /&gt;
:&#039;&#039;You did not find anything of use&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*You can collect multiple sources from the same body, at the same time.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Founder&amp;diff=3289</id>
		<title>Founder</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Founder&amp;diff=3289"/>
		<updated>2023-06-29T18:15:32Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Founder.png|thumb|The Founder, the enigmatic &#039;&#039;de jure&#039;&#039; leader of the Midnight Council. In practice, they are merely an influential member.]]&lt;br /&gt;
&lt;br /&gt;
The Founder is a village aligned role, that can appoint a member to the [[Midnight Council]] once during a game. The Founder is automatically a member of the council.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Founder. You helped shape this village in the early days and will form part of its Council.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You will automatically be part of the council without the need to be voted for&lt;br /&gt;
:You can appoint one player to the council&lt;br /&gt;
:The council will be voted for on Night 1 and have decisions to make each subsequent night&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
Upon selecting a player to appoint to the council you will see the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will invite &amp;lt;AvatarName&amp;gt; into the Midnight Council&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* If you attempt to appoint a player on the same night they are elected to the council by votes from the [[Midnight Council Ballot]], the votes on that person still count and your recruit will still be used&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Fanatic&amp;diff=3286</id>
		<title>Fanatic</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Fanatic&amp;diff=3286"/>
		<updated>2023-06-29T18:15:06Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Fanatic.png|thumb|Oh My Gosh, He&#039;s Utterly Insane And He&#039;s Coming Right At Us]]&lt;br /&gt;
&lt;br /&gt;
The Fanatic has an incurable [[Blight|blight]] that they can spread by [[Visiting|visiting]] other players. In addition, when they do visit a player, they [[Item Stealing|steal]] one of that player&#039;s [[Items|items]] at random.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Brethren of Blight]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Demons]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Demons]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Fanatic. You have voluntarily covered yourself in Blight and wish to spread it&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:You win if the Demons win&lt;br /&gt;
:All Brethren are seen as &#039;members of the Brethren of Blight&#039; by a Seer&lt;br /&gt;
:You count as village aligned for victory parity conditions&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You are inflicted with an incurable Blight which will spread to anyone you visit&lt;br /&gt;
:You can steal one item (randomly selected) from a living player you visit each night&lt;br /&gt;
&lt;br /&gt;
==Abiltity Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Familiar&amp;diff=3284</id>
		<title>Familiar</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Familiar&amp;diff=3284"/>
		<updated>2023-06-29T18:14:40Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Familiar.png|thumb|The Familiar]]&lt;br /&gt;
&lt;br /&gt;
The Familiar is aligned with the specific Vampire that recruited them. They can come in five different variants: [[Courtesan]], [[Gravedigger]], [[Harlot]], [[Militia]] or [[Stalker]]. They are identical to the village counterpart in every way except their for their alignment.&lt;br /&gt;
&lt;br /&gt;
A [[Vampire]] can only recruit Stalker Familiars. If the Vampire dies, the Familiar will be given a target to try and kill. If they succeed, the Vampire player will switch with the Familiar player and assume their avatar.&lt;br /&gt;
&lt;br /&gt;
A [[Vampire Master]] can only recruit [[Gravedigger]], [[Militia]] or [[Stalker]] variants, but it will be random what role the Familiar becomes. If the Vampire Master dies, they will be revived into the avatar of their oldest surviving Familiar during the following morning.&lt;br /&gt;
&lt;br /&gt;
A [[Vampire Countess]] can only recruit [[Courtesan]], [[Gravedigger]] or [[Harlot]] variants, but it will be random what role the Familiar becomes. If the Vampire Countess dies, their oldest surviving Familiar will become the new Vampire Countess.&lt;br /&gt;
&lt;br /&gt;
The conversion from Familiar to [[Vampire Countess]] or the revive of the [[Vampire Master]] occurs the morning following the death of the Vampire. In the case of a lynch this will be the next day, but if the Vampire is killed at night (eg by ignited [[Blight]] or when under the effect of a [[Potion of Vulnerability]]) then the conversion will happen immediately the same morning.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Familiar]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No(Not Militia), Yes(Militia)&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Vampires]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Vampires]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Dove(Not Militia), Death(Militia)&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
 &lt;br /&gt;
When you are recruited, you receive the following message in the morning from the Vampire:&lt;br /&gt;
: &#039;&#039;You belong to me, now&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*If the game has multiple Vampires/Vampire Masters, each one is it&#039;s own separate team (often referred to as a &amp;quot;basement&amp;quot;).&lt;br /&gt;
*when you get recruited the Vampire that turned you will steal your items.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Essence_Thief&amp;diff=3282</id>
		<title>Essence Thief</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Essence_Thief&amp;diff=3282"/>
		<updated>2023-06-29T18:14:05Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Essence Thief.png|thumb|The Essence Thief]]&lt;br /&gt;
&lt;br /&gt;
Once per game, the Essence Thief can steal the role of another player. To win, the Essence Thief must keep that role until the end of the game in addition to any other win conditions the stolen role has.&lt;br /&gt;
&lt;br /&gt;
The victim of an Essence Thief becomes [[Displaced]] and will be attempting to regain their role from the Essence Thief.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This role mostly appears in speed games, but can appear in player hosted 24 h games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Neutrals|Neutral]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=None&lt;br /&gt;
|ntralignment=Balanced Scales&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:You are an Essence Thief. You must steal the essence of a player and hold onto it until the game ends.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Steal the Essence of another player and hold onto it until the game is over&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:Each night you may attempt to steal the Essence of a living play&lt;br /&gt;
:If the player is Night Immune or protected, your attempt will fail&lt;br /&gt;
:If you successfully steal the Essence of another player, you become that role&lt;br /&gt;
:Your victim will become a &#039;Displaced&#039; and will be trying to steal their Essence back from you, this will kill you and you will lose the game&lt;br /&gt;
:I just lost the game&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
Tonight you attempt to steal the Essence of &amp;lt;Avatar Name&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*When an Essence Thief is successful, they become the stolen role, including gaining any night chats or win conditions associated with the role.&lt;br /&gt;
*An Essence Thief cannot steal a role from a player who is [[Night Immune|night immune]].&lt;br /&gt;
*If the role has a limited use ability (such as a [[militia]]), the Essence Thief will have all the uses fully available even if the target has used their ability already.&lt;br /&gt;
*If they are caught by the Displaced, the Essence Thief will revert back to normal and die causing them to lose the game.&lt;br /&gt;
*If the game ends and the Essence Thief has not used their ability, they lose the game.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Elf_and_Safety_Ossifer&amp;diff=3279</id>
		<title>Elf and Safety Ossifer</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Elf_and_Safety_Ossifer&amp;diff=3279"/>
		<updated>2023-06-29T18:13:15Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each night, the Elf and Safety Ossifer can visit another player and create a [[Heavy Shield]] for that player. However, this action can fail as they are [[Inebriation|drunk]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
You are an Elf, who is a safety Ossifer... Officer for the village. At night you can visit a player to give them a brand new heavy shield! As long as you don&#039;t drink too much of the festive punch beforehand...&lt;br /&gt;
&lt;br /&gt;
Objectives&lt;br /&gt;
Eliminate all evil doers&lt;br /&gt;
&lt;br /&gt;
You can gift heavy shields to players by visiting them&lt;br /&gt;
You like to drink&lt;br /&gt;
Sometimes you&#039;ll wake up with a hangover, which means you had a little too much punch and forgot to deliver the shield&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you select your target, you will receive the following message:&lt;br /&gt;
:&#039;&#039;Tonight you will visit &amp;lt;AvatarName&amp;gt; and give them a heavy shield for safety reasons. But first - a small glass of punch.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The chances of failing the action because of being drunk is the same as with a [[Drunk Seer]].&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=ElfIsolator&amp;diff=3276</id>
		<title>ElfIsolator</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=ElfIsolator&amp;diff=3276"/>
		<updated>2023-06-29T18:12:48Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each night, the ElfIsolator can target a player and isolate them, causing them to be unable to talk in any night chat they may be in. This effect takes place the following night after being targeted.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are an Elf Isolator, you will ensure people keep their distance from each other.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Eliminate all evil doers&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: You may play an isolation spell around a player, preventing them from joining any night chat the following night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Elder&amp;diff=3274</id>
		<title>Elder</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Elder&amp;diff=3274"/>
		<updated>2023-06-29T18:12:10Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Elder.png|thumb|The Elder]]&lt;br /&gt;
&lt;br /&gt;
The first time the Elder is attacked during the night, they are protected from the attack, even if it normally goes through protection (e.g [[Witch]] or [[Militia]]). If the Village lynches the Elder during the day, all [[Village]] roles will be replaced with the [[Villager]] role.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are an Elder. The first time you are attacked at night, you will not die. If the village executes you, they will lose all their abilities.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Your extra life will save you even from Militia shots and Witch potions&lt;br /&gt;
:You will not know if you lose your extra life&lt;br /&gt;
:If you are executed by the village all village power roles will lose their powers and become Villagers&lt;br /&gt;
:If you die at night the village does not lose their powers&lt;br /&gt;
:You use Witchcraft&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
There is no ability text associated with the Elder.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* Even village roles in the graveyard are transformed into the [[Villager]] role.&lt;br /&gt;
* Roles that believe themselves to be a basic villager, such as [[Insomniac]], [[Sleepwalker]], [[Lycan]] will keep their roles and will not revert once an Elder is lynched.&lt;br /&gt;
* The Elder has additional protection, meaning kills that are normally [[Kill Type|penetrating]] will not work the first time they are attempted to be killed. This will also save you from ignition (such as from a [[Demon Lord]]).&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Stalker&amp;diff=3271</id>
		<title>Stalker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Stalker&amp;diff=3271"/>
		<updated>2023-06-29T18:11:16Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Stalker.png|thumb|The Stalker]]&lt;br /&gt;
&lt;br /&gt;
The Stalker can select a target once per night and will follow that player. In the morning the Stalker receives a report about which other players that person performed a [[Visiting|visit]] action on. The Stalker does not see [[Visiting|self-visits]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
: You are a Stalker. Once per night you can see who a player visits.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: You can use your power once per night&lt;br /&gt;
: You can stalk the same person on consecutive nights&lt;br /&gt;
: If your target visits themselves, you will receive the same report that you would if they visited nobody&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
If your target visited nobody, or performed a self-visit, in the morning you will see:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; did not leave their house.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If your target did visit one or more people the report you see in the morning is:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Last night you saw &amp;lt;AvatarName&amp;gt; leave their house and visit &amp;lt;AvatarName2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* You are able to stalk the same person multiple nights in a row.&lt;br /&gt;
* The Stalker sees all abilities and items that use the [[Visiting|visit]] mechanic.&lt;br /&gt;
* If a player passes an item they own, they will not be seen making a visit. Using an item can produce a visit.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
===Drunk Stalker===&lt;br /&gt;
&lt;br /&gt;
The Drunk Stalker functions exactly the same as a normal Stalker except they are under the effects of [[inebriation]] so they may not always receive their check in the morning.&lt;br /&gt;
&lt;br /&gt;
====Role Text====&lt;br /&gt;
&lt;br /&gt;
:You are a Drunk Harlot. You may check a player each night to see who they visit. On your travels, you&#039;ll find a tavern and go say hello for a drink or two&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Once per night you can see who a player visited.&lt;br /&gt;
:Some nights the tavern might feel very warm and cosy - oh go on then - just one more&lt;br /&gt;
&lt;br /&gt;
====Ability Messages====&lt;br /&gt;
&lt;br /&gt;
When you select you target for the night, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will see who Kestrel visits - but before that you&#039;ll nip to the pub for a quick one&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you do get drunk in the morning, you receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You wake up with a hell of a hangover. You can&#039;t remember anything about last night.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are successful, you receive the following message, if the target visited another player:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Last night you saw &amp;lt;AvatarName&amp;gt; leave their house and visit &amp;lt;AvatarName2&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are successful, you receive the following message, if the target visited themselves or did not visit:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; did not leave their house.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Seer&amp;diff=3270</id>
		<title>Seer</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Seer&amp;diff=3270"/>
		<updated>2023-06-29T18:10:51Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Seer.png|thumb|The Seer]]&lt;br /&gt;
&lt;br /&gt;
Each night, the Seer can target one player to check their alignment.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Seer. You have the gift of second sight and can check players for evil. You must guide the village into making the correct lynches&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You can check the alignment (not full role) of a player once per night&lt;br /&gt;
:Puppets &amp;amp; Zombies are an exception - you will see these as part of your normal check. Best not to waste a lynch on them!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
The Seer receives the results of their check in the morning and receives the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;AvatarName&amp;gt; is a member of the &amp;lt;Alignment&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Seer&#039;s checks can be influenced by a number of roles and items.&lt;br /&gt;
* If you check a [[Voodoo Doctor|Zombie]] or a [[Puppetmaster|Puppet]] you are given the role instead of an alignment.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
===Insane Seer===&lt;br /&gt;
&lt;br /&gt;
The Insane Seer is not told of their actual role. They are instead told that they are a Seer. The Insane Seer functions exactly the same as a normal Seer, except their results are reversed. If they check a player who has a [[Village]] alignment, they will get a [[Wolfpack]] check. If the player has any other alignment, then they will get a Village check.&lt;br /&gt;
&lt;br /&gt;
===Naive Seer===&lt;br /&gt;
&lt;br /&gt;
The Naive Seer is not told of their actual role. They are instead told that they are a Seer. However, when they check a player, they can only receive a Village check, regardless of the actual alignment of the target.&lt;br /&gt;
&lt;br /&gt;
In addition, the Naive Seer is not seen as a [[Witchcraft]] user.&lt;br /&gt;
&lt;br /&gt;
===Paranoid Seer===&lt;br /&gt;
&lt;br /&gt;
The Paranoid Seer is not told of their actual role. They are instead told that they are a Seer. However, when they check a player, they can only receive a Wolfpack check, regardless of the actual alignment of the target.&lt;br /&gt;
&lt;br /&gt;
In addition, the Paranoid Seer is not seen as a Witchcraft user.&lt;br /&gt;
&lt;br /&gt;
===Chaotic Seer===&lt;br /&gt;
&lt;br /&gt;
The Chaotic Seer is not told of their actual role. They are instead told that they are a Seer. However, when they check a player, they get a random check of Village or Wolfpack, regardless of the actual alignment of the target.&lt;br /&gt;
&lt;br /&gt;
===Drunk Seer===&lt;br /&gt;
&lt;br /&gt;
The Drunk Seer is told of their role, unlike the other variants. They work like a normal seer, but they are under the effects of [[inebriation]]. Therefore, sometimes they will not receive their check.&lt;br /&gt;
&lt;br /&gt;
====Role Text====&lt;br /&gt;
&lt;br /&gt;
:You are a Drunk Seer. You used to be a normal Seer, but you&#039;ve had enough of the village&#039;s shit and hit the bottle. You can still use your powers at night, if you remember that is...&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You can check then alignment (not full role) of a player once per night&lt;br /&gt;
:Puppets &amp;amp; Zombies are an exception - you will see these as part of your normal check.&lt;br /&gt;
:Best not to waste an execution on them!&lt;br /&gt;
:Sometimes you&#039;ll wake up and your check won&#039;t have worked, but any checks you do receive are normal Seer checks (i.e. you&#039;re not insane)&lt;br /&gt;
&lt;br /&gt;
====Ability Messages====&lt;br /&gt;
&lt;br /&gt;
When you select you target for the night, you will receive the following message:&lt;br /&gt;
:&#039;&#039;Tonight you will check &amp;lt;AvatarName&amp;gt; - as long as you don&#039;t get drunk and forget.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are successful, you receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;AvatarName&amp;gt; is a member of the &amp;lt;Alignment&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you do get drunk in the morning, you receive the following message:&lt;br /&gt;
:&#039;&#039;You wake up will a hell of a hangover. You can&#039;t remember anything about last night.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Harlot&amp;diff=3268</id>
		<title>Harlot</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Harlot&amp;diff=3268"/>
		<updated>2023-06-29T18:10:29Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Harlot.png|thumb|The Harlot]]&lt;br /&gt;
&lt;br /&gt;
The Harlot is able to visit one player each night and see if any other players also visit that player.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Harlot. Once per night you can see everyone that visits a player.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objective&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Once per night you can see everyone that visited a player (If your target is the werewolves victim, you will only see one of the wolves as a visitor)&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you choose your target for the night, you will receive the following message:&lt;br /&gt;
: &#039;&#039;Tonight you will see who visits &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You receive the result of your check in the morning. &lt;br /&gt;
If there are no other visitors, you will receive the following message:&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; was not visited by anyone last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If there are visitors, you will receive the following message for each visitor (so you may see this message multiple times):&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; was visited last night by &amp;lt;VisitorName&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The Harlot is the only role able to see [[Visiting|self-visits]]. This can be used to confirm certain roles, or spot a [[Shapeshifter]] in the act of shifting (although you will not be able to see where they go).&lt;br /&gt;
*You cannot visit the same player twice in a row.&lt;br /&gt;
*If you visit the player who is also the target of the [[Wolfpack]] you will only see the killing wolf visit, not the entire pack.&lt;br /&gt;
*Using an [[Items|Item]] on a player is seen as a visit. Therefore, you will also see items being used in addition to roles.&lt;br /&gt;
&lt;br /&gt;
==Variants==&lt;br /&gt;
&lt;br /&gt;
===Drunk Harlot===&lt;br /&gt;
&lt;br /&gt;
The Drunk Harlot functions exactly the same as a normal Harlot except they are under the effects of [[inebriation]] so they may not always receive their check in the morning.&lt;br /&gt;
&lt;br /&gt;
====Role Text====&lt;br /&gt;
&lt;br /&gt;
: You are a Drunk Harlot. You may check a player each night to see who else visits them. You will probably take a nice bottle of wine around... or vodka. Whatever you can get your hands on really.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: Once per night you can see everyone that visits a player. &lt;br /&gt;
: Sometimes you&#039;ll wake up forget what you saw - probably for the best.&lt;br /&gt;
&lt;br /&gt;
====Ability Message====&lt;br /&gt;
&lt;br /&gt;
When you select a target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will see who visits &amp;lt;AvatarName&amp;gt; - as long as you don&#039;t get too tipsy&lt;br /&gt;
&lt;br /&gt;
If you do get drunk in the morning, you receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You wake up with a hell of a hangover. You can&#039;t remember anything about last night.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are successful and there are no other visitors, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; was not visited by anyone last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you are successful and there are visitors, you will receive the following message for each visitor (so you may see this message multiple times):&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; was visited last night by &amp;lt;VisitorName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The Drunk Harlot can visit a target two times in a row if they get drunk on their first visit.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Drunk&amp;diff=3265</id>
		<title>Drunk</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Drunk&amp;diff=3265"/>
		<updated>2023-06-29T18:09:49Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Drunk.png|thumb|The Drunk]]&lt;br /&gt;
&lt;br /&gt;
The Drunk starts the game without knowing what their role actually is. They will sober up later in the game at the Moderator&#039;s discretion. &lt;br /&gt;
&lt;br /&gt;
This role is not very common and is usually used to help Moderators balance larger games.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Neutrals|Neutral]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=None&lt;br /&gt;
|ntralignment=Balanced Scales&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*A Drunk can sober up at any point in the game, including during the day phase.&lt;br /&gt;
*When a drunk sobers up, they fully commit to their new role and new faction.&lt;br /&gt;
*A Drunk can sober up into a [[Village]] role or a role from an evil faction.&lt;br /&gt;
*Sometimes, when a Drunk sobers up, they also receive some [[items]].&lt;br /&gt;
*Sobering up cannot be role-blocked, but a Drunk will still receive the role-block message like normal.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Djinn&amp;diff=3262</id>
		<title>Djinn</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Djinn&amp;diff=3262"/>
		<updated>2023-06-29T18:09:14Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Djinn.png|thumb|The Djinn]]&lt;br /&gt;
&lt;br /&gt;
The Djinn can swap the identity of two players at night.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Role Text ==&lt;br /&gt;
&lt;br /&gt;
: You are a Djinn. You can swap the identities of two living or two dead players once each night.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
: Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Your swap targets must both be living or both be dead - you cannot swap the identities of one living and one dead player&lt;br /&gt;
: You swap the identities of your targets only - the players&#039; roles remain the same&lt;br /&gt;
&lt;br /&gt;
== Ability Message ==&lt;br /&gt;
&lt;br /&gt;
When the Djinn selects their targets they receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Select another player to swap identities with &amp;lt;AvatarName1&amp;gt;&#039;&#039;&lt;br /&gt;
And&lt;br /&gt;
: &#039;&#039;Tonight you will swap the identities of &amp;lt;AvatarName1&amp;gt; and &amp;lt;AvatarName2&amp;gt;&lt;br /&gt;
&lt;br /&gt;
== Useful Notes ==&lt;br /&gt;
&lt;br /&gt;
* The Djinn can only swap two living players OR two dead players.  It cannot swap a living avatar with one from the GY.&lt;br /&gt;
* The Djinn is not seen visiting.&lt;br /&gt;
* The Djinn is [[Role-Block|Block Immune]] and so cannot be role blocked, however they do see a role block message.&lt;br /&gt;
* The Djinn cannot be redirected.&lt;br /&gt;
* Djinn swaps are the last thing to happen in the order list before morning.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Diviner&amp;diff=3260</id>
		<title>Diviner</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Diviner&amp;diff=3260"/>
		<updated>2023-06-29T18:08:35Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Diviner.png|thumb|The Diviner]]&lt;br /&gt;
&lt;br /&gt;
Once per night the Diviner can select a player and will check that player and those either side of them in [[Neighbours|position]] to see if they use Witchcraft or not.&lt;br /&gt;
&lt;br /&gt;
If the Diviner checks someone next to themselves, they are roleblocked. &lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a diviner. You can sense the presence of magic within an area.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
:You can sense if your target or one of their neighbours uses Witchcraft. &lt;br /&gt;
&lt;br /&gt;
:If you are a neighbour of your target, your ability will not work, and you will be Roleblocked.&lt;br /&gt;
&lt;br /&gt;
:If one of your target and their neighbours use Witchcraft, you will detect a weak presence of magic.&lt;br /&gt;
&lt;br /&gt;
:If two or three of your target and their neighbours u se Witchcraft, you will dtect a strong presence of magic.&lt;br /&gt;
&lt;br /&gt;
:You use Witchcraft.&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
When you use your ability you see the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will divine the area around &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you detect no magic you receive the message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You detect no magic near your target&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you detect magic in one of the players in your target range:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You detect a weak source of magic near your target&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you detect magic in two or three of the players in your target range:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You detect a strong source of magic near your target&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Diseased&amp;diff=3255</id>
		<title>Diseased</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Diseased&amp;diff=3255"/>
		<updated>2023-06-29T18:07:14Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Diseased.png|thumb|The Diseased]]&lt;br /&gt;
&lt;br /&gt;
After being killed by a member of the [[Wolfpack]] (by any means), the Diseased prevents the [[Wolfpack]] from killing again the following night.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are Diseased. If the wolves eat you they will not be able to kill the following night.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:If the wolves target you, they will not be able to kill the following night&lt;br /&gt;
:If the Omegawolf kills you, the wolves will be unaffected&lt;br /&gt;
:Maple Wolves are also affected if they kill you&lt;br /&gt;
:Vampires are not affected&lt;br /&gt;
:If there are any Undead in the game, you will appear Undead to the Seer&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
There is no ability text associated with the Diseased.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* Because the [[Omegawolf]] is night immune they will not be affected by the diseased.&lt;br /&gt;
* The [[Alphawolf]] cannot use their enrage ability if affected by the diseased.&lt;br /&gt;
* If a [[Maple Wolf]] kills the Diseased, they will be unable to kill the following night.&lt;br /&gt;
* If [[Undead]] are present in the game, the [[Seer]] and roles that perform alignment checks will see the Diseased as [[Undead]].&lt;br /&gt;
* Items kills or a redirect from the [[Martyr&#039;s Crown]] will also cause disease on the wolfpack.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Direwolf&amp;diff=3253</id>
		<title>Direwolf</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Direwolf&amp;diff=3253"/>
		<updated>2023-06-29T18:06:43Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Direwolf.png|thumb|The Direwolf]]&lt;br /&gt;
&lt;br /&gt;
The Direwolf is a wolf that is able to role block another player at night.  It is immune from role blocks itself and also gets a [[Village]] alignment check.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Direwolf. During the night you can terrorise a player and block them from using their power.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
: Gain control of lynch voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: Once per night you can roleblock a player and prevent their power from working&lt;br /&gt;
: You show as a villager to a Seer&lt;br /&gt;
: You cannot roleblock a night-immune role (such as a Vampire). You cannot block a Courtesan, Succubus or Djinn&lt;br /&gt;
: You become a normal werewolf if you are the last wolf remaining&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you block a target, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will stop &amp;lt;TargetAvatarName&amp;gt; from using any night ability they have &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Direwolf cannot be blocked by either player action or items and will not see any role block messages, similar to the Village-aligned [[Courtesan]].&lt;br /&gt;
* The Direwolf gets Village alignment checks with no other modifiers present, although they still check as capable of killing, as do all Wolves in the pack.&lt;br /&gt;
* The Direwolf is the last Wolf to revert to a normal killing Wolf in the pack.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Demon_Prince&amp;diff=3250</id>
		<title>Demon Prince</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Demon_Prince&amp;diff=3250"/>
		<updated>2023-06-29T18:06:15Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Demon Prince.png|thumb|Nothing acts faster... than Anadin]]&lt;br /&gt;
&lt;br /&gt;
Each night, the Demon Prince can choose to either visit two players and blight them, or they can choose to ignite all players who are blighted, killing them.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Demons]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Demons]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Demons]]&lt;br /&gt;
|ntralignment=Brimstone&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
== Role Text ==&lt;br /&gt;
&lt;br /&gt;
:You are a Demon Prince. Your mortal servants have collected enough demonic energies to summon you. Now, it is time to lay waste to this land as the ancient prophecy foretold.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other factions&lt;br /&gt;
:You immediately win if 50% of the village are demons, regardless of how many other factions remain&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may blight two players per night&lt;br /&gt;
:You may choose to ignite the blight by visiting yourself.&lt;br /&gt;
:If you ignite, you will not blight any players that night&lt;br /&gt;
:If you choose to ignite, all blighted players (blighted by whatever means), will be killed, this bypasses night immunity&lt;br /&gt;
:You are night immune&lt;br /&gt;
&lt;br /&gt;
== Ability Messages ==&lt;br /&gt;
&lt;br /&gt;
When you select your first target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will blight &amp;lt;AvatarName1&amp;gt; - Pick a second target &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you select a second target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will blight &amp;lt;AvatarName1&amp;gt; and &amp;lt;AvatarName2&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose to ignite, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will ignite the blight and kill all afflicted by it&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Useful Notes ==&lt;br /&gt;
&lt;br /&gt;
* A player killed from an ignited blight cannot be protected by any means, including by being [[Night Immune|night immune]].&lt;br /&gt;
* The Demon Lord is able to see which players they have blighted as their names will be marked.&lt;br /&gt;
* The [[Elder]] is not killed by ignition if they still have their extra life remaining.&lt;br /&gt;
* A Demon Prince will ignite ALL blights, irregardless of the source of the blight.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Demon_Lord&amp;diff=3248</id>
		<title>Demon Lord</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Demon_Lord&amp;diff=3248"/>
		<updated>2023-06-29T18:05:44Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Demon Lord.png|thumb|Fus Ro Dah]]&lt;br /&gt;
&lt;br /&gt;
Each night, the Demon Lord can choose to either visit another player and blight them, or they can choose to ignite all players who are blighted, killing them.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Demons]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Demons]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Demons]]&lt;br /&gt;
|ntralignment=Brimstone&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Demonlord. A prophecy speaking of the rise of a Demon to untold power has lead you to this village. For it to come true, you must slaughter all those that live here.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other factions&lt;br /&gt;
:You immediately win if 50% of the village are demons, regardless of how many other factions remain&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Each night you may choose to Blight a player or slay all those you have Blighted&lt;br /&gt;
:Igniting the Blight cannot be protected against and will kill even a Vampire&lt;br /&gt;
:The Blight follows a player&#039;s soul, so you will may notice shapeshifts or Djinn-swaps&lt;br /&gt;
:If you choose to ignite, all blighted players (blighted by whatever means), will be killed, this bypasses night immunity&lt;br /&gt;
:You are night immune&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
An empty moderator message is sent when any night action is used by the Demon Lord&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* A player killed from an ignited blight cannot be protected by any means, including by being [[Night Immune|night immune]].&lt;br /&gt;
* The Demon Lord is able to see which players they have blighted as their names will be marked.&lt;br /&gt;
* The [[Elder]] is not killed by ignition if they still have their extra life remaining.&lt;br /&gt;
* A Demon Lord can only ignite blights that they created. Blights from other sources, such as from other Demon Lords or a [[Gauntlet of Blight]], will not be affected.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Deacon&amp;diff=3245</id>
		<title>Deacon</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Deacon&amp;diff=3245"/>
		<updated>2023-06-29T18:05:09Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Deacon.png|thumb|The Deacon]]&lt;br /&gt;
&lt;br /&gt;
The Deacon can [[Visiting|visit]] a player each night to check if that player is [[Damned]]. In addition, if they instead visit a member of the [[Brethren of Blight]], they change that member&#039;s role into a [[Fanatic]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Brethren of Blight]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Demons]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Demons]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Curator&amp;diff=3243</id>
		<title>Curator</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Curator&amp;diff=3243"/>
		<updated>2023-06-29T18:04:18Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Curator.png|thumb|The Curator]]&lt;br /&gt;
&lt;br /&gt;
The Curator is a member of the village subfaction [[The Citadel]], though it is able to appear alone. Each night the Curator is given several options of items that may be in the game and can learn which living players may hold these items. &lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Curator. You have worked for years cataloging various relics and items of interest. You may be able to discern the whereabouts of items within the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Each night you will be presented with a list of items you may choose to investigate&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
The Curator is given three options from which to choose and upon selecting their ability they see the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You may select which item to investigate tonight&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon selecting an item you are shown the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You will investigate &amp;lt;ItemName&amp;gt;&lt;br /&gt;
&lt;br /&gt;
In the morning you receive one of the following reports as a moderator message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You believe that item can be found with one of the following: &amp;lt;AvatarName1&amp;gt;, &amp;lt;AvatarName2&amp;gt;,  &amp;lt;AvatarName3&amp;gt;, &amp;lt;AvatarName4&amp;gt;, &amp;lt;AvatarName5&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
or&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You do not believe that item can be found with any living player.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* The Curator cannot see items on bodies in the Graveyard.&lt;br /&gt;
&lt;br /&gt;
==Changelog==&lt;br /&gt;
&lt;br /&gt;
*In Ext-300, the Curator worked differently. It was a part of a faction known as [[The Citadel]] and their role was that each night they would be told the name of an item that existed in the game (items were new to ext-300).&lt;br /&gt;
*The current role is correct as of Boo-004.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Cultist&amp;diff=3241</id>
		<title>Cultist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Cultist&amp;diff=3241"/>
		<updated>2023-06-29T18:03:41Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cultist.png|thumb|The Cultist]]&lt;br /&gt;
&lt;br /&gt;
The Cultist has no special abilities, and wins with the [[Wolfpack]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Cultist. You are a member of the Bloodmoon Cult.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You have no night ability&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
There is no ability text associated with the Cultist.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Cult_Leader&amp;diff=3240</id>
		<title>Cult Leader</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Cult_Leader&amp;diff=3240"/>
		<updated>2023-06-29T18:02:56Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cult Leader.png|thumb|The Cult Leader]]&lt;br /&gt;
&lt;br /&gt;
The Cult Leader is able to recruit any [[Village]] member inflicted with [[Auras|Lycanthropy]] into joining the [[Bloodmoon Cult]]. They get one recruit.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Dove&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a leader of the Bloodmoon Cult. You can convince those afflicted with Lycanthropy to join your cause and help the werewolves destroy the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You can recruit once&lt;br /&gt;
:If you try to recruit a villager that is not afflicted with Lycanthropy your attempt will not succeed&lt;br /&gt;
:If you attempt to recruit a non-villager that has a killing power (including werewolves) you will be killed&lt;br /&gt;
:If you attempt to recruit a non-villager without a killing power, your attempt will not succeed&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{Incomplete}} : Missing recruit message and any resultant notifications&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The Cult Leader is able to grow the BMC numbers if they are able to recruit a non-killing target that is afflicted by Lycanthropy.&lt;br /&gt;
* They are unable to recruit non-villager players, and will die in the attempt if that non-villager player is capable of killing.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Cult_Assassin&amp;diff=3238</id>
		<title>Cult Assassin</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Cult_Assassin&amp;diff=3238"/>
		<updated>2023-06-29T18:02:03Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cult Assassin.png|thumb|The Cult Assassin]]&lt;br /&gt;
&lt;br /&gt;
Each night, the Cult Assassin is able to choose a player and [[poisoned|poison]] them.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Cult Assassin. You can poison a player once per night.&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: You have a positive killing status for Adjudicator style checks&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Cult_Follower&amp;diff=3235</id>
		<title>Cult Follower</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Cult_Follower&amp;diff=3235"/>
		<updated>2023-06-29T18:01:32Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Cult Follower.png|thumb|The Cult Follower]]&lt;br /&gt;
&lt;br /&gt;
The Cult Follower is able to stalk a target at night to gain information to help the Bloodmoon Cult, who win with Wolves.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Cult Follower. You can stalk a player each night to provide information to help the Bloodmoon Cult.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: You can use your power once per night&lt;br /&gt;
: You can stalk the same person on consecutive nights&lt;br /&gt;
: If your target visits themselves, you will receive the same report that you would if they visited nobody&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When the Cult Follower stalks a target, they receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will follow &amp;lt;player&amp;gt; and see who they visit&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Cult Follower acts as a Bloodmoon Cult [[Stalker]].&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Crypt_Thief&amp;diff=3232</id>
		<title>Crypt Thief</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Crypt_Thief&amp;diff=3232"/>
		<updated>2023-06-29T18:00:43Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Crypt Thief.png|thumb|The Crypt Thief]]&lt;br /&gt;
&lt;br /&gt;
The Crypt Thief can visit a dead player in the [[Graveyard]] and [[Item Stealing|steal]] all [[Items|items]] they have on their body. &lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Crypt Thief. You make your living by pilfering the graves of the deceased, and selling any valuables that you find.&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: During the night you may visit a dead player to rob them of their items.&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* You will not find out what items you have stolen until the following night. You are not shown a message saying whether you were successful or not.&lt;br /&gt;
* If a body you try to steal from has a [[Disruption Orb]] you will be [[Role-Block|role-blocked]] and unable to steal from that player.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Courtesan&amp;diff=3229</id>
		<title>Courtesan</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Courtesan&amp;diff=3229"/>
		<updated>2023-06-29T18:00:04Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Courtesan.png|thumb|The Courtesan]]&lt;br /&gt;
&lt;br /&gt;
The Courtesan can visit one person each night. When they do, that player is [[Role-Block|role-blocked]], meaning they are unable to perform any actions to do with their role.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
You are a Courtesan. You are a member of the village and are able to distract a target once per night.&lt;br /&gt;
&lt;br /&gt;
Objectives&lt;br /&gt;
Eliminate all evil doers&lt;br /&gt;
&lt;br /&gt;
Special Abilities                   &lt;br /&gt;
Once per night you can roleblock a player and prevent their power from working&lt;br /&gt;
You cannot roleblock a night-immune role (such as a Vampire). You cannot block a Direwolf, Succubus or Djinn&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
Tonight you will stop &amp;lt;AvatarName&amp;gt; from using any night ability they have&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The mechanic used by the Courtesan is [[Role-Block]] and the details of how this works are included on that page.&lt;br /&gt;
* The Courtesan cannot block item use as this uses a different mechanic call [[Item-Block]]&lt;br /&gt;
* If you are blocked by another role or item, you will not receive the moderator message informing you of it.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Citadel_Guard&amp;diff=3228</id>
		<title>Citadel Guard</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Citadel_Guard&amp;diff=3228"/>
		<updated>2023-06-29T17:59:33Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Citadel Guard is a member of [[The Citadel]]. Any items they are holding cannot be [[Item Stealing|stolen]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Child_of_Acer&amp;diff=3225</id>
		<title>Child of Acer</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Child_of_Acer&amp;diff=3225"/>
		<updated>2023-06-29T17:58:53Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Child of Acer.png|thumb|The Child of Acer]]&lt;br /&gt;
&lt;br /&gt;
The Child of Acer can [[Recruitment|recruit]] two [[Village]] players to their [[Recruitment|Sub-faction]], so long as they have the [[Auras|Ancestral Lycanthropy]] aura. They cannot recruit players already in another sub-faction or being recruited by another sub-faction on the same night. They also fail when trying to recruit [[Undead]], [[Familiar|Familiars]], [[Coven]] or a [[Neutrals|Neutral]] player. They are killed when trying to recruiting members of the [[Wolfpack]] or [[Vampires]].&lt;br /&gt;
&lt;br /&gt;
In addition, the Child of Acer starts with the Ancestral Lycanthropy aura. This makes them appear as [[Wolfpack]] to any [[Alignment|alignment]] check.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Leader of the Children of Acer. You may have wolf ancestory but you mean the village no harm. You can recruit other descendants of Acer into a night chat&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You have the aura &#039;Ancesteral Lycanthropy&#039; which will make you appear as a Wolf to the Seer&lt;br /&gt;
:Some other villagers have this aura also, but they do not know it&lt;br /&gt;
:You may recruit up to two players with this aura into a night chat&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The sub-faction is called the [[Children of Acer]].&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Brethren_Shepherd&amp;diff=3222</id>
		<title>Brethren Shepherd</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Brethren_Shepherd&amp;diff=3222"/>
		<updated>2023-06-29T17:58:26Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Brethren Shepherd.png|thumb|The Brethren Shepherd]]&lt;br /&gt;
&lt;br /&gt;
The Brethren Shepherd can [[Recruitment|recruit]] two [[Damned]] players into the [[Brethren of Blight]]. If they try and recruit a [[Killer Status|killing]] evil, then the recruit fails and they die. If they try to recruit a player that does not fall into the previous catergories, then the recruit attempt fails.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Brethren of Blight]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Demons]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Demons]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Brethren Sheperd. You can recruit Damned players into the Brethren of Blight&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:You win if the Demons win&lt;br /&gt;
:All Brethren are seen as &#039;members of the Brethren of Blight&#039; by the Seer&lt;br /&gt;
:You count as village aligned for victory parity conditions&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Damned players are aware they are Damned.&lt;br /&gt;
:Damned players may be recruited into the Brethren, other good or evil players may not&lt;br /&gt;
&lt;br /&gt;
==Ability Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloody_Holly&amp;diff=3219</id>
		<title>Bloody Holly</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloody_Holly&amp;diff=3219"/>
		<updated>2023-06-29T17:57:55Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Blood Holly is a neutral aligned, evil role. They win by surviving until a different evil faction wins the game, at which point the Bloody Holly wins as well.&lt;br /&gt;
&lt;br /&gt;
Each night, they can visit a player and create a [[Bloody Wreath]].&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This is a Holiday Role and rarely appears outside of specific Winter Holiday games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=Malevolent Spirit&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=N/A&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=Any Evil&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*If a game has multiple Bloody Hollys, they don&#039;t share a night chat but can still win with a different evil faction without having to eliminate each other.&lt;br /&gt;
*The Village must eliminate the Bloody Holly to win, even if no other evil players are alive.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloodthirster&amp;diff=3217</id>
		<title>Bloodthirster</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloodthirster&amp;diff=3217"/>
		<updated>2023-06-29T17:57:24Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bloodthirster.png|thumb|The Bloodthirster]]&lt;br /&gt;
&lt;br /&gt;
The Bloodthirster is a killing wolf for the [[Wolfpack]].  When the Bloodthirster is alive, and there are more than 4 Wolves alive, they give the [[Wolfpack]] a second kill at night.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No &lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Bloodthirster. As long as the pack is strong you will inspire death and carnage&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of lynch voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf for the wolfpack by selecting a player to kill at night&lt;br /&gt;
:As long as you are alive and there are more than 4 living wolves, the wolfpack may kill twice each night&lt;br /&gt;
:A different killing wolf must take each kill&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
The bloodthirster does not have an active ability&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*Even though the presence of the Bloodthirster gives the [[Wolfpack]] a second night kill, they do not have to be the Wolf to take a kill (unless there are no other options for killing Wolves).&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloodletter&amp;diff=3215</id>
		<title>Bloodletter</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloodletter&amp;diff=3215"/>
		<updated>2023-06-29T17:56:52Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bloodletter.png|thumb|The Bloodletter]]&lt;br /&gt;
&lt;br /&gt;
The Bloodletter is able to mark another player with wolf blood each night, which will make them appear [[Wolfpack]] aligned and a [[Killer Status|killer]] to any checks for that night and the following night.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Bloodletter. During the night you can mark another player with wolf blood, making them appear evil to the seer.  &lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of lynch voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Once per night you can mark a player with wolf blood, making them appear as a werewolf to the seer that night and the night after&lt;br /&gt;
:You become a normal werewolf if you are the last wolf remaining&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you choose a target to bloodlet, the entire [[Wolfpack]] receives the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight &amp;lt;YourAvatarName&amp;gt; will mark &amp;lt;TargetAvatarName&amp;gt; with wolf blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The Bloodletter marks a player with wolf blood, which will make them appear as [[Wolfpack]] and a killer for the night of the mark and the following one.  This will affect all [[Seer]], [[Novice Tarot Reader]], [[Adjudicator]], and rune checks.&lt;br /&gt;
* The Bloodletter will revert to a regular killing wolf if they are the last wolf remaining in the pack, or if there is only a Bloodletter and Direwolf left.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloodhound&amp;diff=3212</id>
		<title>Bloodhound</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloodhound&amp;diff=3212"/>
		<updated>2023-06-29T17:56:17Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bloodhound.png|thumb|The Bloodhound]]&lt;br /&gt;
&lt;br /&gt;
The Bloodhound is able to check one player each night to determine their [[Roles|Role]]. That player can either be living or in the [[Graveyard]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Bloodhound, a special werewolf. During the night you can discover the full role of another player.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of lynch voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Once per night you can find out a player&#039;s full role&lt;br /&gt;
:You become a normal werewolf if you are the last wolf remaining&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you target a player with your ability, the entire [[Wolfpack]] receives the following message:&lt;br /&gt;
:&#039;&#039;Tonight &amp;lt;YourAvatarName&amp;gt; will check &amp;lt;TargetAvatarName&amp;gt; to find out their role&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You receive the result of your check in the morning. The message will read:&lt;br /&gt;
:&#039;&#039;&amp;lt;TargetAvatarName&amp;gt; is a &amp;lt;Role&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*This role has been recently changed so that it can now visit the [[Graveyard]].&lt;br /&gt;
*If the Bloodhound targets a dead player who was shifted, they still get that player&#039;s role instead of an &amp;quot;undetermined&amp;quot; result like a [[Gravedigger]].&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Blood_Seer&amp;diff=3209</id>
		<title>Blood Seer</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Blood_Seer&amp;diff=3209"/>
		<updated>2023-06-29T17:55:25Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blood Seer.png|thumb|The Blood Seer]]&lt;br /&gt;
&lt;br /&gt;
The Blood Seer is able to check a target each night to see if they have wolf blood, which is someone who is either a Wolf, or is afflicted with [[Lycanthropy]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Blood Seer. You can sense wolf blood.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: Your night check allows you to see if a player is a Werewolf or afflicted with Lycanthropy&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
Upon receiving a check in the morning the Blood Seer sees the following&lt;br /&gt;
&lt;br /&gt;
If the target is actually a member of the [[Wolfpack]] they see:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;target avatar&amp;gt; is a member of the Wolfpack&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the target has a modifier that makes their [[Alignment]] appear to be wolf when it shouldn&#039;t be (e.g a [[Wolf Pelt]] they see:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;target avatar&amp;gt; appears to have wolf blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the target is neither a member of the Wolfpack, nor has any modifiers to their alignment they see:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;target avatar&amp;gt; does not have wolf blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Blood Seer sees whether someone has wolf blood, which is someone who is a Wolf or is afflicted with Lycanthropy.  It is not fooled by a [[Wolf Pelt]], a [[Maple Wolf]] or a [[Bloodletter]]&#039;s mark as they see a different message.  A [[Lycan]] is not afflicted with Lycanthropy.&lt;br /&gt;
* The Blood Seer can help the [[Bloodmoon Cult]] figure out who the [[Wolfpack]] are.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Blood_Priest&amp;diff=3208</id>
		<title>Blood Priest</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Blood_Priest&amp;diff=3208"/>
		<updated>2023-06-29T17:54:51Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blood Priest.png|thumb|The Blood Priest]]&lt;br /&gt;
&lt;br /&gt;
The Blood Priest is able to perform the Rite of Fenrir on a target each night.  If the target is afflicted with [[Lycanthropy]] and is also killed by a Wolf on the same night, the target will be converted to a [[Werewolf]] and join the [[Wolfpack]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Blood Priest. You can perform a magical rite on anyone afflicted with Lycanthropy.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You win if the werewolves win&lt;br /&gt;
: All Bloodmoon Cult members are afflicted with Lycanthropy&lt;br /&gt;
: You count as village aligned for victory parity calculations&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:The Rite of Fenrir will turn a player into a werewolf if they are attacked by a werewolf that night&lt;br /&gt;
:The Rite only works if the target is afflicted by Lycanthropy&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{Incomplete}} Missing action text&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Blood Priest must mark a target afflicted with [[Lycanthropy]] (either a [[Bloodmoon Cult]] member, or someone afflicted with [[Lycanthropy]] from the blowing of the [[Sanguine Horn]]) AND that player must be killed by a Wolf ([[Wolfpack]] or [[Maple Wolf]]) the same night to convert them into a Wolf.  If conversion is successful, the player killed when marked with the Rite of Fenrir will become a [[Werewolf]] and join the [[Wolfpack]]&#039;s chat the following night.  Neither the Blood Priest nor the killing Wolf will get a message about whether the conversion was successful or not, but the target turned into a Wolf will get a morning message confirming their conversion. &lt;br /&gt;
* The Blood Priest cannot cast the Rite of Fenrir on themselves.&lt;br /&gt;
* They can mark the same person on successive nights.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Blacksmith&amp;diff=3205</id>
		<title>Blacksmith</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Blacksmith&amp;diff=3205"/>
		<updated>2023-06-29T17:54:21Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Blacksmith.png|thumb|The Blacksmith]]&lt;br /&gt;
&lt;br /&gt;
During the night, the Blacksmith is able to create new items. You are able to build simple, standard and greater items which take one, two or three night to complete. You will receive the item the following night after it is finished being created.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Blacksmith. You can make items.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: You may choose to create a lesser, normal or greater item by working for one, two, or three nights&lt;br /&gt;
: Activate your ability the appropriate number of times to pick which item you wish to create&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you begin to build an item the following messages will be displayed, depending on which tier of item you choose to build:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;You will work on a Simple item, it will take 1 night(s) to finish.&#039;&#039;&lt;br /&gt;
:&#039;&#039;You will work on a Standard item, it will take 2 night(s) to finish.&#039;&#039;&lt;br /&gt;
:&#039;&#039;You will work on a Great item, it will take 3 night(s) to finish.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you have already begun working on an item, you will receive the following message at the beginning of the night:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;You will continue working on your new item.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Craftable Items==&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;background-color: #DFF5F7;&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #FFDC00; font-size: larger; background-color: #015D64&amp;quot;| &#039;&#039;&#039; Items &#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot;| &#039;&#039;&#039;1-Night (Simple Items):&#039;&#039;&#039; &lt;br /&gt;
| [[Altruistic Trinket]], [[Dagger of Paranoia]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot;| &#039;&#039;&#039;2-Nights (Standard Items):&#039;&#039;&#039;&lt;br /&gt;
| [[Manacles of Spite]], [[Ring of Tenacity]], [[War Spear]]&lt;br /&gt;
|-&lt;br /&gt;
&lt;br /&gt;
| style=&amp;quot;text-align:right;&amp;quot;| &#039;&#039;&#039;3-Nights (Greater Items):&#039;&#039;&#039; &lt;br /&gt;
| [[Heavy Shield]], [[Martyr&#039;s Crown]], [[Rusty Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Blacksmith performs a [[Visiting|self-visit]] when starting a new item.&lt;br /&gt;
* The item that is built is randomly selected from the selected item tier.&lt;br /&gt;
* Building an item is not automatic. You must press the activation button at least once to begin building.&lt;br /&gt;
* You cannot build multiple items at once. You must finish building one item before you can start building another.&lt;br /&gt;
* If you are [[Role-Block|role-blocked]] after you already started crafting your item, the role-block will have no effect unless it is the night the item would be finished. In this case, completing the item is delayed until the following night.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Beholder&amp;diff=3203</id>
		<title>Beholder</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Beholder&amp;diff=3203"/>
		<updated>2023-06-29T17:53:48Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&lt;br /&gt;
[[File:Beholder.png|thumb|The Beholder]]&lt;br /&gt;
&lt;br /&gt;
The Beholder is able to target one player each night. If that player is an intel role, the Beholder will receive the same information the target does. If the target is not an intel role, then the Beholder sees nothing.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If the Beholder targets a [[Bloodhound]], the Beholder&#039;s check is altered to look like a [[Seer]] check (The Beholder sees the alignment, not the role).&lt;br /&gt;
* If a Beholder targets an [[Insomniac]], instead of getting the same results as the Insomniac, they will instead see any visitors to the Beholder.&lt;br /&gt;
* In the case of Familiars, they will provide the same check as their village counterpart.&lt;br /&gt;
* The Beholder cannot see any information gained via a player using an item.&lt;br /&gt;
* If the Beholder checks a role under the effects of [[Inebriation]], the Beholder will still get a check, even if the inebriated role has a hangover.&lt;br /&gt;
* The Beholder does not work with many roles, such as the [[Novice Tarot Reader]] and [[Diviner]]&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Banshee&amp;diff=3201</id>
		<title>Banshee</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Banshee&amp;diff=3201"/>
		<updated>2023-06-29T17:53:14Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Banshee.png|thumb|The Banshee]]&lt;br /&gt;
&lt;br /&gt;
Unlike other roles, the Banshee only works once they are in the [[Graveyard]]. Once in the Graveyard, the Banshee can possess a living player for a single day phase before switching back to their normal avatar.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Banshee. Once you are dead you gain the ability to possess other living players during the day time.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of lynch voting by having at least 50% of living players be Undead&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:When you are dead, you can possess a living player for a single day&lt;br /&gt;
:You revert to your dead state at night&lt;br /&gt;
:You cannot target the same player twice in a row&lt;br /&gt;
:You are a member of the Undead and can talk with them at night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*A Banshee cannot possess the same person twice in a row.&lt;br /&gt;
*If a Banshee targets a player who is protected (such as from a [[Protector]]) then the possession will fail.&lt;br /&gt;
*If the Banshee is lynched while possessing a player, then they are not swapped back into their previous avatar.&lt;br /&gt;
*bug workaround when ability doesn&#039;t show. Voting for someone in beta branch works.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Aura_Seer&amp;diff=3199</id>
		<title>Aura Seer</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Aura_Seer&amp;diff=3199"/>
		<updated>2023-06-29T17:52:21Z</updated>

		<summary type="html">&lt;p&gt;Niji: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Aura Seer.png|thumb|The Aura Seer]]&lt;br /&gt;
&lt;br /&gt;
The Aura Seer is able to check one player each night to determine what [[Auras|auras]] that player has, if any. Some items give off an aura when held, and many abilities can cause an aura to appear. &lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Aura Seer. Once per night you can check a player to see if anything clouds their true nature.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Your check will reveal whether a player has any effects applied to them - for example the Mark of a Bloodletter&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you target a player with your ability, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will check &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the player does have any number of auras, you will receive the following message in the morning:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;AvatarName&amp;gt; has the following aura(s): &amp;lt;Aura(s)&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If the player does not have any auras, you will receive the following message in the morning:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;AvatarName&amp;gt; does not have an aura&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Auras==&lt;br /&gt;
&lt;br /&gt;
{{auralist}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* An Aura Seer cannot determine a player&#039;s alignment, but can be used to verify claims regarding items or effects a player claims to be under.&lt;/div&gt;</summary>
		<author><name>Niji</name></author>
	</entry>
</feed>