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	<id>https://unofficialhowtoplay.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Emma+t</id>
	<title>Unofficial werewolv.es How To Play - User contributions [en]</title>
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	<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php/Special:Contributions/Emma_t"/>
	<updated>2026-05-31T19:16:31Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=554</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=554"/>
		<updated>2020-08-11T14:27:16Z</updated>

		<summary type="html">&lt;p&gt;Emma t: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the Illuminati Lookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout&#039;s power triggers even for members of the Illuminati who are in the Graveyard.&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout may receive multiple messages at the end of the night.&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout is seen visiting themselves by Harlot/Stalker/Familiar.&lt;br /&gt;
&lt;br /&gt;
* Item passes do not count as visits.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=553</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=553"/>
		<updated>2020-08-11T14:26:38Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the Illuminati Lookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout&#039;s power triggers even for members of the Illuminati who are in the Graveyard.&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout may receive multiple messages at the end of the night.&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout is seen visiting themselves by Harlot/Stalker/Familiar.&lt;br /&gt;
&lt;br /&gt;
* Item passes do not count as visits.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=551</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=551"/>
		<updated>2020-08-11T14:24:52Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the Illuminati Lookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout&#039;s power triggers even for members of the Illuminati who are in the Graveyard.&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout may receive multiple messages at the end of the night.&lt;br /&gt;
&lt;br /&gt;
* Item passes do not count as visits.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=549</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=549"/>
		<updated>2020-08-11T14:23:44Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the Illuminati Lookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Illuminati Lookout&#039;s power triggers even for members of the Illuminati who are in the Graveyard.&lt;br /&gt;
&lt;br /&gt;
* Item passes do not count as visits.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=548</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=548"/>
		<updated>2020-08-11T14:22:59Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Ability Message */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the Illuminati Lookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The IlluminatiLookout&#039;s power triggers even if the visited Illuminati member is in the Graveyard.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=547</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=547"/>
		<updated>2020-08-11T14:22:41Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the IlluminatiLookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The IlluminatiLookout&#039;s power triggers even if the visited Illuminati member is in the Graveyard.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=545</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=545"/>
		<updated>2020-08-11T14:21:51Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Ability Message */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
When any member of the Illuminati is visited, the IlluminatiLookout receives the following message at the end of the night:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;player&amp;gt; visited the Illuminati last night&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=542</id>
		<title>Illuminati Lookout</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Illuminati_Lookout&amp;diff=542"/>
		<updated>2020-08-11T14:18:53Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Role Text */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Illuminati Lookout starts as a member of the [[Illuminati]] and has a passive ability that gives a morning report of any player who visits any recruited Illuminati member, including themselves. &lt;br /&gt;
&lt;br /&gt;
In addition to the normal [[Village]] win condition, members of the Illuminati need to eliminate all but one member of the [[Masons]] before the game ends.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=No&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are an Illuminati Lookout. You have a passive, self visiting ability. Every morning you will find out who visited the Illuminati.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Lynch all evil doers&lt;br /&gt;
&lt;br /&gt;
: Destroy the Masons before the game ends&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: There must be 0 or 1 mason(s) left alive at the end of the game for the Illuminati to win&lt;br /&gt;
&lt;br /&gt;
: Your ability gives you a report of everyone that visited any Illuminati Member, but you will not know who visited whom&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=541</id>
		<title>Alchemist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=541"/>
		<updated>2020-08-11T14:15:38Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Alchemist has two powerful single-use potions - a [[Potion of Transmutation]] that can change the role of a coven player and another that [[Purge|purges]] the role of a non-coven player.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
&lt;br /&gt;
: Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You have two potions that can change the role of a player, one targets Coven, the other targets your enemies.&lt;br /&gt;
&lt;br /&gt;
: The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc).&lt;br /&gt;
&lt;br /&gt;
: The potion that targets enemies will assign a randomised weak role to that player. &lt;br /&gt;
&lt;br /&gt;
: Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker&lt;br /&gt;
&lt;br /&gt;
: Werewolf-aligned players will become either a Werewolf or a Shapeshifter&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When the Alchemist selects their targets they receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will purge &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will transmute &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Alchemist is often paired with the [[Philosophers Stone]] as this item refreshes the Alchemist&#039;s ability potions every three nights that the stone is held consecutively, in addition to giving a random [[Potion]] every two nights.&lt;br /&gt;
* The Alchemist can transmute and purge on the same night.&lt;br /&gt;
* Transmuting happens at the end of the night, so the targeted player will still be able to use their ability on the night it takes place.&lt;br /&gt;
* If the transmute ability is redirected to a non-coven player, nothing happens and the Alchemist is able to transmute again the following night.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=540</id>
		<title>Alchemist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=540"/>
		<updated>2020-08-11T14:15:21Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Alchemist has two powerful single-use potions - a [[Potion of Transmutation]] that can change the role of a coven player and another that [[Purge|purges]] the role of a non-coven player.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
&lt;br /&gt;
: Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You have two potions that can change the role of a player, one targets Coven, the other targets your enemies.&lt;br /&gt;
&lt;br /&gt;
: The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc).&lt;br /&gt;
&lt;br /&gt;
: The potion that targets enemies will assign a randomised weak role to that player. &lt;br /&gt;
&lt;br /&gt;
: Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker&lt;br /&gt;
&lt;br /&gt;
: Werewolf-aligned players will become either a Werewolf or a Shapeshifter&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When the Alchemist selects their targets they receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will purge &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will transmute &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Alchemist is often paired with the [[Philosophers Stone]] as this item refreshes the Alchemist&#039;s ability potions every three nights that the stone is held consecutively, in addition to giving a random [[Potion]] every two nights.&lt;br /&gt;
* The Alchemist can transmute and purge on the same night.&lt;br /&gt;
* Transmuting/purging happens at the end of the night, so the targeted player will still be able to use their ability on the night it takes place.&lt;br /&gt;
* If the transmute ability is redirected to a non-coven player, nothing happens and the Alchemist is able to transmute again the following night.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=539</id>
		<title>Alchemist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=539"/>
		<updated>2020-08-11T14:14:27Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Alchemist has two powerful single-use potions - a [[Potion of Transmutation]] that can change the role of a coven player and another that [[Purge|purges]] the role of a non-coven player.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
&lt;br /&gt;
: Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You have two potions that can change the role of a player, one targets Coven, the other targets your enemies.&lt;br /&gt;
&lt;br /&gt;
: The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc).&lt;br /&gt;
&lt;br /&gt;
: The potion that targets enemies will assign a randomised weak role to that player. &lt;br /&gt;
&lt;br /&gt;
: Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker&lt;br /&gt;
&lt;br /&gt;
: Werewolf-aligned players will become either a Werewolf or a Shapeshifter&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When the Alchemist selects their targets they receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will purge &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will transmute &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Alchemist is often paired with the [[Philosophers Stone]] as this item refreshes the Alchemist&#039;s ability potions every three nights that the stone is held consecutively, in addition to giving a random [[Potion]] every two nights.&lt;br /&gt;
* The Alchemist can transmute and purge on the same night.&lt;br /&gt;
* If the transmute ability is redirected to a non-coven player, nothing happens and the Alchemist is able to transmute again the following night.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=538</id>
		<title>Alchemist</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Alchemist&amp;diff=538"/>
		<updated>2020-08-11T14:12:23Z</updated>

		<summary type="html">&lt;p&gt;Emma t: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Alchemist has two powerful single-use potions - a [[Potion of Transmutation]] that can change the role of a coven player and another that [[Purge|purges]] the role of a non-coven player.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=Yes&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are an Alchemist. You have two potions that can change the role of players. You are a member of the Coven and must eliminate the werewolves and the village.&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: Kill all other evil factions&lt;br /&gt;
&lt;br /&gt;
: Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
: You have two potions that can change the role of a player, one targets Coven, the other targets your enemies.&lt;br /&gt;
&lt;br /&gt;
: The potion that targets Coven will assign a randomised Coven role to that player (excluding Puppetmaster). The new role will have a fresh supply of powers (Shaman Totems, Witch Potions etc).&lt;br /&gt;
&lt;br /&gt;
: The potion that targets enemies will assign a randomised weak role to that player. &lt;br /&gt;
&lt;br /&gt;
: Village-aligned players will become one of the following; Villager, Lycan, Sleepwalker, Insomniac, Stalker&lt;br /&gt;
&lt;br /&gt;
: Werewolf-aligned players will become either a Werewolf or a Shapeshifter&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When the Alchemist selects their targets they receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will purge &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
And&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will transmute &amp;lt;player&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The Alchemist is often paired with the [[Philosophers Stone]] as this item refreshes the Alchemist&#039;s ability potions every three nights that the stone is held consecutively, in addition to giving a random [[Potion]] every two nights.&lt;br /&gt;
* If the Transmute ability is redirected to a non-coven player, nothing happens and the Alchemist is able to Transmute again the following night.&lt;/div&gt;</summary>
		<author><name>Emma t</name></author>
	</entry>
</feed>