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	<id>https://unofficialhowtoplay.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Benedikt1</id>
	<title>Unofficial werewolv.es How To Play - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://unofficialhowtoplay.co.uk/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Benedikt1"/>
	<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php/Special:Contributions/Benedikt1"/>
	<updated>2026-05-30T16:58:01Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.5</generator>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Warlock&amp;diff=2496</id>
		<title>Warlock</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Warlock&amp;diff=2496"/>
		<updated>2022-01-03T21:17:04Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Warlock can visit a player once per night. If that player does not user [[Witchcraft]] they will be marked. If a marked player is visited by the Warlock, they perform a [[Kill Type#Preventable_Kills|preventable kill]]&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Coven]]&lt;br /&gt;
|magicianstatus=Yes&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Coven]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Coven]]&lt;br /&gt;
|ntralignment=Magician&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Magician&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
You are a Warlock. You can identify and track those that do not use witchcraft. After finding them, you are able to create a feedback loop in their soul that will kill them.&lt;br /&gt;
&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Kill all other evil factions&lt;br /&gt;
:Gain control of lynch voting by having at least 50% of living players be Coven members&lt;br /&gt;
&#039;&#039;&#039;Special Abilities:&#039;&#039;&#039;&lt;br /&gt;
:	The first time you visit a player you will find out if they use Witchcraft or not&lt;br /&gt;
:	Players you find that do not use Witchcraft will be shown in red to you each night, the mark follows identity swaps&lt;br /&gt;
:	A second visit to a player that you have identified as a non-Witchcraft user will kill them&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When you select a target who isn&#039;t already marked, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will check if &amp;lt;AvatarName&amp;gt; uses witchcraft or not&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you select a marked target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will kill &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; uses witchcraft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; does not use witchcraft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You won&#039;t get a report if you decide to kill a player.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The marks get refreshed at the start of each night phase, so the Warlock will be be able to see swaps that happened the night before.&lt;br /&gt;
* A swap between two marked players won&#039;t be visible to a Warlock&lt;br /&gt;
* If you die, your marks will not refresh anymore. The same happens if your role changes (i.e. If you are Purified by a [[Purifier]] or are transmuted by an [[Alchemist]]).&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Witch_Hunter&amp;diff=2449</id>
		<title>Witch Hunter</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Witch_Hunter&amp;diff=2449"/>
		<updated>2021-11-13T20:42:55Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Witch Hunter can check a player each night to find out if they are a user of [[Witchcraft]] or not. If their check does see them as a magic user, they are marked. Marked players can be visited a second time at which point they are killed. This kill is [[Kill Type|Penetrating]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Witch Hunter. Once per night you can check to see whether your target uses magic, and choose to kill those that do.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may check players at night to see whether they use witchcraft or not&lt;br /&gt;
:Once you find a witchcraft user, you can trace them through shapeshifts and Djinn-swaps&lt;br /&gt;
:If you visit witchcraft user again during the night, you will kill them&lt;br /&gt;
:Evil witchcraft users: All Coven Roles (including Puppets) and Shapeshifters&lt;br /&gt;
:Good witchcraft users: Seers, Protectors, Revivers, Beholders, Tarot Readers&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When you select a target who isn&#039;t already marked, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will check if &amp;lt;AvatarName&amp;gt; uses witchcraft or not&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you select a marked target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will kill &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; uses witchcraft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; does not use witchcraft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You won&#039;t get a report if you decide to kill a player.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* The marks get refreshed at the start of each night phase, so the Witch Hunter will be able to see swaps that happened the night before.&lt;br /&gt;
* A swap between two marked players won&#039;t be visible to a Witch Hunter&lt;br /&gt;
* If you die, your marks will not refresh anymore. The same happens if your role changes (i.e. If a [[Vampire]] recruits you, or you are purged by an [[Alchemist]]).&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Witch_Hunter&amp;diff=2426</id>
		<title>Witch Hunter</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Witch_Hunter&amp;diff=2426"/>
		<updated>2021-11-12T15:45:43Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Witch Hunter can check a player each night to find out if they are a user of [[Witchcraft]] or not. If their check does see them as a magic user, they are marked. Marked players can be visited a second time at which point they are killed. This kill is [[Kill Type|Penetrating]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Witch Hunter. Once per night you can check to see whether your target uses magic, and choose to kill those that do.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may check players at night to see whether they use witchcraft or not&lt;br /&gt;
:Once you find a witchcraft user, you can trace them through shapeshifts and Djinn-swaps&lt;br /&gt;
:If you visit witchcraft user again during the night, you will kill them&lt;br /&gt;
:Evil witchcraft users: All Coven Roles (including Puppets) and Shapeshifters&lt;br /&gt;
:Good witchcraft users: Seers, Protectors, Revivers, Beholders, Tarot Readers&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When you select a target who isn&#039;t already marked, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will check if &amp;lt;AvatarName&amp;gt; uses witchcraft or not&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you select a marked target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will kill &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; uses witchcraft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
You won&#039;t get a report if you decide to kill a player.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
* The marks get refreshed at the begin of every night, so the Witch Hunter will be wary of the swaps that happened the night before.&lt;br /&gt;
* A swap between two marked players won&#039;t be visible to a Witch Hunter&lt;br /&gt;
* If you die, your marks won&#039;t refresh anymore, same happens if your role changes (i.e. If a vamp recruits you).&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Witch_Hunter&amp;diff=2425</id>
		<title>Witch Hunter</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Witch_Hunter&amp;diff=2425"/>
		<updated>2021-11-12T15:38:21Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Ability message */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Witch Hunter can check a player each night to find out if they are a user of [[Witchcraft]] or not. If their check does see them as a magic user, they are marked. Marked players can be visited a second time at which point they are killed. This kill is [[Kill Type|Penetrating]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=Yes&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Death&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
:You are a Witch Hunter. Once per night you can check to see whether your target uses magic, and choose to kill those that do.&lt;br /&gt;
&lt;br /&gt;
:&#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Lynch all evil doers&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may check players at night to see whether they use witchcraft or not&lt;br /&gt;
:Once you find a witchcraft user, you can trace them through shapeshifts and Djinn-swaps&lt;br /&gt;
:If you visit witchcraft user again during the night, you will kill them&lt;br /&gt;
:Evil witchcraft users: All Coven Roles (including Puppets) and Shapeshifters&lt;br /&gt;
:Good witchcraft users: Seers, Protectors, Revivers, Beholders, Tarot Readers&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
When you select a target who isn&#039;t already marked, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will check if &amp;lt;AvatarName&amp;gt; uses witchcraft or not&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If you select a marked target, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;Tonight you will kill &amp;lt;AvatarName&amp;gt;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039;&amp;lt;AvatarName&amp;gt; uses witchcraft&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
or:&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
You won&#039;t get a report if you decide to kill a player.&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Blind_Monk&amp;diff=2401</id>
		<title>Blind Monk</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Blind_Monk&amp;diff=2401"/>
		<updated>2021-09-22T05:02:51Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each night, the Blind Monk can check a player to *hear* all the players that visit that player or their neighbours. However, they will not know which specific person was visited. In addition, they&#039;ll be able to find out if the player or their neighbours visit another player. However, they will not know where any of those players went.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a Blind Monk. Although you cannot see you have a keen sense of hearing.&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
:Eliminate all evil doers&lt;br /&gt;
: &#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You may listen to an area around a player each night.&lt;br /&gt;
:You will be able to hear all footsteps coming to and from the player and their neighbours&lt;br /&gt;
&lt;br /&gt;
==Ability Message==&lt;br /&gt;
&lt;br /&gt;
*&amp;quot;You heard the footsteps of 2 visit(s) to the house of &amp;lt;Target&amp;gt; or their neighbours last night&amp;quot; - &#039;&#039;(ie, There was X visits made to one/more of {Neighbour 1, [Target], Neighbour 2})&#039;&#039;&lt;br /&gt;
*&amp;quot;You heard the footsteps of 2 visit(s) leaving &amp;lt;Target&amp;gt; or their neighbours house last night&amp;quot; - &#039;&#039;(ie, There was X visits made FROM one/more of {Neighbour 1, [Target], Neighbour 2})&#039;&#039;&lt;br /&gt;
*&amp;quot;You heard the footsteps of 0 visit(s) not moving far from &amp;lt;Target&amp;gt; or their neighbours house&amp;quot; - &#039;&#039;(ie, There was X visits made FROM one/more of {Neighbour 1, [Target], Neighbour 2} TO one/more of {Neighbour 1, [Target], Neighbour 2})&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Merchant&amp;diff=2400</id>
		<title>Merchant</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Merchant&amp;diff=2400"/>
		<updated>2021-09-18T17:16:11Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Useful Notes */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Merchant is a neutral role whose [[Win Condition]] is to have the most coins of any living Merchant at the end of the game. Each night you have options of items to purchase, which you can then pass to players to earn coins. In addition you can visit a player each night to discover how many items that player is holding.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Neutrals|Neutral]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=Yes&lt;br /&gt;
|redirectedstatus=No&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=None&lt;br /&gt;
|ntralignment=Balanced Scales&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
&lt;br /&gt;
: You are a merchant. You are here to exploit the chaos and make your fortune.&lt;br /&gt;
: &#039;&#039;&#039;Objectives&#039;&#039;&#039;&lt;br /&gt;
: Have the most coins of any living merchant at the end of the game.&lt;br /&gt;
: If all the merchants are dead at the end of the game, the Merchant that died the richest wins.&lt;br /&gt;
:&#039;&#039;&#039;Special Abilities&#039;&#039;&#039;&lt;br /&gt;
:You begin with 5 coins.&lt;br /&gt;
:You will be presented with purchase options each night&lt;br /&gt;
:You can pass any items you hold to other players to sell them and the receive the amount of coins denoted the next night.&lt;br /&gt;
:If the item is passed back to you, you will lose some coins &#039;refunding&#039; the purchase&lt;br /&gt;
:In addition, you may also visit one player each night to find out how many items they have.&lt;br /&gt;
:You count for village parity but do not need the village to win to meet your win conditions&lt;br /&gt;
:You appear as Neutral to the Seer&lt;br /&gt;
&lt;br /&gt;
==Ability Messages==&lt;br /&gt;
&lt;br /&gt;
At the beginning of each night, if you are holding any items, you will receive the following message for each item:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; You may sell your &amp;lt;Item Name&amp;gt; for X coin(s) to a village-aligned player, or Y to a non-village player &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
You will also get the following message informing you of how many coins you currently have:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; You have X coin(s) &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you select an item to create, you receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; You have chosen &amp;lt;Item Name&amp;gt; &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
When you select a player to investigate how many items they have, you will receive the following message:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; Tonight you will check how many items &amp;lt;Avatar Name&amp;gt; has &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
In the morning, you will receive the following message informing you of the results of your check:&lt;br /&gt;
&lt;br /&gt;
: &#039;&#039; &amp;lt;Avatar Name&amp;gt; is carrying X item(s) &#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* If an item breaks the same time you try to pass the item, you still receive the money for passing the item.&lt;br /&gt;
* Merchants can only refund items that they have created, and not other Merchants.&lt;br /&gt;
* The Merchant can also choose to leave the village- if they do so, they won’t be able to die. However, they won’t be able to come back and using their night abilities.&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Courtesan&amp;diff=2399</id>
		<title>Courtesan</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Courtesan&amp;diff=2399"/>
		<updated>2021-09-18T17:10:01Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Ability message */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Courtesan can visit one person each night. When they do, that player is [[Role-Block|role-blocked]], meaning they are unable to perform any actions to do with their role.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
You are a Courtesan. You are a member of the village and are able to distract a target once per night.&lt;br /&gt;
&lt;br /&gt;
Objectives&lt;br /&gt;
Eliminate all evil doers&lt;br /&gt;
&lt;br /&gt;
Special Abilities                   &lt;br /&gt;
Once per night you can roleblock a player and prevent their power from working&lt;br /&gt;
You cannot roleblock a night-immune role (such as a Vampire). You cannot block a Direwolf, Succubus or Djinn&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
Tonight you will stop &amp;lt;AvatarName&amp;gt; from using any night ability they have&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The mechanic used by the Courtesan is [[Role-Block]] and the details of how this works are included on that page.&lt;br /&gt;
* The Courtesan cannot block item use as this uses a different mechanic call [[Item-Block]]&lt;br /&gt;
* If you are blocked by another role or item, you will not receive the moderator message informing you of it.&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Courtesan&amp;diff=2398</id>
		<title>Courtesan</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Courtesan&amp;diff=2398"/>
		<updated>2021-09-18T17:02:54Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Role Text */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Courtesan can visit one person each night. When they do, that player is [[Role-Block|role-blocked]], meaning they are unable to perform any actions to do with their role.&lt;br /&gt;
&lt;br /&gt;
{{Roleinfo&lt;br /&gt;
|alignmentstatus=[[Village]]&lt;br /&gt;
|magicianstatus=No&lt;br /&gt;
|killerstatus=No&lt;br /&gt;
|visitingstatus=Yes&lt;br /&gt;
|selfvisitingstatus=No&lt;br /&gt;
|paritycontributionstatus=[[Village]]&lt;br /&gt;
|blockedstatus=No&lt;br /&gt;
|redirectedstatus=Yes&lt;br /&gt;
|nightimmunestatus=No&lt;br /&gt;
|winconditionstatus=[[Village]]&lt;br /&gt;
|ntralignment=Dove&lt;br /&gt;
|ntrkiller=Dove&lt;br /&gt;
|ntrwitchcraft=Labourer&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Role Text==&lt;br /&gt;
You are a Courtesan. You are a member of the village and are able to distract a target once per night.&lt;br /&gt;
&lt;br /&gt;
Objectives&lt;br /&gt;
Eliminate all evil doers&lt;br /&gt;
&lt;br /&gt;
Special Abilities                   &lt;br /&gt;
Once per night you can roleblock a player and prevent their power from working&lt;br /&gt;
You cannot roleblock a night-immune role (such as a Vampire). You cannot block a Direwolf, Succubus or Djinn&lt;br /&gt;
&lt;br /&gt;
==Ability message==&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;br /&gt;
&lt;br /&gt;
==Useful Notes==&lt;br /&gt;
&lt;br /&gt;
* The mechanic used by the Courtesan is [[Role-Block]] and the details of how this works are included on that page.&lt;br /&gt;
* The Courtesan cannot block item use as this uses a different mechanic call [[Item-Block]]&lt;br /&gt;
* If you are blocked by another role or item, you will not receive the moderator message informing you of it.&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2390</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2390"/>
		<updated>2021-09-06T20:04:26Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had molten silver poured onto their head&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had each arm tied to a horse which were then made to gallop in different directions&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was nailed to a crucifix &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was tied up and suspended head first in a barrel of water&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was boiled alive in a large cauldron&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was made to drink hemlock to prove they had resistance to it, their body slowly succumbed to numbness&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was chopped to pieces left for the rats&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had rocks slowly piled onto them&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was up all night &#039;til the sun, up all night to have fun, up all night to get Lucky. Lucky turned out to be a very large and hungry bear. Lucky ate them.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was stood up against a wall and shot by several villagers with muskets&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was crushed by the forth wall collapsing on them when the Mod ran out of execution text ideas&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Items&amp;diff=2389</id>
		<title>Items</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Items&amp;diff=2389"/>
		<updated>2021-08-31T15:44:47Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| class=&amp;quot;wikitable sortable&amp;quot; style=&amp;quot;text-align: center;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Item Name   !! Class !! Activated !! Consumable !! Killer Status !! Witchcraft Status !! Alignment Status !! Aura !! Usage&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Abyssal Armour]]&#039;&#039;&#039; || Demon || No || No || No || No || Demon || Yes || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Altruistic Trinket]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Amulet of Peace]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Votes), Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Possession]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Reincarnation]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Revive&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Gold;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ankh of Retribution]]&#039;&#039;&#039; || Ankh || No || Yes || No || No || No || Yes || Kill Deterrent &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Árvekni Rune]]&#039;&#039;&#039; (Harlot Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avleda Rune]]&#039;&#039;&#039; (Redirect Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Avslöja Rune]]&#039;&#039;&#039; (Confession Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Bear Trap]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Concitiorum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dagger of Paranoia]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Kill Deterrent&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonic Eye]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Demonicron]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Desperate Shiv]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Disruption Orb]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dölja Rune]]&#039;&#039;&#039; (Veil Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Domesday Book]]&#039;&#039;&#039; || Demon || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Dreamcatcher]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:RosyBrown;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Enchanted Scroll]]&#039;&#039;&#039; || Spell || Yes || Yes || No || No || No || No || Manipulation (Various)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ethereal Armour]]&#039;&#039;&#039; || Armour || No || No || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fela Rune]]&#039;&#039;&#039; (Invisibility Rune)|| Rune || Yes || No || No || Yes || No || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Fjät Rune]]&#039;&#039;&#039; (Stalker Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Gauntlet of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Greater Arcanum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Fenrir]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || Wolfpack || Yes || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heart of Hades]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Heavy Shield]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hell Helm]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || Yes || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Holy Lights]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Hvísla Rune]]&#039;&#039;&#039; (Whisper Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Idol of Anubis]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Revives)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Inordinatum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Invisibility Cloak]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Iron Collar]]&#039;&#039;&#039; || Standard || No || Yes || No || No || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Magi&#039;s Circlet]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Manacles of Spite]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Martyr&#039;s Crown]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CadetBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Midnight Council Ballot]]&#039;&#039;&#039; || Council || Yes || Yes || No || No || No || No || Midnight Council&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Minor Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Obelisk of Blight]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Philosopher&#039;s Stone]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Poisoned Darts]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Acquiescence]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Item Acquisition&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Clarity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Intel (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Cleansing]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Inebriation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Ineptitude]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Item)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Protection]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Protection &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Restoration]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Abilities)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Tenacity]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transference]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Avatars)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Transmutation]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Vulnerability]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CornflowerBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Potion of Weakness]]&#039;&#039;&#039; || Potion || Yes || Yes || No || No || No || No || Block (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:CadetBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Questing Supplies]]&#039;&#039;&#039; || Quest || Yes || No || No || No || No || No || Questing&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Relic Hunter&#039;s Journal]]&#039;&#039;&#039; || Standard || No || No || No || No || No || No || Intel (Items)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Ring of Tenacity]]&#039;&#039;&#039; || Standard || No || No || No || No || No || Yes || Manipulation (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Armour]]&#039;&#039;&#039; || Armour|| No || Yes || No || No || No || No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Rusty Crossbow]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sanguine Horn]]&#039;&#039;&#039; || Wolfpack || Yes || Yes || No || No || No || No || Manipulation (Intel) &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:LightGreen;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sceptre of Darkness]]&#039;&#039;&#039; || Demon || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Sjón Rune]]&#039;&#039;&#039; (Seer Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Alignment)   &lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Staff of Bedazzlement]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Steel Armour]]&#039;&#039;&#039; || Armour || Yes || Yes || No || No || No ||No || Protection&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tarot Cards]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Alignment/Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Töfrar Rune]]&#039;&#039;&#039; (Witchcraft Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Status)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tumultum]]&#039;&#039;&#039; || Standard || Yes || Yes || No || No || No || No || Manipulation (Visits)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Tysta Rune]]&#039;&#039;&#039; (Silence Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vahetus Rune]]&#039;&#039;&#039; (Swap Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Avatar)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Välta Rune]]&#039;&#039;&#039; (Votes Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Votes)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Varvata Rune]]&#039;&#039;&#039; (Wulfkin Rune) || Rune || Yes || No || No || Yes || No || Yes || Manipulation (Alignment)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Veil of Shadows]]&#039;&#039;&#039; || Standard || No || No || No || No || Village || Yes || Manipulation (Intel)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vermin Talisman]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Block (Item + Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:Orchid;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Vibra Rune]]&#039;&#039;&#039; (Aura Rune) || Rune || Yes || No || No || Yes || No || Yes || Intel (Aura)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Axe]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Hammer]]&#039;&#039;&#039; || Weapon || Yes || No || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:SlateGray;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[War Spear]]&#039;&#039;&#039; || Weapon || Yes || Yes || Yes || No || No || Yes || Murder&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:IndianRed;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Warg&#039;s Bracer]]&#039;&#039;&#039; || Wolfpack || No || Yes || No || No || No || No || Manipulation (Role)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:PapayaWhip;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Whispering Orb]]&#039;&#039;&#039; || Standard || Yes || No || No || No || No || No || Intel (Night Chat)&lt;br /&gt;
|- style=&amp;quot;font-weight: bold; background-color:AliceBlue;&amp;quot;&lt;br /&gt;
| &#039;&#039;&#039;[[Wolf Pelt]]&#039;&#039;&#039; || Armour || No || Yes || No || No || Wolfpack || No || Protection&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Uncommon Items==&lt;br /&gt;
&lt;br /&gt;
These items are not common and are generally used in special games, speed games or are joke items.&lt;br /&gt;
&lt;br /&gt;
*[[Abysmal Armour]]&lt;br /&gt;
*[[Accurrum]]&lt;br /&gt;
*[[ACME Paperweight]]&lt;br /&gt;
*[[Animapupam]]&lt;br /&gt;
*[[Bloody Wreath]]&lt;br /&gt;
*[[EssenceOfTheAncientOne]]&lt;br /&gt;
*[[Gorbachev Cocktail]]&lt;br /&gt;
*[[Plot Armour]]&lt;br /&gt;
*[[Potion of Pollymorph]]&lt;br /&gt;
*[[Sizzling Candle]]&lt;br /&gt;
*[[ShaneProofCrossbow]]&lt;br /&gt;
*[[ShaneSeekingCrossbow]]&lt;br /&gt;
*[[Slay Bells]]&lt;br /&gt;
*[[Unlit Dynamite]]/[[Lit Dynamite]]&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Potion_of_Protection&amp;diff=2388</id>
		<title>Potion of Protection</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Potion_of_Protection&amp;diff=2388"/>
		<updated>2021-08-31T15:40:28Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: Created page with &amp;quot;The Potion of Protection is a single night use item that allows the holder to protect the target from a preventable kill.&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The Potion of Protection is a single night use item that allows the holder to protect the target from a preventable kill.&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2387</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2387"/>
		<updated>2021-08-23T23:29:48Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had molten silver poured onto their head&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had each arm tied to a horse which were then made to gallop in different directions&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was nailed to a crucifix &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was tied up and suspended head first in a barrel of water&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was boiled alive in a large cauldron&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was made to drink hemlock to prove they had resistance to it, their body slowly succumbed to numbness&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was chopped to pieces left for the rats&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had rocks slowly piled onto them&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was up all night &#039;til the sun, up all night to have fun, up all night to get Lucky. Lucky turned out to be a very large and hungry bear. Lucky ate them.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was crushed by the forth wall collapsing on them when the Mod ran out of execution text ideas&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2386</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2386"/>
		<updated>2021-08-23T22:27:19Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had molten silver poured onto their head&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had each arm tied to a horse which were then made to gallop in different directions&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was nailed to a crucifix &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was tied up and suspended head first in a barrel of water&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was boiled alive in a large cauldron&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was made to drink hemlock to prove they had resistance to it, their body slowly succumbed to numbness&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was chopped to pieces left for the rats&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was crushed by the forth wall collapsing on them when the Mod ran out of execution text ideas&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2385</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2385"/>
		<updated>2021-08-23T22:23:48Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had molten silver poured onto their head&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had each arm tied to a horse which were then made to gallop in different directions&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was nailed to a crucifix &lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was tied up and suspended head first in a barrel of water&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was boiled alive in a large cauldron&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was made to drink hemlock to prove they had resistance to it, their body slowly succumbed to numbness&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2384</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2384"/>
		<updated>2021-08-23T20:20:39Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had molten silver poured onto their head.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; had each arm tied to a horse which were then made to gallop in different directions&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2383</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2383"/>
		<updated>2021-08-23T20:05:05Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* &amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2382</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2382"/>
		<updated>2021-08-23T20:04:45Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
* {{&amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2381</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2381"/>
		<updated>2021-08-23T20:03:46Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
*{{&amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
	<entry>
		<id>https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2380</id>
		<title>Execution</title>
		<link rel="alternate" type="text/html" href="https://unofficialhowtoplay.co.uk/index.php?title=Execution&amp;diff=2380"/>
		<updated>2021-08-23T20:02:53Z</updated>

		<summary type="html">&lt;p&gt;Benedikt1: /* Execution Messages */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Each day (excluding Day 1), the Village has the option of voting for a player to be executed (often referred to as lynching). At the end of the day, if a singular player has the most votes, then they are lynched. If more than one person has the most votes or &amp;quot;No Lynch&amp;quot; has the most votes, then the vote is tied and no lynch takes place.&lt;br /&gt;
&lt;br /&gt;
There are some in-game effects that can alter this result, including lynching more than one person, or preventing a certain person from being lynched.&lt;br /&gt;
&lt;br /&gt;
==Execution Interaction==&lt;br /&gt;
&lt;br /&gt;
===Roles that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Agitator]]&lt;br /&gt;
* [[Harpy]]&lt;br /&gt;
* [[King Taker]] ([[Win Condition]])&lt;br /&gt;
* [[Puppetmaster]] (via [[Empty Avatars|Puppets]])&lt;br /&gt;
* [[Voodoo Doctor]] (via [[Empty Avatars|Zombie]])&lt;br /&gt;
* [[Spell Weaver]]&lt;br /&gt;
* [[Tanner]] ([[Win Condition]])&lt;br /&gt;
&lt;br /&gt;
===Items that interact with Execution===&lt;br /&gt;
&lt;br /&gt;
* [[Amulet of Peace]]&lt;br /&gt;
* [[Arcanum]]&lt;br /&gt;
* [[Concitiorum]]&lt;br /&gt;
* [[Greater Arcanum]]&lt;br /&gt;
* [[Iron Collar]]&lt;br /&gt;
* [[Välta Rune]]&lt;br /&gt;
&lt;br /&gt;
==Execution Messages==&lt;br /&gt;
&lt;br /&gt;
Below is a list of the various execution messages that can be seen when a player is lynched.&lt;br /&gt;
&lt;br /&gt;
*&amp;lt;AvatarName&amp;gt; was thrown to a pack of starving dogs to see if they could manipulate the canines with supernatural powers, they could not.*&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{missing info}}&lt;/div&gt;</summary>
		<author><name>Benedikt1</name></author>
	</entry>
</feed>