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	<updated>2026-06-13T12:11:42Z</updated>
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		<title>Items</title>
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		<updated>2025-12-04T16:58:26Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added &amp;quot;Nosneh&amp;#039;s Robes&amp;quot; to the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name   !! Class !! Activated !! Consumable !! Killer Status !! Witchcraft Status !! Alignment Status !! Aura !! Usage&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Abyssal Armour]]&#039;&#039;&#039; || Demon || No || No || No || No || Demon || Yes || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Altruistic Trinket]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Amulet of Peace]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Votes), Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Possession]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Reincarnation]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Revive&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Retribution]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Kill Deterrent &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Árvekni Rune]]&#039;&#039;&#039; (Harlot Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Askeleita Rune]]&#039;&#039;&#039; (Mass-visit Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avleda Rune]]&#039;&#039;&#039; (Redirect Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avslöja Rune]]&#039;&#039;&#039; (Confession Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bear Trap]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Concitiorum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Red;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Corrupted Idol]]&#039;&#039;&#039; || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dagger of Paranoia]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Kill Deterrent&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonic Eye]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonicron]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Desperate Shiv]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Disruption Orb]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dölja Rune]]&#039;&#039;&#039; (Veil Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Domesday Book]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Roles)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dreamcatcher]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:RosyBrown;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Enchanted Scroll]]&#039;&#039;&#039; || Spell || Yes || Yes || No || No || No || No || Manipulation (Various)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ethereal Armour]]&#039;&#039;&#039; || Armour || No || No || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fela Rune]]&#039;&#039;&#039; (Invisibility Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fjät Rune]]&#039;&#039;&#039; (Stalker Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Gauntlet of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Graveyard Records]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hammer of Desolation]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hammer of Destruction]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Fenrir]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || Wolfpack || Yes || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Hades]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heavy Shield]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hell Helm]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || Yes || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Holy Lights]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hvísla Rune]]&#039;&#039;&#039; (Whisper Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Idol of Anubis]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Revives)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inordinatum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Invisibility Cloak]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Iron Collar]]&#039;&#039;&#039; || Standard || No || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Magi&#039;s Circlet]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Manacles of Spite]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Martyr&#039;s Crown]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CadetBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Midnight Council Ballot]]&#039;&#039;&#039; || Council || Yes || Yes || No || No || No || No || Midnight Council&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mystic Vault]]&#039;&#039;&#039; || Standard || No|| No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Nosneh&#039;s Robes]]&#039;&#039;&#039; || Standard || No|| No || No || No || No || Unknown || Visit Interception&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Obelisk of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Philosopher&#039;s Stone]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Poisoned Darts]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Acquiescence]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Cleansing]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Desolation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Destruction]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Incrimination]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Inebriation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Ineptitude]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Item)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Insight]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Invisibility]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Protection]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Protection &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Poison]]&#039;&#039;&#039; || Potion || Yes || Yes || Unknown|| No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Restoration]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Abilities)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Tenacity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transference]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transmutation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Vulnerability]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Weakness]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Relic Hunter&#039;s Journal]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ring of Tenacity]]&#039;&#039;&#039; || Standard || No || No || No || No || No || Yes || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Armour]]&#039;&#039;&#039; || Armour|| No || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sanguine Horn]]&#039;&#039;&#039; || Wolfpack || Yes || Yes || No || No || No || No || Manipulation (Intel) &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sceptre of Darkness]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Serpentine Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sjón Rune]]&#039;&#039;&#039; (Seer Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Alignment)   &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Staff of Bedazzlement]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Steel Armour]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No ||No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tarot Cards]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Alignment/Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Thief&#039;s Cowl]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Töfrar Rune]]&#039;&#039;&#039; (Witchcraft Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tumultum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tysta Rune]]&#039;&#039;&#039; (Silence Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vahetus Rune]]&#039;&#039;&#039; (Swap Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Avatar)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Välta Rune]]&#039;&#039;&#039; (Votes Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Veil of Shadows]]&#039;&#039;&#039; || Standard || No || No || No || No || Village || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vermin Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Item + Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vibra Rune]]&#039;&#039;&#039; (Aura Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Aura)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Red;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Voodoo Doll]]&#039;&#039;&#039; || ??? || ??? || ??? || ??? || ??? || ??? || ??? || ???&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Axe]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Hammer]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Spear]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Warg&#039;s Bracer]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Whispering Orb]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wolf Pelt]]&#039;&#039;&#039; || Armour || No || Yes || No || No || Wolfpack || Yes || Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uncommon Items==&lt;br /&gt;
&lt;br /&gt;
These items are not common and are generally used in special games, speed games or are joke items.&lt;br /&gt;
&lt;br /&gt;
*[[Abysmal Armour]]&lt;br /&gt;
*[[Accurrum]]&lt;br /&gt;
*[[ACME Paperweight]]&lt;br /&gt;
*[[Animapupam]]&lt;br /&gt;
*[[Bloody Wreath]]&lt;br /&gt;
*[[EssenceOfTheAncientOne]]&lt;br /&gt;
*[[Gorbachev Cocktail]]&lt;br /&gt;
*[[Heart of Wham!]]&lt;br /&gt;
*[[Mercurial Cadecus]]&lt;br /&gt;
*[[Plot Armour]]&lt;br /&gt;
*[[Potion of Pollymorph]]&lt;br /&gt;
*[[Questing Supplies]]&lt;br /&gt;
*[[Sizzling Candle]]&lt;br /&gt;
*[[ShaneProofCrossbow]]&lt;br /&gt;
*[[ShaneSeekingCrossbow]]&lt;br /&gt;
*[[Slay Bells]]&lt;br /&gt;
*[[Unlit Dynamite]]/[[Lit Dynamite]]&lt;br /&gt;
*[[Varvata Rune]]&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Slay_Bells&amp;diff=3992</id>
		<title>Slay Bells</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Slay_Bells&amp;diff=3992"/>
		<updated>2025-12-04T16:57:40Z</updated>

		<summary type="html">&lt;p&gt;Konim96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Slay Bells are an [[Items|item]] that cause a village-wide notification when certain criteria are met. They will cause the village to hear slay bells in the night if a player holding them has a killing status and makes a visit in the night.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=At Christmas&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
Slay Bells will be heard by the village if a player holding them meets the following criteria:&lt;br /&gt;
&lt;br /&gt;
* They have a positive killing status&lt;br /&gt;
* They make a visit during the night (item passes do not count as visits, but item uses do)&lt;br /&gt;
* Sleepwalking is considered a visit&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
: If the bells are triggered, there will be a message from the Moderator at the start of the day: &amp;quot;Bells were heard in the night&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
: Try not to kill someone while holding these!&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Nosneh%27s_Robes&amp;diff=3989</id>
		<title>Nosneh&#039;s Robes</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Nosneh%27s_Robes&amp;diff=3989"/>
		<updated>2025-12-04T16:44:34Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Created page with &amp;quot;Puppets under your control have a 50% chance of intercepting all visits made to you  {{iteminfo |itemconsumestatus=Persistent |itempassivestatus=Passive |itemalignmentstatus=No Change |itemcraftingstatus=No |itemwitchcraftstatus=No |itemkillerstatus=No |itemvisitingstatus=No |itemselfvisitingstatus=No |itemblockedstatus=No |itemnightimmunestatus=No |aura=Unknown |itemhoststatus=Unknown |itemwlfstatus=No  }}  &amp;lt;br /&amp;gt; The aura that a player holding this item presen...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Puppets under your control have a 50% chance of intercepting all visits made to you&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=Unknown&lt;br /&gt;
|itemhoststatus=Unknown&lt;br /&gt;
|itemwlfstatus=No&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
: Nosneh was a legendary magician that could bring inanimate objects to life to serve him. His robes still retain a portion of his immense power.&lt;br /&gt;
: Any Puppet you control has a 50% chance of defending you at night, intercepting all visits made to you&lt;br /&gt;
: -&lt;br /&gt;
: (I&#039;m sorry for calling you an inanimate object. I was upset.)&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Toymaker&amp;diff=3984</id>
		<title>Toymaker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Toymaker&amp;diff=3984"/>
		<updated>2025-09-30T15:32:39Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Gender-neutraling the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Toymaker.jpeg|thumb|The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
The Toymaker starts the game with two [[Empty Avatars|Puppets]] which they can freely switch between during the day and talk through as if they were real players. Each night, the Toymaker can send their Puppets to guard a single player at night by intercepting all visits, which includes kills, checks, item uses and passes. Both Puppets have an independent 50/50 chance to either go to their intended target, or visit one of the neighbours of their target. The Puppets can also be used to vote, but their votes count as 0.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No (the Puppets can be seen visiting)&lt;br /&gt;
|selfvisitingstatus=No (the Puppets can accidentally visit their owner)&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Toymaker, you can send your creations to stand guard outside players at night, and chat with them during the day.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:You start with two puppets that you can swap identity with during the day time&lt;br /&gt;
:Your puppets can vote, but they carry a weight of 0&lt;br /&gt;
:At night you can send all your puppets to guard a player&lt;br /&gt;
:Each puppet has a 50% chance of staying put at the target and a 50% chance of straying to a random neighbour of the target&lt;br /&gt;
:The puppets will intercept all visits to the player they end up guarding, including kills, intel checks, item uses and item passes&lt;br /&gt;
:Your puppets will be viewed as Coven-aligned&lt;br /&gt;
:You do not use witchcraft and are not viewed as a killer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When the Toymaker switches identities:&lt;br /&gt;
: &#039;&#039;Your identity has been swapped&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When the Toymaker sends puppets:&lt;br /&gt;
: &#039;&#039;Tonight you send your toys to guard &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Puppets are independent so it is possible for only one puppet to stray to a neighbour, while the other stays at the intended target, or for both to visit the same neighbour, or even for both to visit separate neighbours.&lt;br /&gt;
* The Toymaker cannot select to guard themself with their puppets, but the puppets can guard themselves (not individually per night, they are just selectable for guarding like any other player)&lt;br /&gt;
* While they can vote, a Puppet&#039;s vote is worth 0 votes when checking who is to be executed. &lt;br /&gt;
* If the Toymaker is executed, the Puppets will die the following night.&lt;br /&gt;
* If the Toymaker is killed during the night, the Puppets will still be around during the day (but unable to talk) and will die the following night.&lt;br /&gt;
* A Toymaker cannot control a dead Puppet (and therefore Puppets never talk in the graveyard). If a Puppet is revived and the Toymaker still lives, they can resume control of the Puppet.&lt;br /&gt;
* If the Toymaker undergoes a role-change, their puppets will not return to the graveyard, even if the Toymaker dies in their new role, but the Puppets will remain unusable&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Tarot_Card_List&amp;diff=3983</id>
		<title>Tarot Card List</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Tarot_Card_List&amp;diff=3983"/>
		<updated>2025-09-30T11:12:42Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Adding Corpse and Zombie to the list&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;These are all the roles currently in the game and the tarot cards that are seen for them by a [[Novice Tarot Reader]], [[Arcanist]], [[Arcane Watcher]] and the [[Tarot Cards]] (this includes the Tarot Cards given by the [[Arcane Weaver]]). [[Novice Parrot Reader]] also reads tarot cards, but he relays his reads in squawks that need to be interpreted.&lt;br /&gt;
&lt;br /&gt;
__NOTOC__&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Role Name   !! Faction !! Alignment Card !! Killer Card !! Witchcraft Card&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color: #D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Acolyte]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Adjudicator]]&#039;&#039;&#039; || [[Village]]  || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Agitator]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color: #D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Alchemist]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color: #E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Alphawolf]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Apothecary]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcane Watcher]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcane Weaver]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcanist]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Aura Diviner]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Aura Seer]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#24C9BB;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bandit]]&#039;&#039;&#039; || [[Outlaws]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Banshee]]&#039;&#039;&#039; || [[Undead]] || Death || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Beholder]]&#039;&#039;&#039; || [[Village]] || Dove|| Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color: #E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Berserker]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Blacksmith]]&#039;&#039;&#039; || [[Village]] || Dove|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Blind Monk]]&#039;&#039;&#039; || [[Village]] || Dove|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Blood Priest]]&#039;&#039;&#039; || [[Bloodmoon Cult]] || Hound|| Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Blood Seer]]&#039;&#039;&#039; || [[Bloodmoon Cult]] || Hound|| Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bloodhound]]&#039;&#039;&#039; || [[Wolfpack]] || Hound|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bloodletter]]&#039;&#039;&#039; || [[Wolfpack]] || Hound|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bloodthirster]]&#039;&#039;&#039; || [[Wolfpack]] || Hound|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bloody Holly]]&#039;&#039;&#039; || [[Neutrals]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Brethren Shepherd]]&#039;&#039;&#039; || [[Brethren of Blight]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Child of Acer]]&#039;&#039;&#039; || [[Children of Acer]] || Hound || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Citadel Guard]]&#039;&#039;&#039; || [[The Citadel]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Corpse&#039;&#039;&#039; || [[Undead]] || Death|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Courtesan]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crypt Thief]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cult Assassin]]&#039;&#039;&#039; || [[Bloodmoon Cult]] || Hound|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cult Follower]]&#039;&#039;&#039; || [[Bloodmoon Cult]] || Hound|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cult Leader]]&#039;&#039;&#039; || [[Bloodmoon Cult]] || Hound|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Cultist]]&#039;&#039;&#039; || [[Bloodmoon Cult]] || Hound|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Curator]]&#039;&#039;&#039; || [[The Citadel]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Deacon]]&#039;&#039;&#039; || [[Brethren of Blight]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demon Lord]]&#039;&#039;&#039; || [[Demons]] || Brimstone || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demon Prince]]&#039;&#039;&#039; || [[Demons]] || Brimstone || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Direwolf]]&#039;&#039;&#039; || [[Wolfpack]] || Dove || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Diseased]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
|&#039;&#039;&#039;[[Displaced]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Diviner]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Djinn]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Drunk]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Drunk Harlot]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Drunk Seer]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Drunk Stalker]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Elder]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Elf and Safety Ossifer]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[ElfIsolator]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Essence Thief]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#FFAA00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Familiar]]&#039;&#039;&#039; || [[Vampires]] || Shadow|| Dove &amp;lt;br /&amp;gt; Death (Militia) || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fanatic]]&#039;&#039;&#039; || [[Brethren of Blight]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Founder]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Frankenstein]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Furie]]&#039;&#039;&#039; || [[Coven]] || Magician || Death || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ghoul]]&#039;&#039;&#039; || [[Undead]] || Death || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Grand Vizier]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Grave Warden]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Gravedigger]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Graverobber]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Harlot]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Harpy]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hellhound]]&#039;&#039;&#039; || [[Demons]] || Brimstone || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#24C9BB;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Highwayman]]&#039;&#039;&#039; || [[Outlaws]] || Shadow || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Holdout]]&#039;&#039;&#039; || [[Village]] || Dove || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Huntsman]]&#039;&#039;&#039; || [[Village]] || Dove || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Illuminati Leader]]&#039;&#039;&#039; || [[Illuminati]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Illuminati Lookout]]&#039;&#039;&#039; || [[Illuminati]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inquisition Leader]]&#039;&#039;&#039; || [[The Inquisition]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inquisitor]]&#039;&#039;&#039; || [[The Inquisition]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Insomniac]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Jackal Frost]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Witchcraft&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[King Taker]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lich]]&#039;&#039;&#039; || [[Undead]] || Death || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lost Mason]]&#039;&#039;&#039; || [[Masons]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Lycan]]&#039;&#039;&#039; || [[Village]] || Hound || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Maple Wolf]]&#039;&#039;&#039; || [[Village]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mason Leader]]&#039;&#039;&#039; || [[Masons]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mason Sergeant]]&#039;&#039;&#039; || [[Masons]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Medium]]&#039;&#039;&#039; || [[Undead]] || Death || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Merchant]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Messiah]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Militia]]&#039;&#039;&#039; || [[Village]] || Dove || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Mortician]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Necromancer]]&#039;&#039;&#039; || [[Undead]] || Death || Death || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Night Warden]]&#039;&#039;&#039; || [[Village]] || Dove|| Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Novice Parrot Reader]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Novice Seer]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Novice Tarot Reader]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Omegawolf]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Oracle]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Unknown&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#24C9BB;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Outlaw Leader]]&#039;&#039;&#039; || [[Outlaws]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Pagan]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Pollygrapher]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Priestess]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Protector]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Psychic]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Puppetmaster]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Puppets&#039;&#039;&#039; || Coven || Wood || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Purifier]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#24C9BB;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Relic Hunter]]&#039;&#039;&#039; || [[Outlaws]] || Shadow || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Revenant]]&#039;&#039;&#039; || [[Undead]] || Death || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Reviver]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rude Dolph Lundgren]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rune Smith]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Santa Claws]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Seer]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#32CD32;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shadowcaster]]&#039;&#039;&#039; || [[Demons]] || Brimstone || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shaman]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Shapeshifter]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Skinchanger]]&#039;&#039;&#039; || [[Neutrals]] || Shadow || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sleepwalker]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spell Weaver]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Stalker]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Strongman]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Succubus]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tanner]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tarot Reader]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Temptress]]&#039;&#039;&#039; || [[Coven]] || Magician || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[The Ancient One]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Death || Unknown&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[The Chosen One]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Unknown&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Thief]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Toymaker]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#FFAA00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vampire]]&#039;&#039;&#039; || [[Vampires]] || Shadow|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#FFAA00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vampire Countess]]&#039;&#039;&#039; || [[Vampires]] || Shadow|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#FFAA00;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vampire Master]]&#039;&#039;&#039; || [[Vampires]] || Shadow|| Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#6c757d;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vassal]]&#039;&#039;&#039; || [[Neutrals]] || Balanced Scales || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Villager]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Voodoo Doctor]]&#039;&#039;&#039; || [[Undead]] || Death || Death || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Warlock]]&#039;&#039;&#039; || [[Coven]] || Magician || Death || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#E83C3C;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Werewolf]]&#039;&#039;&#039; || [[Wolfpack]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wight]]&#039;&#039;&#039; || [[Undead]] || Death || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#D147A3;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Witch]]&#039;&#039;&#039; || [[Coven]] || Magician || Death || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Witch Doctor]]&#039;&#039;&#039; || [[Village]] || Dove || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Witch Hunter]]&#039;&#039;&#039; || [[Village]] || Dove || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#F08460;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wulfkin Assassin]]&#039;&#039;&#039; || [[Wulfkin Clans]] || Hound || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#F08460;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wulfkin Scout]]&#039;&#039;&#039; || [[Wulfkin Clans]] || Hound || Dove || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#F08460;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wulfkin Seer]]&#039;&#039;&#039; || [[Wulfkin Clans]] || Hound || Dove || Magician&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#229FE8;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Zealot]]&#039;&#039;&#039; || [[Village]] || Dove || Death || Labourer&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#B16C0A;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;Zombie&#039;&#039;&#039; || [[Undead]] || Brains || Dove || Labourer&lt;br /&gt;
|}&lt;br /&gt;
{{TarotCardInfo}}&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Succubus&amp;diff=3982</id>
		<title>Succubus</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Succubus&amp;diff=3982"/>
		<updated>2025-09-30T09:28:07Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Fixing grammar&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Succubus.png|thumb|The Succubus]]&lt;br /&gt;
&lt;br /&gt;
The Succubus can [[Redirection|redirect]] another player to a target of your choice every night. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Succubus. Each night you may redirect the ability of a player. You are a member of the Coven and must eliminate the werewolves and the village.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Coven members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Each night, you may redirect the ability of a living player&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When you target to be redirected, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will control &amp;lt;AvatarName1&amp;gt; - pick another player for them to target&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you select the second player, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will control &amp;lt;AvatarName1&amp;gt; and force them to target &amp;lt;AvatarName2&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* A Succubus is only seen visiting the target of redirection. They are not seen visiting where they redirect their target.&lt;br /&gt;
* The [[Wolfpack]] can be redirected into killing itself.&lt;br /&gt;
* If a Succubus redirects the killing wolf, but the [[Shaman]] is also redirecting the kill via their totem, the Shaman redirection takes priority. &lt;br /&gt;
* A role which normally cannot visit the same player twice in a row (such as a [[Protector]]) can be forced to visit that player again with no downsides. They would not be able to visit that player the following night, however.&lt;br /&gt;
* Roles can be redirected to the graveyard, even if they normally wouldn&#039;t, and vice versa.&lt;br /&gt;
* There is no message to the target that they have been redirected, but some roles may become aware if the information they receive is not what they expected.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Concussion&amp;diff=3981</id>
		<title>Concussion</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Concussion&amp;diff=3981"/>
		<updated>2025-09-30T09:27:26Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Roles that visit two people actually have concussion on both their targets as opposed to only the primary as previously thought&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a player is concussed, instead of [[Visiting|visiting]] their intended target they have a chance to visit one of the target&#039;s [[Neighbours|neighbours]]. They have a 33% chance of visiting their intended target, and a 33% chance to visit each specific neighbour.&lt;br /&gt;
&lt;br /&gt;
Roles that visit two people - e.g. the [[Novice Tarot Reader]] and [[Arcanist]] will have concussion on both their targets&lt;br /&gt;
&lt;br /&gt;
This aura can be applied from the beginning of the game as a [[Starting Aura]].&lt;br /&gt;
[[Night Immune]] players, no matter if the immunity is from a role or item, are not affected by a concussion.&lt;br /&gt;
&lt;br /&gt;
==Sources of Concussion==&lt;br /&gt;
&lt;br /&gt;
===Roles that cause Concussion===&lt;br /&gt;
&lt;br /&gt;
N/A&lt;br /&gt;
&lt;br /&gt;
===Items that cause Concussion===&lt;br /&gt;
&lt;br /&gt;
* [[War Hammer]]&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=3980</id>
		<title>Template:Auralist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Auralist&amp;diff=3980"/>
		<updated>2025-07-12T17:38:31Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added &amp;quot;Benign&amp;quot; and &amp;quot;Merciful&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable&amp;quot;&lt;br /&gt;
|+ style=&amp;quot;color: #FFFFFF; font-size: larger; background-color: #01a28c; | List of Auras visible to the Aura Seer&lt;br /&gt;
!Order&lt;br /&gt;
!Name&lt;br /&gt;
!Cause&lt;br /&gt;
|-&lt;br /&gt;
|1||Bloodmark||Targeted by a [[Bloodletter]]&lt;br /&gt;
|-&lt;br /&gt;
|2||UnholyEavesdropper||Targeted by a [[Hell Helm]]&lt;br /&gt;
|-&lt;br /&gt;
|3||ThreatOfRetribution||Holding an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|4||AvatarOfRetribution||Activated an [[Ankh of Retribution]]&lt;br /&gt;
|-&lt;br /&gt;
|5||EnduringSpirit||Holding an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|6||PossessingSpirit||Activated an [[Ankh of Possession]]&lt;br /&gt;
|-&lt;br /&gt;
|8||Isolated||Isolated by an [[ElfIsolator]]&lt;br /&gt;
|-&lt;br /&gt;
|11||RiteOfFenrir||Targeted by a [[Blood Priest]]&lt;br /&gt;
|-&lt;br /&gt;
|12||FenrirsPledge||Holding a [[Warg&#039;s Bracer]]&lt;br /&gt;
|-&lt;br /&gt;
|13||BloodSoaked||Holding a [[Bloody Wreath]]&lt;br /&gt;
|-&lt;br /&gt;
|14||WolfSkin||Holding a [[Wolf Pelt]]&lt;br /&gt;
|-&lt;br /&gt;
|15||DemonicEssence||Holding an [[Abyssal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|17||HoldingWeapon||Holding any weapon ([[Crossbow]], [[War Spear]] etc.)&lt;br /&gt;
|-&lt;br /&gt;
|22||CurseOfFenrir||Affected by a [[Sanguine Horn]]&lt;br /&gt;
|-&lt;br /&gt;
|23||SecondChance||Holding an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|24||ReincarnationSpell||Activated an [[Ankh of Reincarnation]]&lt;br /&gt;
|-&lt;br /&gt;
|33||RunicAura||Holding a [[Runes|Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|34||[[Spellbound]]||Targeted by a [[Temptress]] or a [[Staff of Bedazzlement]]. It can also be applied by a Moderator&lt;br /&gt;
|-&lt;br /&gt;
|35||Whispers||Targeted by a [[Hvísla Rune]]&lt;br /&gt;
|-&lt;br /&gt;
|40||[[Clumsy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|41||[[Greedy]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|42||[[Vigilant]]|| Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|55||[[Poisoned]]||Targeted by items such as [[Poisoned Darts]], [[Potion of Poison]], [[Serpentine Talisman]], or roles sucg as the [[Cult Assassin]] or [[Wulfkin Assassin]]&lt;br /&gt;
|-&lt;br /&gt;
|56||PsychicCommuning||Targeted by a [[Psychic]]&lt;br /&gt;
|-&lt;br /&gt;
|64||Blessed||Targeted by a [[Priestess]]&lt;br /&gt;
|-&lt;br /&gt;
|65||Decay||Targeted by a [[Lich]]&lt;br /&gt;
|-&lt;br /&gt;
|66||DemonicDarkness||Targeted by a [[Shadowcaster]] or a [[Sceptre of Darkness]]&lt;br /&gt;
|-&lt;br /&gt;
|67||ContagiousBlight||Carried by a [[Fanatic]]&lt;br /&gt;
|-&lt;br /&gt;
|68||[[Blight|Blighted]]||Targeted by a [[Demon Lord]]&lt;br /&gt;
|-&lt;br /&gt;
|69||[[Inebriation|Inebriated]]||Targeted by a [[Temptress]] or [[Potion of Inebriation]]&lt;br /&gt;
|-&lt;br /&gt;
|70||[[Damned]]||Are a Damned role or a member of [[Bretheren of Blight]]&lt;br /&gt;
|-&lt;br /&gt;
|71||[[Merry]]|| Applied by Moderator or [[Elvish]]&lt;br /&gt;
|-&lt;br /&gt;
|72||Pollymorphed||Forced avatar swap by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|73||SpittingFeathers||Forced speech change by a [[Potion of Pollymorph]]&lt;br /&gt;
|-&lt;br /&gt;
|74||ImImmortl||Forced speech change by an [[EssenceOfTheAncientOne]]&lt;br /&gt;
|-&lt;br /&gt;
|75||[[Crippled]]||Caught by a [[Bear Trap]] or a [[Desperate Shiv]]&lt;br /&gt;
|-&lt;br /&gt;
|76||PrimedBearTrap||Is protected by a [[Bear Trap]]&lt;br /&gt;
|-&lt;br /&gt;
|77||[[Concussed|Concussion]]|| Targeted by a [[War Hammer]]&lt;br /&gt;
|-&lt;br /&gt;
|78||[[Maimed]]|| Targeted by a [[War Axe]]&lt;br /&gt;
|-&lt;br /&gt;
|83||Cursed||Result of a [[Midnight Council]] Decision&lt;br /&gt;
|-&lt;br /&gt;
|88||Weakness||Targeted by a [[Potion of Weakness]]&lt;br /&gt;
|-&lt;br /&gt;
|90||StrongNeck||Holding an [[Iron Collar]]&lt;br /&gt;
|-&lt;br /&gt;
|91||PaxDemocracia||Holding an [[Amulet of Peace]]&lt;br /&gt;
|-&lt;br /&gt;
|96||Shadow||Targeted by a [[Shadowcaster]]&lt;br /&gt;
|-&lt;br /&gt;
|97||StrengthOfFenrir||Holding a [[Heart of Fenrir]]&lt;br /&gt;
|-&lt;br /&gt;
|98||[[Tenacious]]||Holding a [[Ring of Tenacity]] or [[Potion of Tenacity]] used on player&lt;br /&gt;
|-&lt;br /&gt;
|99||Shadow||Holding a [[Veil of Shadows]]&lt;br /&gt;
|-&lt;br /&gt;
|100||MartyrsProtection||Guarded by a [[Martyr&#039;s Crown]] (POSSIBLE BUG NOTICE: as seen in lky-006, the aura didn&#039;t appear on the AD&#039;s check)&lt;br /&gt;
|-&lt;br /&gt;
|113||CouncilMember||Member of the [[Midnight Council]]&lt;br /&gt;
|-&lt;br /&gt;
|200||OverrunByRats||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|201||PlaguedBySnakes||Targeted by a [[Vermin Talisman]]&lt;br /&gt;
|-&lt;br /&gt;
|400||[[Ancestral Lycanthropy]]||Applied by Moderator, able to be recruited into by a [[Child of Acer]]&lt;br /&gt;
|-&lt;br /&gt;
|420||AbysmalProtection||Holding an [[Abysmal Armour]]&lt;br /&gt;
|-&lt;br /&gt;
|440||Whispering||Holding a [[Whispering Orb]]&lt;br /&gt;
|-&lt;br /&gt;
|666||[[Doomed]] ||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|999||Vulnerability||Targeted by a [[Potion of Vulnerability]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Tenacious|Resilience]]||Targeted by a [[Potion of Resilience]] (Tenacity used to be called Resilience)&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Enduring]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Incriminated]]||Targeted by a [[Potion of Incrimination]]&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Tough]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Benign]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Merciful]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Persistent]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Righteous]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Vindictive]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||[[Wavering]]||Applied by Moderator&lt;br /&gt;
|-&lt;br /&gt;
|???||Frozen||Targeted by a [[Jackal Frost]]&lt;br /&gt;
|-&lt;br /&gt;
|???||Corrected||Speech is being corrected by a [[Mercurial Caduceus]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Template:Startingauras&amp;diff=3979</id>
		<title>Template:Startingauras</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Template:Startingauras&amp;diff=3979"/>
		<updated>2025-07-12T17:37:04Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added &amp;quot;Benign&amp;quot; and &amp;quot;Merciful&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Aura Name   !! Visible to Aura Seer !! Visible to Player !! Known to Night Immune !! Affects Night Immune !! Cleansable !! Permanent !! Effect &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Benign]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || This aura gives the player a -1 modifier to their vote if they are voting for a village-aligned player&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Blessed]]&#039;&#039;&#039; || Yes || No || No || Yes || No || No || Blocks undead visitors &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Clumsy]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Player is unable to activate items &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Concussion|Concussed]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Player has a chance to visit a neighbour of their target instead &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crippled]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Player is unable to visit more than 3 players away from them &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[CursedByFenrir]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || No || Yes || Appears as a wolf to [[Alignment]] checks and can be recruited by the [[Bloodmoon Cult]] &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Damned]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || No || Yes || Changes a players [[Win Condition]] to align with any evil faction&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Doomed]]&#039;&#039;&#039; || Yes || No || No|| Unknown || Yes || Yes || Kills the player&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Enduring]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Prevents any type of death or execution from occurring. Expires when used&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greedy]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Player is unable to [[Item Passing|Pass]] items&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[HasAncestralLycanthropy]]&#039;&#039;&#039; || Yes || No || No || Yes || Yes || Yes || Appears as a wolf to [[Alignment]] checks and can be recruited by the [[Children of Acer]]&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Incriminated]]&#039;&#039;&#039; || Yes || No || No || Yes || Yes || Yes || Will appear as a killer and a wc user to relevant checks. In addition, will appear as the evil faction with the most remaining living players to [[Alignment]] checks&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inebriation|Inebriated]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Makes a player [[Inebriation|Drunk]]&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Isolated]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Removes a player from any night chats&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Maimed]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Has a chance to kill the player when they visit others&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Merciful]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || This aura gives the player a -1 modifier to their vote if they are voting for a [[Villager]], [[Sleepwalker]], [[Insomniac]] or a [[Lycan]]&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Merry]]&#039;&#039;&#039; || Yes || Yes* || Yes* || Partially || Yes || Yes || Makes a player behave the same as [[Inebriation|Drunk]], and also have their speech altered. Players do not get told about this aura, but should notice their text change.&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Persistent]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Poisoned]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Last 3 nights. Each night, they have a chance of being [[Role-Block|Role-Blocked]] or dying&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Righteous]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if they are voting for a player that is not village-aligned&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Spellbound]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Makes the player do an additional visit to a random player each night&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tenacious]]&#039;&#039;&#039; || Yes || No || No || Yes || Yes || Yes || The player is immune to [[Role-Block]]&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tough]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Prevents any type of death from occurring. Expires when used&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vigilant]]&#039;&#039;&#039; || Yes || Yes || Yes || No || Yes || Yes || Items the player is holding are unable to be stolen &lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vindictive]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a +1 modifier to their vote if voting for someone that was voting for them at the end of the previous day&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wavering]]&#039;&#039;&#039; || Yes || Yes || Yes || Yes || Yes || Yes || Gives the player a -1 modifier to their vote if they are voting for the same player they were voting for at the end of the previous day&lt;br /&gt;
|-style=&amp;quot;font-weight: bold; background-color:#ffffcc;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Weakened]]&#039;&#039;&#039; || Yes || Yes || No || No || Yes || Yes || [[Role-Block|Role-Blocks]] the player&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Unknowing===&lt;br /&gt;
&lt;br /&gt;
Some auras have a variant called [[Unknowing]]. This version makes an aura that was normally visible to the player, completely invisible to them. The aura is still visible to any role or item that checks for auras, such as the [[Aura Seer]] and [[Vibra Rune]].&lt;br /&gt;
&lt;br /&gt;
Current auras known to have &#039;&#039;Unknowing&#039;&#039; variants are:&lt;br /&gt;
&lt;br /&gt;
* [[Benign]]&lt;br /&gt;
* [[Merciful]] &lt;br /&gt;
* [[Persistent]] &lt;br /&gt;
* [[Righteous]]&lt;br /&gt;
* [[Vindictive]]&lt;br /&gt;
* [[Wavering]]&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Benign&amp;diff=3978</id>
		<title>Benign</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Benign&amp;diff=3978"/>
		<updated>2025-07-12T17:31:35Z</updated>

		<summary type="html">&lt;p&gt;Konim96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This aura gives the player a -1 modifier to their vote if they are voting for a village-aligned player. This aura is known by the player unless they are given the &#039;&#039;UnknowinglyBenign&#039;&#039; variant of the aura, in which case the player is not informed of the aura&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Merciful&amp;diff=3977</id>
		<title>Merciful</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Merciful&amp;diff=3977"/>
		<updated>2025-07-12T17:31:26Z</updated>

		<summary type="html">&lt;p&gt;Konim96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This aura gives the player a -1 modifier to their vote if they are voting for a [[Villager]], [[Sleepwalker]], [[Insomniac]] or a [[Lycan]]. This aura is known by the player unless they are given the &#039;&#039;UnknowinglyMerciful&#039;&#039; variant of the aura, in which case the player is not informed of the aura&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Merciful&amp;diff=3976</id>
		<title>Merciful</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Merciful&amp;diff=3976"/>
		<updated>2025-07-12T17:29:58Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Created page with &amp;quot;This aura gives the player a -1 modifier to their vote if they are voting for a Villager, Sleepwalker, Insomniac or a Lycan. This aura is known by the player unless they are given the UnknowinglyMerciful variant of the aura, in which case the player is not informed of the aura&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This aura gives the player a -1 modifier to their vote if they are voting for a [[Villager]], [[Sleepwalker]], [[Insomniac]] or a [[Lycan]]. This aura is known by the player unless they are given the UnknowinglyMerciful variant of the aura, in which case the player is not informed of the aura&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Benign&amp;diff=3975</id>
		<title>Benign</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Benign&amp;diff=3975"/>
		<updated>2025-07-12T17:29:48Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Fixed a copypaste error&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This aura gives the player a -1 modifier to their vote if they are voting for a village-aligned player. This aura is known by the player unless they are given the UnknowinglyBenign variant of the aura, in which case the player is not informed of the aura&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Benign&amp;diff=3974</id>
		<title>Benign</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Benign&amp;diff=3974"/>
		<updated>2025-07-12T17:27:34Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Created page with &amp;quot;This aura gives the player a -1 modifier to their vote if they are voting for a village-aligned player. This aura is known by the player unless they are given the UnknowinglyPersistent variant of the aura, in which case the player is not informed of the aura&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This aura gives the player a -1 modifier to their vote if they are voting for a village-aligned player. This aura is known by the player unless they are given the UnknowinglyPersistent variant of the aura, in which case the player is not informed of the aura&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Sleepwalker&amp;diff=3973</id>
		<title>Sleepwalker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Sleepwalker&amp;diff=3973"/>
		<updated>2025-07-04T13:07:34Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added brief information about the weighted algorithm that determines whom the Sleepwalker will visit&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Sleepwalker.png|thumb|The Sleepwalker]]&lt;br /&gt;
&lt;br /&gt;
The Sleepwalker believes that they have the [[Villager]] role, however at night they wander aimlessly and perform a [[Visiting|Visit]] on another player at random and the Sleepwalker is unaware of where they visited, if they have.&lt;br /&gt;
The visit, though random, is not completely random; there is a weighted algorithm applied which determines who will be visited:&lt;br /&gt;
* There is a bag that contains each living player&lt;br /&gt;
** For each visit made to a player, they will be added to the bag again a certain number of times depending on the players alive&lt;br /&gt;
*** There&#039;s additional weight applied if the visit was made by a player seen as a killer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
The Sleepwalker is told they are a normal Villager.&lt;br /&gt;
&lt;br /&gt;
: You are a villager. You must use logic and reasoning to determine who the werewolves are and execute them during the day time.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Eliminate  all evil doers&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: None.&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
There is no ability text associated with the Sleepwalker.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* It is possible to sleepwalk to the same person twice&lt;br /&gt;
* You cannot visit yourself, nor the [[Graveyard]] when sleepwalking&lt;br /&gt;
* The Sleepwalker visit action does not have any consequences for the target and will be unaware of the visit, unless told by an item or other role ability&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Mercurial_Caduceus&amp;diff=3972</id>
		<title>Mercurial Caduceus</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Mercurial_Caduceus&amp;diff=3972"/>
		<updated>2025-04-10T22:32:19Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added aura info&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Mercurial Caduceus can be used on any player to force 3 words to auto-correct to anything the user desires.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Activated&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=Yes&lt;br /&gt;
|itemselfvisitingstatus=Yes&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=No&lt;br /&gt;
|itemwlfstatus=No&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|auras]] that a player affected by this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=Corrected&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:A short marble staff entwined by two ornate serpents. Legends say it was originally wielded by a messenger of the gods and still holds power over communication. If sporadic.&lt;br /&gt;
:The serpent&#039;s scales appear to be made from thousands of rubies, expertly and intricately set in a golden weave like a tapestry of gemstones.&lt;br /&gt;
:However, if you marvel at the beauty of the workmanship, you might start think the gems are actually citrine or possibly amber. Stare for a little longer and perhaps even you&#039;ll swear there are some emeralds.&lt;br /&gt;
:Search for the rubies that original drew your attention and you will find only sapphires. Sapphires that slowly - almost imperceivably - yield their blue to amythest.&lt;br /&gt;
:Ask a friend to confirm your sanity for a second and they&#039;ll either call you colour blind or question your sobriety. Are you sure those were oyster mushrooms you had on your pizza?&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will use your Mercurial Caduceus on &amp;lt;AvatarName&amp;gt; - the next three messages you send will set the corrections, in the form of &#039;original_word new_word&#039;&#039;&#039;&lt;br /&gt;
:&#039;&#039;Auto-Corrections for &amp;lt;AvatarName&amp;gt; have been set to &#039;&amp;lt;original_word&amp;gt;&#039; -&amp;gt; &#039;&amp;lt;new_word&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Greater_Arcanum&amp;diff=3970</id>
		<title>Greater Arcanum</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Greater_Arcanum&amp;diff=3970"/>
		<updated>2025-04-01T01:40:34Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot; and &amp;quot;No Lynch&amp;quot; to &amp;quot;No Trial&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Greater Arcanum is a single-use [[Items|item]] which entirely obscures votes the following day. The effect of using this item means that the following day neither the person voting nor who they cast a vote for will be shown. Total votes for players are hidden.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Consumable&lt;br /&gt;
|itempassivestatus=Activated&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=Yes&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|itemaura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:The Greater Arcanum can be used once per game. The day after it is activated player votes will be completely obscured, although the village will know a vote was cast, they will not know who it is by, or for.&lt;br /&gt;
:Using the Greater Arcanum will stop the village being able to not lynch.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
Upon activating the Arcanum you see the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will activate the Greater Arcanum. Tomorrow votes will be completely obscured&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The following day votes will be partially obscured, still showing that a vote has been cast on a person but not by whom:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;A vote has been cast&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* There is a weaker version of this item called the [[Arcanum]] which obscures only who cast the vote but not who it was cast upon.&lt;br /&gt;
* While the Greater Arcanum removes the &amp;quot;No Trial&amp;quot; button, the votes can still be tied to prevent an execution.&lt;br /&gt;
* On the day that the Greater Arcanum is activated, it nullifies auras that impact voting, and the Pagan does not get any bonus votes either even if they vote correctly&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Harpy&amp;diff=3969</id>
		<title>Harpy</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Harpy&amp;diff=3969"/>
		<updated>2025-04-01T01:38:56Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynched&amp;quot; to &amp;quot;executed&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Harpy.png|thumb|The Harpy]]&lt;br /&gt;
&lt;br /&gt;
The Harpy is a Coven role that can manipulate the voting during the daytime. Each night they have two abilities that they can use called [[Silence]] and Shroud. Players that are shrouded secretly have votes against them counted as zero, whilst players that are silenced have a -1 modifier added to their votes. Shrouded players do not get [[Execution|Executed]] even if they have the highest votes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Harpy. You can disrupt the voting ability of the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
&lt;br /&gt;
: Gain control of voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Your &#039;Silence&#039; ability means the vote of the target player will carry no weight (like a puppet vote) the next day&lt;br /&gt;
&lt;br /&gt;
: Your &#039;Shroud&#039; ability means votes cast &amp;lt;em&amp;gt;against&amp;lt;/em&amp;gt; the player will carry no weight. So they cannot be executed the next day&lt;br /&gt;
&lt;br /&gt;
: You can use both abilities on the same night&lt;br /&gt;
&lt;br /&gt;
: Shroud and Silence targets receive the same cryptic notification in the morning&lt;br /&gt;
&lt;br /&gt;
: Both abilities count as a visit, and are visible to stalkers/harlots&lt;br /&gt;
&lt;br /&gt;
: You cannot visit a player on consecutive nights (this includes Shrouding one night, and Silencing the next, for example)&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When the Harpy selects targets they receive the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will silence &amp;lt;AvatarName&amp;gt; - their vote will be useless tomorrow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
and&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will shroud &amp;lt;AvatarName&amp;gt; - they will be safe from lynching tomorrow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon being silenced or shrouded, the player is notified by a message in the morning stating:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You had strange dreams in the night, they have shaken your faith in democracy.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They will not be made aware which one of silenced or shrouded they are affected by.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Harpy cannot target themselves, however if redirected to themselves they are able to silence or shroud their own avatar.&lt;br /&gt;
* Unlike other silences, Harpy&#039;s silences can go below 0 when stacked&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Iron_Collar&amp;diff=3968</id>
		<title>Iron Collar</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Iron_Collar&amp;diff=3968"/>
		<updated>2025-04-01T01:36:25Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute/execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Iron Collar is a passive [[Items|item]] that prevents the holder from being executed. If that happens, no execution occurs, and the Collar is broken.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Consumable&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=	StrongNeck&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:An Iron Collar can save you from a single lynch.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
: Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* At nightfall the following message will be shown: &#039;&#039;After leaving the guilty hanging by their neck, the village return to their homes. But in the morning no corpse is found in the gallows&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Mortician&amp;diff=3967</id>
		<title>Mortician</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Mortician&amp;diff=3967"/>
		<updated>2025-04-01T01:29:23Z</updated>

		<summary type="html">&lt;p&gt;Konim96: capitalised &amp;quot;Execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mortician.png|thumb|The Mortician]]&lt;br /&gt;
&lt;br /&gt;
Each night the Mortician can visit a player in the [[Graveyard]] to find out what killed them. The Mortician can also check to see if a player in the Graveyard is [[Undead]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Mortician. You can visit the dead to find out how they died.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: Your examination of the dead will give you some clues as to how they may have died&lt;br /&gt;
: You may get additional information, such as whether or not they had been long (un)dead or not.&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
In the morning you will receive a report which states a method of death. The known methods are:&lt;br /&gt;
&lt;br /&gt;
* Killed by a Wolf: &amp;quot;Mauled by pointy claws&amp;quot;.&lt;br /&gt;
* Killed by a Militia: &amp;quot;Shot to the head&amp;quot;.&lt;br /&gt;
* Killed by a Voodoo Doctor: &amp;quot;The brain was missing&amp;quot;.&lt;br /&gt;
* Killed by a Vampire: &amp;quot;Drained of blood&amp;quot;.&lt;br /&gt;
* Killed by Execution: &amp;quot;Hung by the Neck&amp;quot;.&lt;br /&gt;
* Killed by a Witch: &amp;quot;Killed by Magic&amp;quot;.&lt;br /&gt;
* Killed by a Furie: &amp;quot;Killed by Magic&amp;quot;.&lt;br /&gt;
* Killed by a SkinChanger: &amp;quot;Skin turned inside out&amp;quot;.&lt;br /&gt;
* Killed by a Crossbow: &amp;quot;Took an arrow to the knee&amp;quot;.&lt;br /&gt;
* Killed by a Dagger: &amp;quot;Stabbed&amp;quot;.&lt;br /&gt;
* Killed by a Poison Dart: &amp;quot;Poisoned&amp;quot;.&lt;br /&gt;
* Killed by a War Spear: &amp;quot;Impaled&amp;quot;.&lt;br /&gt;
* If the player died by any other means, the report will be &amp;quot;Undetermined&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* Because the Mortician can also check to see if players are Undead, you are able to check anyone in the [[Graveyard]], including those who have been executed.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Win_Condition&amp;diff=3966</id>
		<title>Win Condition</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Win_Condition&amp;diff=3966"/>
		<updated>2025-04-01T01:27:54Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player&#039;s win condition is tied to their role, faction and sub-faction. There are broad win conditions that apply at a faction level but these may be altered or added to by that player&#039;s role or sub-faction - potentially even changing mid-game in some cases.&lt;br /&gt;
&lt;br /&gt;
== General Win Conditions ==&lt;br /&gt;
&lt;br /&gt;
The main win conditions of different factions are listed below. &lt;br /&gt;
&lt;br /&gt;
=== Village ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kill all evil-doers&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
This is the base win condition for village-aligned players. It does not matter whether evils are [[Execution|Executed]] or killed at night, if there are no evil players left at the start or end of a a day, the game ends and anyone with this win condition is victorious.&lt;br /&gt;
&lt;br /&gt;
=== Coven, Demon, Undead, Wolfpack ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Kill all other evils&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reach voting parity with the village&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
The base win condition for evil factions is twofold - they must eliminate all other evil players in order to win, and they must reach [[Parity|voting parity]] with the village for the game to end naturally.&lt;br /&gt;
&lt;br /&gt;
=== Vampire, Vampire Countess, Vampire Master ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Reach voting parity with the village&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Unlike other evil factions, [[Vampires]] only require voting parity to win the game. They do not need to eliminate other evil players.&lt;br /&gt;
&lt;br /&gt;
=== Outlaws ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Acquire 50% of all items in the game before it ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[Outlaws]] have their own unique win condition. They can win with any faction, so long as they are holding onto at least 50% of all items in the game before it ends.&lt;br /&gt;
&lt;br /&gt;
== Sub-facton Win Conditions ==&lt;br /&gt;
&lt;br /&gt;
The win conditions for the different sub-factions are listed below.&lt;br /&gt;
&lt;br /&gt;
=== Mason/Illuminati ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Destroy the Masons/Illuminati before the game ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If both factions are in, members of the [[Masons]] and the [[Illuminati]] need to reduce the other faction down to one member or less in order to win with the Village.&lt;br /&gt;
&lt;br /&gt;
=== Inquisition ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Eliminate all Heretics before the game ends&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Members of the [[The Inquisition|Inquisition]] require all [[Witchcraft]] users to be dead before the game ends in order to win with the Village.&lt;br /&gt;
&lt;br /&gt;
== Role Specific Win Conditions ==&lt;br /&gt;
&lt;br /&gt;
===Bloody Holly===&lt;br /&gt;
&lt;br /&gt;
In order to win, [[Bloody Holly]] needs to survive until the end of the game in order to win with any evil faction.&lt;br /&gt;
&lt;br /&gt;
===Essence Thief/Displaced===&lt;br /&gt;
&lt;br /&gt;
In order for the [[Essence Thief]] to win, they must successfully steal a role and not get caught by the [[Displaced]].&lt;br /&gt;
&lt;br /&gt;
In order for the [[Displaced]] to win, they must successfully retrieve their stolen role from the [[Essence Thief]].&lt;br /&gt;
&lt;br /&gt;
===King Taker===&lt;br /&gt;
&lt;br /&gt;
In order to win, the [[King Taker]] must be in a &amp;quot;final three&amp;quot; situation (exactly three people alive, no more or less).&lt;br /&gt;
&lt;br /&gt;
===Rude Dolph Lundgren===&lt;br /&gt;
&lt;br /&gt;
In order to win, [[Rude Dolph Lundgren]] needs to get [[Santa Claws]] killed in order to win with the [[Wolfpack]].&lt;br /&gt;
&lt;br /&gt;
===Tanner===&lt;br /&gt;
&lt;br /&gt;
In order to win, the [[Tanner]] needs to get executed. Dying in any other way will not count as a victory.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Disruption_Orb&amp;diff=3965</id>
		<title>Disruption Orb</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Disruption_Orb&amp;diff=3965"/>
		<updated>2025-04-01T01:27:36Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Disruption Orb is an [[Items|item]] that offers the holder protection in the way of role-blocking any visitors. In addition, it will [[Role-Block]] whoever is holding it as well.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:A Disruption Orb will roleblock anyone visiting you that is not Night Immune. Unfortunately it will also roleblock you at the same time&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
:Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The holder will receive a [[Role-Block]] message.&lt;br /&gt;
* Any visitor to the holder will receive a [[Role-Block]] message.&lt;br /&gt;
* Item visits are not blocked by the Disruption Orb.&lt;br /&gt;
* If the holder is executed or killed holding the Disruption Orb all visitors to them in the [[Graveyard]] will also be role-blocked.&lt;br /&gt;
* In case a player intending to visit the holder of the Disruption Orb gets blocked by different means first (such as block from a Courtesan or similar), they will not end up visiting the holder, and thus not get blocked by the Orb.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Witch_Doctor&amp;diff=3964</id>
		<title>Witch Doctor</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Witch_Doctor&amp;diff=3964"/>
		<updated>2025-04-01T01:27:15Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Witch Doctor.png|thumb|The Witch Doctor]]&lt;br /&gt;
&lt;br /&gt;
The Witch Doctor has the ability to revive twice during the game but any of those revived players that are alive when the Witch Doctor dies, will also die.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Witch Doctor. You may bring two players back from the dead, but if you die, they die along with you.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You use Witchcraft&lt;br /&gt;
:Your ability can be refreshed but your revived targets will still die if you die also&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
Upon choosing a player to revive you will see a message stating:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will revive &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon a successful revive all players will see the following message in the morning:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; has been revived by a mysterious force!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If you are refreshed you gain back both revives. If you are refreshed when you have only used one revive, you will go back to two revives (not three).&lt;br /&gt;
* All of the revived targets will die when the Witch Doctor dies. &lt;br /&gt;
* If the Witch Doctor is killed at night, the revives will still get a whole another day to talk and vote, and then die at dawn the following day. e.g Witch Doctor dies N3, Revives are alive for D4 and then die at the end of N5&lt;br /&gt;
* If the Witch Doctor is executed, the revives will die the following morning.&lt;br /&gt;
* If the Witch Doctor undergoes a role-change after reviving, any revives will not return to the graveyard even if the Witch Doctor dies in his new role&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Mortician&amp;diff=3963</id>
		<title>Mortician</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Mortician&amp;diff=3963"/>
		<updated>2025-04-01T01:26:36Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute/execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Mortician.png|thumb|The Mortician]]&lt;br /&gt;
&lt;br /&gt;
Each night the Mortician can visit a player in the [[Graveyard]] to find out what killed them. The Mortician can also check to see if a player in the Graveyard is [[Undead]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Mortician. You can visit the dead to find out how they died.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: Your examination of the dead will give you some clues as to how they may have died&lt;br /&gt;
: You may get additional information, such as whether or not they had been long (un)dead or not.&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
In the morning you will receive a report which states a method of death. The known methods are:&lt;br /&gt;
&lt;br /&gt;
* Killed by a Wolf: &amp;quot;Mauled by pointy claws&amp;quot;.&lt;br /&gt;
* Killed by a Militia: &amp;quot;Shot to the head&amp;quot;.&lt;br /&gt;
* Killed by a Voodoo Doctor: &amp;quot;The brain was missing&amp;quot;.&lt;br /&gt;
* Killed by a Vampire: &amp;quot;Drained of blood&amp;quot;.&lt;br /&gt;
* Killed by execution: &amp;quot;Hung by the Neck&amp;quot;.&lt;br /&gt;
* Killed by a Witch: &amp;quot;Killed by Magic&amp;quot;.&lt;br /&gt;
* Killed by a Furie: &amp;quot;Killed by Magic&amp;quot;.&lt;br /&gt;
* Killed by a SkinChanger: &amp;quot;Skin turned inside out&amp;quot;.&lt;br /&gt;
* Killed by a Crossbow: &amp;quot;Took an arrow to the knee&amp;quot;.&lt;br /&gt;
* Killed by a Dagger: &amp;quot;Stabbed&amp;quot;.&lt;br /&gt;
* Killed by a Poison Dart: &amp;quot;Poisoned&amp;quot;.&lt;br /&gt;
* Killed by a War Spear: &amp;quot;Impaled&amp;quot;.&lt;br /&gt;
* If the player died by any other means, the report will be &amp;quot;Undetermined&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* Because the Mortician can also check to see if players are Undead, you are able to check anyone in the [[Graveyard]], including those who have been executed.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Toymaker&amp;diff=3962</id>
		<title>Toymaker</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Toymaker&amp;diff=3962"/>
		<updated>2025-04-01T01:24:28Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Toymaker.jpeg|thumb|The Toymaker]]&lt;br /&gt;
&lt;br /&gt;
The Toymaker starts the game with two [[Empty Avatars|Puppets]] which they can freely switch between during the day and talk through as if they were real players. Each night, the Toymaker can send their Puppets to guard a single player at night by intercepting all visits, which includes kills, checks, item uses and passes. Both Puppets have an independent 50/50 chance to either go to their intended target, or visit one of the neighbours of their target. The Puppets can also be used to vote, but their votes count as 0. When checked by a [[Seer]], the Puppets are seen as [[Coven]]-aligned.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No (the Puppets can be seen visiting)&lt;br /&gt;
|selfvisitingstatus=No (the Puppets can accidentally visit their owner)&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=No&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Toymaker, you can send your creations to stand guard outside players at night, and chat with them during the day.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:You start with two puppets that you can swap identity with during the day time&lt;br /&gt;
:Your puppets can vote, but they carry a weight of 0&lt;br /&gt;
:At night you can send all your puppets to guard a player&lt;br /&gt;
:Each puppet has a 50% chance of staying put at the target and a 50% chance of straying to a random neighbour of the target&lt;br /&gt;
:The puppets will intercept all visits to the player they end up guarding, including kills, intel checks, item uses and item passes&lt;br /&gt;
:Your puppets will be viewed as Coven-aligned&lt;br /&gt;
:You do not use witchcraft and are not viewed as a killer&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When the Toymaker switches identities:&lt;br /&gt;
: &#039;&#039;Your identity has been swapped&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When the Toymaker sends puppets:&lt;br /&gt;
: &#039;&#039;Tonight you send your toys to guard &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Puppets are independent so it is possible for only one puppet to stray to a neighbour, while the other stays at the intended target, or for both to visit the same neighbour, or even for both to visit separate neighbours.&lt;br /&gt;
* The Toymaker cannot guard himself with his puppets, but the puppets can guard themselves (not individually per night, they are just selectable for guarding like any other player)&lt;br /&gt;
* While they can vote, a Puppet&#039;s vote is worth 0 votes when checking who is to be executed. &lt;br /&gt;
* If the Toymaker is executed, the Puppets will die the following night.&lt;br /&gt;
* If the Toymaker is killed during the night, the Puppets will still be around during the day (but unable to talk) and will die the following night.&lt;br /&gt;
* A Toymaker cannot control a dead Puppet (and therefore Puppets never talk in the graveyard). If a Puppet is revived and the Toymaker still lives, they can resume control of the Puppet.&lt;br /&gt;
* If the Toymaker undergoes a role-change, his puppets will not return to the graveyard, even if the Toymaker dies in his new role, but the Puppets will remain unusable&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Tanner&amp;diff=3961</id>
		<title>Tanner</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Tanner&amp;diff=3961"/>
		<updated>2025-04-01T01:23:54Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added Role Text information and changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Tanner.png|thumb|The Tanner]]&lt;br /&gt;
&lt;br /&gt;
Unlike other roles, the Tanner can only win by being executed. If they are executed, the game ends immediately. They have no other abilities.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;This role is only used in speed games.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Neutrals|Neutral]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=None&lt;br /&gt;
|ntralignment=Balanced Scales&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Tanner. You hate your job and the village for forcing you to do it. Your goal is to get yourself executed&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:You win the game by getting executed, if you are night-killed, or the game ends before you are executed, you lose&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:None&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
There are no ability messages for the Tanner.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The Tanner only wins by being executed. Being killed at night does not count.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Enduring&amp;diff=3960</id>
		<title>Enduring</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Enduring&amp;diff=3960"/>
		<updated>2025-04-01T01:18:44Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;A player that got assigned this aura at the start of the game will get an extra life. They are saved from one night kill, similar to the [[Elder]] or from an execution, like a player holding an [[Iron Collar]]. The player is informed of this aura at the start of the game. They will not be informed when it is removed.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Amulet_of_Peace&amp;diff=3959</id>
		<title>Amulet of Peace</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Amulet_of_Peace&amp;diff=3959"/>
		<updated>2025-04-01T01:18:05Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Amulet of Peace will [[Role-Block|role-block]] any [[Visiting|visiting]] killer and any [[Killer Status|killer]] holding this [[Items|item]]. It also saves the holder from an [[Execution|execution]]. &lt;br /&gt;
&lt;br /&gt;
When the game has 3 or less players left, the Amulet will automatically break.&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Persistent&lt;br /&gt;
|itempassivestatus=Passive&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=No&lt;br /&gt;
|itemblockedstatus=No&lt;br /&gt;
|itemnightimmunestatus=No&lt;br /&gt;
|aura=None&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=None&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
:The Amulet of Peace will roleblock you if you have killing status. &lt;br /&gt;
:It will roleblock anyone that visits you if they have killing status. &lt;br /&gt;
:During the day, your vote will carry no weight. If you hold the amulet and have the most votes, it will save you from being executed. &lt;br /&gt;
:The Amulet of Peace must be passed to a different player each night.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
: Passive items do not have a text upon usage.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The holder and any visitor will receive a [[Role-Block]] message, if they are a killer.&lt;br /&gt;
* The item will be passed to a random player by default. The holder can change the recipient.&lt;br /&gt;
* If you have the Greedy [[Aura|aura]] while holding the Amulet of Peace, the amulet will still automatically pass itself. However, you will be unable to change the target of the pass.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Empty_Avatars&amp;diff=3958</id>
		<title>Empty Avatars</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Empty_Avatars&amp;diff=3958"/>
		<updated>2025-04-01T01:16:32Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Empty Avatars refers to certain &amp;quot;players&amp;quot; that join just as the game starts. These &amp;quot;players&amp;quot; are actually controlled by another, actual player in the game, the manner in which this control happens is different for each role. &lt;br /&gt;
&lt;br /&gt;
===Puppets===&lt;br /&gt;
&lt;br /&gt;
Puppets are controlled by the [[Puppetmaster]]. They start with 2 Puppets and can freely talk out of either Puppet or their main avatar at any point during the day phase. While Puppets can vote, they are worthless so cannot cause an execution to happen.&lt;br /&gt;
&lt;br /&gt;
===Zombie===&lt;br /&gt;
&lt;br /&gt;
The Zombie is controlled by the [[Voodoo Doctor]]. They start with 1 Zombie and can freely talk out of either the Zombie or their main avatar at any point during the day phase. While the Zombie can vote, it is worthless so cannot cause an execution to happen. &lt;br /&gt;
&lt;br /&gt;
When the Voodoo Doctor chooses to kill, the target and their Zombie switch avatars before killing the target. Therefore, it appears as though the old Zombie has died, and their victim continues to live on.&lt;br /&gt;
&lt;br /&gt;
===Corpse===&lt;br /&gt;
&lt;br /&gt;
Corpses are controlled by the [[Revenant]]. They start with 3 Corpses in the [[Graveyard]]. So long as the Corpse is alive, they can freely talk out of either a Corpse or their main avatar at any point during the day phase. Corpses can vote and their votes do have value.&lt;br /&gt;
&lt;br /&gt;
During the night, the Revenant can choose to revive a Corpse. To do so, they need to target another non-Corpse body in the graveyard first. Then, the Corpse and the target switch avatars before the Corpse is revived. Therefore, it appears as though a player has been revived and not a Corpse.&lt;br /&gt;
&lt;br /&gt;
===The Monster===&lt;br /&gt;
&lt;br /&gt;
The Monster is controlled by [[Frankenstein]]. It starts in the Graveyard and appears as a Corpse to other roles. Nothing is else known about it&#039;s capabilities at this time.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Furie&amp;diff=3957</id>
		<title>Furie</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Furie&amp;diff=3957"/>
		<updated>2025-04-01T01:15:38Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute/execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Furie.png|thumb|The Furie]]&lt;br /&gt;
&lt;br /&gt;
The Furie uses the indecision of no execution to kill a player the following night. If a player is executed the Furie can protect a player from harm at night, similar to a [[Protector]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Furie. If the village fails to execute, you can kill that night. Otherwise you can protect a player from harm.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Coven members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Your night time ability is based on whether or not the village executes that day&lt;br /&gt;
:If the village fails to execute, your visit will kill&lt;br /&gt;
:Your kill can be stopped by a Protector a Huntsman normally (the latter will kill you)&lt;br /&gt;
:If the village has executed a player, your visit will protect - the same as a village Protector&lt;br /&gt;
:You can protect the same target multiple nights in a row&lt;br /&gt;
:You cannot visit yourself&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When no one gets executed:&lt;br /&gt;
: You get the following message at the start of the night: &lt;br /&gt;
:: &#039;&#039;The lack of death angers you. Tonight you will kill the player you choose to visit&#039;&#039;&lt;br /&gt;
:If you choose to kill you get the following message:&lt;br /&gt;
:: &#039;&#039;Tonight you will kill &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
When someone gets executed:&lt;br /&gt;
:You get the following message at the start of the night:&lt;br /&gt;
:: &#039;&#039;You are pleased by the lynch. Tonight you will protect the player you choose to visit&#039;&#039;&lt;br /&gt;
:If you choose to protect you get the following message:&lt;br /&gt;
:: &#039;&#039;Tonight you will protect &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* &#039;&#039;&#039;Bug notice:&#039;&#039;&#039; When an execution fails, like due to an iron collar or enduring, the Furie doesn&#039;t get either of the two abilities that night&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Harpy&amp;diff=3956</id>
		<title>Harpy</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Harpy&amp;diff=3956"/>
		<updated>2025-04-01T01:13:45Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Harpy.png|thumb|The Harpy]]&lt;br /&gt;
&lt;br /&gt;
The Harpy is a Coven role that can manipulate the voting during the daytime. Each night they have two abilities that they can use called [[Silence]] and Shroud. Players that are shrouded secretly have votes against them counted as zero, whilst players that are silenced have a -1 modifier added to their votes. Shrouded players do not get [[Execution|Executed]] even if they have the highest votes.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Harpy. You can disrupt the voting ability of the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
&lt;br /&gt;
: Gain control of voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Your &#039;Silence&#039; ability means the vote of the target player will carry no weight (like a puppet vote) the next day&lt;br /&gt;
&lt;br /&gt;
: Your &#039;Shroud&#039; ability means votes cast &amp;lt;em&amp;gt;against&amp;lt;/em&amp;gt; the player will carry no weight. So they cannot be lynched the next day&lt;br /&gt;
&lt;br /&gt;
: You can use both abilities on the same night&lt;br /&gt;
&lt;br /&gt;
: Shroud and Silence targets receive the same cryptic notification in the morning&lt;br /&gt;
&lt;br /&gt;
: Both abilities count as a visit, and are visible to stalkers/harlots&lt;br /&gt;
&lt;br /&gt;
: You cannot visit a player on consecutive nights (this includes Shrouding one night, and Silencing the next, for example)&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When the Harpy selects targets they receive the text:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will silence &amp;lt;AvatarName&amp;gt; - their vote will be useless tomorrow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
and&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will shroud &amp;lt;AvatarName&amp;gt; - they will be safe from lynching tomorrow&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Upon being silenced or shrouded, the player is notified by a message in the morning stating:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You had strange dreams in the night, they have shaken your faith in democracy.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
They will not be made aware which one of silenced or shrouded they are affected by.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Harpy cannot target themselves, however if redirected to themselves they are able to silence or shroud their own avatar.&lt;br /&gt;
* Unlike other silences, Harpy&#039;s silences can go below 0 when stacked&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Concitiorum&amp;diff=3955</id>
		<title>Concitiorum</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Concitiorum&amp;diff=3955"/>
		<updated>2025-04-01T00:50:42Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Added usage text message and changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot; under &amp;quot;Item Text&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Concitiorum is a single-use [[Items|item]] which forces the village to execute two people the following day. There cannot be a tied vote and two people must be executed.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{iteminfo&lt;br /&gt;
|itemconsumestatus=Consumable&lt;br /&gt;
|itempassivestatus=Activated&lt;br /&gt;
|itemalignmentstatus=No Change&lt;br /&gt;
|itemcraftingstatus=No&lt;br /&gt;
|itemwitchcraftstatus=No&lt;br /&gt;
|itemkillerstatus=No&lt;br /&gt;
|itemvisitingstatus=No&lt;br /&gt;
|itemselfvisitingstatus=Yes&lt;br /&gt;
|itemblockedstatus=Yes&lt;br /&gt;
|itemnightimmunestatus=Yes&lt;br /&gt;
|itemhoststatus=Yes&lt;br /&gt;
|itemwlfstatus=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
The [[Aura|aura]] that a player holding this item presents to an [[Aura Seer]] would be:&lt;br /&gt;
&amp;lt;br /&amp;gt;&lt;br /&gt;
{{Aurainfo&lt;br /&gt;
|aura=PaxDemocracia&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Item Text==&lt;br /&gt;
&lt;br /&gt;
The Concitiorum can be used once per game. The day after it is activated, the village will be forced to execute two players.&lt;br /&gt;
&lt;br /&gt;
==Usage Text==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Tonight you will activate the Concitiorum. Tomorrow the village will be forced to execute two players.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* This item essentially mimics the [[Agitator]] role.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Banshee&amp;diff=3954</id>
		<title>Banshee</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Banshee&amp;diff=3954"/>
		<updated>2025-04-01T00:42:37Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Banshee.png|thumb|The Banshee]]&lt;br /&gt;
&lt;br /&gt;
Unlike other roles, the Banshee only works once they are in the [[Graveyard]]. Once in the Graveyard, the Banshee can possess a living player for a single day phase before switching back to their normal avatar.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Banshee. Once you are dead you gain the ability to possess other living players during the day time.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Undead&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:When you are dead, you can possess a living player for a single day&lt;br /&gt;
:You revert to your dead state at night&lt;br /&gt;
:You cannot target the same player twice in a row&lt;br /&gt;
:You are a member of the Undead and can talk with them at night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will possess &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*A Banshee cannot possess the same person twice in a row.&lt;br /&gt;
*If a Banshee targets a player who is protected (such as from a [[Protector]]) then the possession will fail.&lt;br /&gt;
*If the Banshee is executed while possessing a player, then they are not swapped back into their previous avatar.&lt;br /&gt;
*bug workaround when ability doesn&#039;t show. Voting for someone in beta branch works.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Voodoo_Doctor&amp;diff=3953</id>
		<title>Voodoo Doctor</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Voodoo_Doctor&amp;diff=3953"/>
		<updated>2025-04-01T00:42:09Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Voodoo Doctor.png|thumb|The Voodoo Doctor]]&lt;br /&gt;
&lt;br /&gt;
The Voodoo Doctor is an Undead player that controls a [[Empty Avatars|Zombie]] in the day phase, and is able to swap between their main avatar and the Zombie to post as either.  The ability to kill a player to make a new Zombie has a one night cooldown.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes &lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Voodoo Doctor. During the day you can swap your identity between yourself and your Zombie.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Undead&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you choose the target of your ability, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will zombify &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*You start with a Zombie, which will join the game as an additional avatar.  A new Zombie cannot be made on Night 1.&lt;br /&gt;
*The ability to create a Zombie has a one night cooldown.&lt;br /&gt;
*Zombies can last indefinitely if you wish.&lt;br /&gt;
*Zombifying a [[Damned]] player will turn them into a [[Ghoul]] instead&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Revenant&amp;diff=3952</id>
		<title>Revenant</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Revenant&amp;diff=3952"/>
		<updated>2025-04-01T00:41:28Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynching&amp;quot; to &amp;quot;executions&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Revenant.png|thumb|The Revenant]]&lt;br /&gt;
&lt;br /&gt;
The Revenant starts the game with three [[Empty Avatars|Corpses]] in the [[Graveyard]]. Each night, if there is a Corpse and a dead player in the graveyard, the Revenant can revive a Corpse in the avatar of a dead player.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Revenant. You can re-animate dead players and control them during the day. You can control up to three corpses at once.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Undead&lt;br /&gt;
: &#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:Your corpses votes DO count towards execution totals&lt;br /&gt;
:You cannot reanimate a corpse directly, a player must have died for you to target&lt;br /&gt;
:You are a member of the Undead and can talk with them at night&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will reanimate &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*The alignment of a Corpse is Undead, they do not appear as Witchcraft and do not appear as a Killer.&lt;br /&gt;
*Unlike [[Empty Avatars|Puppets]] or [[Empty Avatars|Zombies]], votes from a Corpse do count for executions and parity.&lt;br /&gt;
*The Revenant can switch between living Corpses and speak out of them as if they were a real player. They cannot do this with a Corpse in the graveyard.&lt;br /&gt;
*If the Revenant is killed, all living Corpses will die the following night.&lt;br /&gt;
* The Revenant targets a real player in the graveyard who is then swapped with a random corpse and then the corpse revives (the Revenant does not get to choose which corpse gets revived)&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Wight&amp;diff=3951</id>
		<title>Wight</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Wight&amp;diff=3951"/>
		<updated>2025-04-01T00:40:39Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Wight.png|thumb|The Wight]]&lt;br /&gt;
&lt;br /&gt;
The Wight is the basic role for the [[Undead]]. They have no special powers or abilities.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Wight, you serve the Undead but have no special powers.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Undead&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You are a member of the Undead and can talk with them at night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
There are no ability messages associated with the Wight.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*Although you have no abilities you can still be role-blocked and will see the message when you are blocked.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Holdout&amp;diff=3950</id>
		<title>Holdout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Holdout&amp;diff=3950"/>
		<updated>2025-04-01T00:39:53Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;When a night begins with 5 or fewer players remaining, the Holdout gets a choice.  They can either shoot someone at night as if they were a [[Militia]] (this kill is [[Kill Type|Penetrating]]) or they can agitate the village as if they were an [[Agitator]]. &lt;br /&gt;
&lt;br /&gt;
They can choose do neither if they wish. If the game continues to another night after this, they will have the same choices again. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Holdout. If the night starts with five or fewer players left alive, you may agitate the village or shoot another player.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Notes&#039;&#039;&#039;&lt;br /&gt;
:Your power only activates if there are five or fewer players left alive when night begins&lt;br /&gt;
:You may agitate OR shoot, but not both in a single night&lt;br /&gt;
:Your agitate ability works exactly the same as an Agitator&lt;br /&gt;
:Your shot works exactly the same as a Militia&lt;br /&gt;
:Your abilities are not single use - In the unlikely event that the game continues after you use an ability&lt;br /&gt;
:You are viewed as capable of murder and do not use witchcraft&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
If you decide to agitate, you will receive the following message:&lt;br /&gt;
:&#039;&#039;Tonight you will encourage panic and distrust amongst the village. Tomorrow, they will be whipped into a frenzy and execute an additional player&#039;&#039;&lt;br /&gt;
If you decide to shoot, you will receive the following message:&lt;br /&gt;
:&#039;&#039;Tonight you will shoot &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Familiar&amp;diff=3949</id>
		<title>Familiar</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Familiar&amp;diff=3949"/>
		<updated>2025-04-01T00:39:22Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;exécution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Familiar.png|thumb|The Familiar]]&lt;br /&gt;
&lt;br /&gt;
The Familiar is aligned with the specific Vampire that recruited them. They can come in five different variants: [[Courtesan]], [[Gravedigger]], [[Harlot]], [[Militia]] or [[Stalker]]. They are identical to the village counterpart in every way except their for their alignment.&lt;br /&gt;
&lt;br /&gt;
A [[Vampire]] can only recruit Stalker Familiars. If the Vampire dies, the Familiar will be given a target to try and kill. If they succeed, the Vampire player will switch with the Familiar player and assume their avatar.&lt;br /&gt;
&lt;br /&gt;
A [[Vampire Master]] can only recruit [[Gravedigger]], [[Militia]] or [[Stalker]] variants, but it will be random what role the Familiar becomes. If the Vampire Master dies, they will be revived into the avatar of their oldest surviving Familiar during the following morning.&lt;br /&gt;
&lt;br /&gt;
A [[Vampire Countess]] can only recruit [[Courtesan]], [[Gravedigger]] or [[Harlot]] variants, but it will be random what role the Familiar becomes. If the Vampire Countess dies, their oldest surviving Familiar will become the new Vampire Countess.&lt;br /&gt;
&lt;br /&gt;
The conversion from Familiar to [[Vampire Countess]] or the revive of the [[Vampire Master]] occurs the morning following the death of the Vampire. In the case of an execution this will be the next day, but if the Vampire is killed at night (eg by ignited [[Blight]] or when under the effect of a [[Potion of Vulnerability]]) then the conversion will happen immediately the same morning.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Familiar]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No(Not Militia), Yes(Militia)&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Vampires]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Vampires]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Dove(Not Militia), Death(Militia)&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
 &lt;br /&gt;
When you are recruited, you receive the following message in the morning from the Vampire:&lt;br /&gt;
: &#039;&#039;You belong to me, now&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*If the game has multiple Vampires/Vampire Masters, each one is it&#039;s own separate team (often referred to as a &amp;quot;basement&amp;quot;).&lt;br /&gt;
*when you get recruited the Vampire that turned you will steal your items.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Lich&amp;diff=3948</id>
		<title>Lich</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Lich&amp;diff=3948"/>
		<updated>2025-04-01T00:38:59Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Lich.png|thumb|The Lich]]&lt;br /&gt;
&lt;br /&gt;
The Lich is a complicated Undead role that can Decay both the Undead and enemies.  It gains a [[Lich Spell]] for every Undead player that dies, or for holding the [[Philosopher&#039;s Stone]] for three consecutive nights.  A [[Lich Spell]] can be used to choose different talents to level up, which can either power up the Lich or power up the effect of Decay on other players.  The Lich activates Decay by default every night, or can choose to self-visit instead of casting Decay to do an additional activation.&lt;br /&gt;
&lt;br /&gt;
Using a [[Lich Spell]] can power up the Lich in one of three ways:&lt;br /&gt;
* Make the Lich stronger&lt;br /&gt;
* Make Decay on Undead stronger&lt;br /&gt;
* Make Decay on enemies stronger&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
See [[Lich Spell]] for details of the full talent tree.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Undead]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Undead]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Undead]]&lt;br /&gt;
|ntralignment=Death&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Lich. You can spread decay amongst the village. You gain a bonus every time an Undead dies&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be Undead&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:At night you can choose to spread decay to a player or visit yourself to trigger each decay token twice that day&lt;br /&gt;
:By default, each decay token will trigger once on its at the end of the night&lt;br /&gt;
:At level 1, each decay token has a 33% chance of roleblocking a player when it triggers&lt;br /&gt;
:By default, a player will not know they have decay on them until they feel its effects&lt;br /&gt;
:You gain a bonus every time an Undead member dies&lt;br /&gt;
:If you hold on to the Philosophers Stone, it will create extra Lich Spells for you every 3 nights&lt;br /&gt;
:You are seen as a Witchcraft user&lt;br /&gt;
:You are a member of the Undead and can talk with them at night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you select your target, you will receive the following message:&lt;br /&gt;
: &#039;&#039;Tonight you will spread decay to &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* The Lich often starts with the [[Philosopher&#039;s Stone]], as it will give them an additional [[Lich Spell]] every three nights that they hold it.&lt;br /&gt;
* Talent choice is important and game-dependent.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=3947</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=3947"/>
		<updated>2025-04-01T00:37:50Z</updated>

		<summary type="html">&lt;p&gt;Konim96: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are executed. If more than one person has the most votes or &amp;quot;No Trial&amp;quot; has the most votes, then the vote is tied and no trial takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including executing more than one person, or preventing a certain person from being executed.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is executed.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had molten silver poured onto their head&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had each arm tied to a horse which were then made to gallop in different directions&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was nailed to a crucifix &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was tied up and suspended head first in a barrel of water&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was boiled alive in a large cauldron&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was made to drink hemlock to prove they had resistance to it, their body slowly succumbed to numbness&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was chopped to pieces left for the rats&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had rocks slowly piled onto them&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was up all night &#039;til the sun, up all night to have fun, up all night to get Lucky. Lucky turned out to be a very large and hungry bear. Lucky ate them.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was stood up against a wall and shot by several villagers with muskets&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was crushed by the forth wall collapsing on them when the Mod ran out of execution text ideas&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Werewolf&amp;diff=3946</id>
		<title>Werewolf</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Werewolf&amp;diff=3946"/>
		<updated>2025-04-01T00:33:59Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Werewolf.png|thumb|The Werewolf]]&lt;br /&gt;
&lt;br /&gt;
The Werewolf is a killing wolf for the [[Wolfpack]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Werewolf. You have come to this village to feast on human flesh. You must blend in during the day. At night, choose someone to kill to feed the wolfpack.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf for the wolfpack by selecting a player to kill at night&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you take the kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will take the wolfpack kill and target &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The Werewolf is a regular killing Werewolf with no other special powers.&lt;br /&gt;
*The [[Bloodhound]], [[Bloodletter]] and [[Direwolf]] will revert (in that order) to a regular Werewolf if there are no killing Wolves left alive.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Shapeshifter&amp;diff=3945</id>
		<title>Shapeshifter</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Shapeshifter&amp;diff=3945"/>
		<updated>2025-04-01T00:33:51Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Shapeshifter.png|thumb|The Shapeshifter]]&lt;br /&gt;
&lt;br /&gt;
The Shapeshifter is a killing wolf, which can take over the identity of the [[Wolfpack]] victim that night. To the uninformed non Wolfpack players it will look like the Shapeshifter died, while in reality the victim dies in the Shapeshifters body.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Shapeshifter, a special werewolf. Once per game you can steal the identity of a player killed by the werewolves.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf for the wolfpack by selecting a player to kill at night&lt;br /&gt;
:You may activate your Shapeshift ability once per game to swap identities with the wolfpack&#039;s kill that night&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you take the kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will take the wolfpack kill and target &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose your shapeshifting ability, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will assume the identity of tonight&#039;s wolfpack kill&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The Shapeshifter does self-visit when shifting, but this self-visit can only be seen by the [[Harlot]]. A [[Stalker]] cannot see the self visit.&lt;br /&gt;
*If the Shapeshifter kills and Shifts the same night, they will be seen visiting their target. If they don&#039;t take the kill and only shift, they will not be seen visiting the target.&lt;br /&gt;
*The shift can only be redirected by redirecting the killing wolf, which may not be the Shapeshifter.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Omegawolf&amp;diff=3944</id>
		<title>Omegawolf</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Omegawolf&amp;diff=3944"/>
		<updated>2025-04-01T00:33:41Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Omegawolf.png|thumb|The Omegawolf]]&lt;br /&gt;
&lt;br /&gt;
The Omegawolf is a special [[Wolfpack|werewolf]], and is the most powerful of all wolves. At night they can choose to guard and kill everyone visiting them, or go out and hunt, and kill their target and all visitors on that target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Omegawolf, you have survived ordeals that would kill most. You are a brutal and remorseless killer that will massacre anyone that stands near your prey.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:When you visit a target you kill the target and ALL other visitors&lt;br /&gt;
:If you guard yourself at night you will kill anyone visiting you&lt;br /&gt;
:You cannot be killed at night, roleblocked, or redirected by the Succubus&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
Choosing your target:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will massacre &amp;lt;AvatarName&amp;gt; and anyone that visits them&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Guarding yourself:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will guard yourself and massacre anyone foolish enough to visit the mighty &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*Visitors to the target who are protected will not die&lt;br /&gt;
*Visitors of the Omegawolf when guarding don&#039;t die if they are being protected at the same time&lt;br /&gt;
*The Omegawolf is immune to the [[Diseased]] and will still be able to kill&lt;br /&gt;
*The [[Heart of Fenrir]] converts the holder into an Omegawolf, no matter what their role is. This includes [[Night Immune]] roles like [[Vampire]].&lt;br /&gt;
*The Omegawolf does not take the [[Wolfpack]] kill. Therefore, if an Omegawolf and another killing wolf exist in the same Wolfpack, they both get to take a kill.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Direwolf&amp;diff=3943</id>
		<title>Direwolf</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Direwolf&amp;diff=3943"/>
		<updated>2025-04-01T00:33:33Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Direwolf.png|thumb|The Direwolf]]&lt;br /&gt;
&lt;br /&gt;
The Direwolf is a wolf that is able to role block another player at night.  It is immune from role blocks itself and also gets a [[Village]] alignment check.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Direwolf. During the night you can terrorise a player and block them from using their power.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
: Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
: Once per night you can roleblock a player and prevent their power from working&lt;br /&gt;
: You show as a villager to a Seer&lt;br /&gt;
: You cannot roleblock a night-immune role (such as a Vampire). You cannot block a Courtesan, Succubus or Djinn&lt;br /&gt;
: You become a normal werewolf if you are the last wolf remaining&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you block a target, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight you will stop &amp;lt;TargetAvatarName&amp;gt; from using any night ability they have &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Direwolf cannot be blocked by either player action or items and will not see any role block messages, similar to the Village-aligned [[Courtesan]].&lt;br /&gt;
* The Direwolf gets Village alignment checks with no other modifiers present, although they still check as capable of killing, as do all Wolves in the pack.&lt;br /&gt;
* The Direwolf is the last Wolf to revert to a normal killing Wolf in the pack.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloodthirster&amp;diff=3942</id>
		<title>Bloodthirster</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloodthirster&amp;diff=3942"/>
		<updated>2025-04-01T00:33:25Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bloodthirster.png|thumb|The Bloodthirster]]&lt;br /&gt;
&lt;br /&gt;
The Bloodthirster is a killing wolf for the [[Wolfpack]].  When the Bloodthirster is alive, and there are more than 4 Wolves alive, they give the [[Wolfpack]] a second kill at night.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=No &lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Bloodthirster. As long as the pack is strong you will inspire death and carnage&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf for the wolfpack by selecting a player to kill at night&lt;br /&gt;
:As long as you are alive and there are more than 4 living wolves, the wolfpack may kill twice each night&lt;br /&gt;
:A different killing wolf must take each kill&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
The bloodthirster does not have an active ability&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*Even though the presence of the Bloodthirster gives the [[Wolfpack]] a second night kill, they do not have to be the Wolf to take a kill (unless there are no other options for killing Wolves).&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloodletter&amp;diff=3941</id>
		<title>Bloodletter</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloodletter&amp;diff=3941"/>
		<updated>2025-04-01T00:33:18Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bloodletter.png|thumb|The Bloodletter]]&lt;br /&gt;
&lt;br /&gt;
The Bloodletter is able to mark another player with wolf blood each night, which will make them appear [[Wolfpack]] aligned and a [[Killer Status|killer]] to any checks for that night and the following night.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Bloodletter. During the night you can mark another player with wolf blood, making them appear evil to the seer.  &lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Once per night you can mark a player with wolf blood, making them appear as a werewolf to the seer that night and the night after&lt;br /&gt;
:You become a normal werewolf if you are the last wolf remaining&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you choose a target to bloodlet, the entire [[Wolfpack]] receives the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;Tonight &amp;lt;YourAvatarName&amp;gt; will mark &amp;lt;TargetAvatarName&amp;gt; with wolf blood&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The Bloodletter marks a player with wolf blood, which will make them appear as [[Wolfpack]] and a killer for the night of the mark and the following one.  This will affect all [[Seer]], [[Novice Tarot Reader]], [[Adjudicator]], and rune checks.&lt;br /&gt;
* The Bloodletter will revert to a regular killing wolf if they are the last wolf remaining in the pack, or if there is only a Bloodletter and Direwolf left.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Bloodhound&amp;diff=3940</id>
		<title>Bloodhound</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Bloodhound&amp;diff=3940"/>
		<updated>2025-04-01T00:33:11Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bloodhound.png|thumb|The Bloodhound]]&lt;br /&gt;
&lt;br /&gt;
The Bloodhound is able to check one player each night to determine their [[Roles|Role]]. That player can either be living or in the [[Graveyard]].&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Bloodhound, a special werewolf. During the night you can discover the full role of another player.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:Once per night you can find out a player&#039;s full role&lt;br /&gt;
:You become a normal werewolf if you are the last wolf remaining&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When you target a player with your ability, the entire [[Wolfpack]] receives the following message:&lt;br /&gt;
:&#039;&#039;Tonight &amp;lt;YourAvatarName&amp;gt; will check &amp;lt;TargetAvatarName&amp;gt; to find out their role&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You receive the result of your check in the morning. The message will read:&lt;br /&gt;
:&#039;&#039;&amp;lt;TargetAvatarName&amp;gt; is a &amp;lt;Role&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
*This role has been recently changed so that it can now visit the [[Graveyard]].&lt;br /&gt;
*If the Bloodhound targets a dead player who was shifted, they still get that player&#039;s role instead of an &amp;quot;undetermined&amp;quot; result like a [[Gravedigger]].&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Alphawolf&amp;diff=3939</id>
		<title>Alphawolf</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Alphawolf&amp;diff=3939"/>
		<updated>2025-04-01T00:32:45Z</updated>

		<summary type="html">&lt;p&gt;Konim96: changed &amp;quot;lynch voting&amp;quot; to just &amp;quot;voting&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Alphawolf.png|thumb|The Alphawolf]]&lt;br /&gt;
&lt;br /&gt;
The Alphawolf is a killing wolf for the [[Wolfpack]] that can, once per game, enrage and kill an additional target.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Wolfpack]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Wolfpack]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=Yes&lt;br /&gt;
|winconditionstatus=[[Wolfpack]]&lt;br /&gt;
|ntralignment=Hound&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Alphawolf. Once per game you can enrage and gain an extra kill for the wolfpack&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be wolfpack members&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may act as the killing wolf by selecting a player to kill at night&lt;br /&gt;
:You may choose to enrage once per game, giving you an extra kill for the wolfpack which you must take&lt;br /&gt;
:Your enrage cannot be redirected by the Succubus&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
When you take the kill, the entire Wolfpack will receive the following message:&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will take the wolfpack kill and target &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose to enrage, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; is now enraged and will slaughter their next target on their own&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you choose your enrage target, the entire Wolfpack will receive the following message:&lt;br /&gt;
:&#039;&#039;&amp;lt;YourAvatarName&amp;gt; will slaughter &amp;lt;TargetAvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
*The Alphawolf is able to take the Wolfpack kill and enrage on the same night. If they do, they will be seen visiting both victims.&lt;br /&gt;
*While the enrage cannot be redirected, the normal Wolfpack kill can still be redirected.&lt;br /&gt;
*Once you choose to enrage you may change the target, but you are unable to undo your decision to enrage.&lt;br /&gt;
*If the Wolfpack killed the [[Diseased]] on the previous night, they will be unable to enrage.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Vampire&amp;diff=3938</id>
		<title>Vampire</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Vampire&amp;diff=3938"/>
		<updated>2025-04-01T00:31:30Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execute&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire.png|thumb|The Vampire]]&lt;br /&gt;
&lt;br /&gt;
The Vampire is [[Night Immune|night immune]] and can choose to kill or recruit at night. The Vampire can recruit one [[Familiar]] per game. They can only recruit [[Village]] players and only if they are not protected. The [[Familiar]] will be the [[Stalker]] variant for the Vampire.&lt;br /&gt;
&lt;br /&gt;
If they are killed, they have a chance to return in their Familiar&#039;s body. The Familiar will be given a target to try and kill. When that target dies, the Vampire player will switch with the Familiar player and assume their avatar.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Vampires]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Vampires]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|winconditionstatus=[[Vampires]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Vampire. Each night you can kill anyone in the village. You must kill the village and the werewolves.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of voting by having at least 50% of living players be members of your Vampire&#039;s basement&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You are night immune&lt;br /&gt;
:You may turn a villager into your Familiar once per game&lt;br /&gt;
:If you are executed by the village, your Familiar may revive you by getting a randomly chosen player killed, you will be reborn in your Familiar&#039;s body if they are successful&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
During the night, you can toggle between killing your target or recruiting them. You will receive the following messages depending on which option you have chosen:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; You will enslave tonight&#039;s target as your familiar &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; Tonight you will enslave &amp;lt;AvatarName&amp;gt; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, the target of the Vampire receives the following message: &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You belong to me, now&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* When the Familiar&#039;s targeted player is executed the [[Vampire]] revives at nightfall into their Familiars body.&lt;br /&gt;
* A Vampire cannot be purged (such as by an [[Alchemist]]) and they cannot be redirected (such as by a [[Succubus]]).&lt;br /&gt;
* If a Vampire&#039;s target is protected by a [[Huntsman]], they will still die but the Vampire will survive.&lt;br /&gt;
* A Vampire cannot recruit other evil players. If they try, they will instead kill the target (the recruit chance will not be consumed).&lt;br /&gt;
* A Vampire can recruit village players who are in a Village sub-faction (such as the [[Masons]]).&lt;br /&gt;
* A Vampire will win as soon as you reach parity with the surviving players, even if there are other evil players still alive.&lt;br /&gt;
* When a Vampire is revived because of their Familiar, there will be no public message for the village.&lt;br /&gt;
* If the game has multiple Vampires, each one is it&#039;s own separate team (often referred to as a &amp;quot;basement&amp;quot;).&lt;br /&gt;
* When converting a player into a Familiar the Vampire will steal the items of their Familiar.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Vampire_Countess&amp;diff=3937</id>
		<title>Vampire Countess</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Vampire_Countess&amp;diff=3937"/>
		<updated>2025-04-01T00:30:36Z</updated>

		<summary type="html">&lt;p&gt;Konim96: Changed &amp;quot;lynch&amp;quot; to &amp;quot;execution&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Vampire Countess.png|thumb|The Vampire Countess]]&lt;br /&gt;
&lt;br /&gt;
The Vampire Countess is [[Night Immune|night immune]] and can choose to kill or recruit at night. Unlike the [[Vampire]], the Vampire Countess can recruit up to three [[Familiar|Familiars]] per game. They can only recruit [[Village]] players and only if they are not protected. The [[Familiar]] can be a [[Courtesan]], [[Gravedigger]] or [[Harlot]] variant for the Vampire.&lt;br /&gt;
&lt;br /&gt;
If they are killed, their oldest surviving Familiar becomes a Vampire Countess the following morning.&lt;br /&gt;
&lt;br /&gt;
The maximum number of recruits a Vampire Countess can recruit is determined by the starting number of players.&lt;br /&gt;
* 0-8 Players: 0 Recruits&lt;br /&gt;
* 9-12 Players: 1 Recruit&lt;br /&gt;
* 13-16 Players: 2 Recruits&lt;br /&gt;
* 17+ Players: 3 Recruits&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Vampires]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Vampires]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=Yes&lt;br /&gt;
|winconditionstatus=[[Vampires]]&lt;br /&gt;
|ntralignment=Shadow&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
|hoststatus=Yes&lt;br /&gt;
|wlfstatus=No&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Vampire Countess. Each night you may kill or enslave someone from the village. You may only enslave a limited number of times.&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all other evil factions&lt;br /&gt;
:Gain control of voting by having at 50% of living players be members of your Vampire&#039;s basement&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You are night immune&lt;br /&gt;
:Unlike other Vampires, you will not be reborn if killed, instead, your longest serving familiar will become a Vampire Countess&lt;br /&gt;
:If you try to enslave a non-village member as a familiar, they will be killed instead&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
During the night, you can toggle between killing your target or recruiting them. You will receive the following messages depending on which option you have chosen:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; You will enslave tonight&#039;s target as your familiar &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; Tonight you will enslave &amp;lt;AvatarName&amp;gt; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, the target of the Vampire receives the following message: &lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;You belong to me, now&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The conversion from [[Familiar]] to Vampire Countess occurs the morning following the death of the Vampire Countess. In the case of an execution, this will be the next day, but if the Vampire Countess is killed at night (eg by ignited [[Blight]] or when under the effect of a [[Potion of Vulnerability]]) then the conversion will happen immediately the same morning.&lt;br /&gt;
* When a [[Familiar]] becomes a Vampire Countess, it gains the number of remaining enslaves available to the original vampire (so if the original vampire used all three, no new Vampire Countess from the same team will have the possibility to enslave).&lt;br /&gt;
* When converting a player into a Familiar the Vampire Countess will steal the items of their Familiar.&lt;br /&gt;
* A Vampire Countess can recruit village players who are in a Village sub-faction (such as the [[Masons]]).&lt;br /&gt;
* If the game has multiple Vampire Countesses (or other Vampire roles), each one is it&#039;s own separate team (often referred to as a &amp;quot;basement&amp;quot;).&lt;br /&gt;
* A Vampire Countess cannot recruit other evil players. If they try, they will instead kill the target (the recruit chance is not consumed).&lt;br /&gt;
* If a sub-faction, such as the Masons, and the Vampire Countess attempt to recruit the same player on the same night, Vampire Countess&#039; recruitment takes precedence and Masons&#039; recruiting attempt will fail.&lt;/div&gt;</summary>
		<author><name>Konim96</name></author>
	</entry>
</feed>